Animal Welfare as a Design Goal in Technology Mediated Human-Animal Interaction
Research output: Chapter in Book/Report/Conference proceeding › Conference contribution › Scientific › peer-review
Details
Original language | English |
---|---|
Title of host publication | Proceedings of the 2014 Workshops on Advances in Computer Entertainment Conference |
Subtitle of host publication | First International Congress on Animal Computer Interaction |
Place of Publication | New York, NY |
Publisher | ACM |
Number of pages | 8 |
ISBN (Electronic) | 978-1-4503-3314-6 |
DOIs | |
Publication status | Published - 2015 |
Publication type | A4 Article in a conference publication |
Event | International Conference on Advances in Computer Entertainment Technology - Duration: 1 Jan 1900 → … |
Publication series
Name | International conference on advances in computer entertainment technology |
---|
Conference
Conference | International Conference on Advances in Computer Entertainment Technology |
---|---|
Period | 1/01/00 → … |
Abstract
Designing technology mediated human-animal interaction with the animal welfare as a design goal calls for understanding of animal welfare issues. This paper discusses the notion of animal welfare and specifically focuses on domestic dogs (canis familiaris) as an example case. Strategies for mediating relatedness are discussed and an initial framework to support designing tactile interactions for human-animal interaction is presented. Paper builds its reasoning upon scientific research on human-animal interaction and welfare, and identifies issues for future work in this area.
Keywords
- Animal, welfare, Well-being, animal-computer interaction, animal welfare, Technology, design, design goal, ACI, human-animal interaction, human-technology interaction, haptics, technology mediation
Publication forum classification
Field of science, Statistics Finland
Downloads statistics
No data available