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Animal Welfare as a Design Goal in Technology Mediated Human-Animal Interaction

Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

Details

Original languageEnglish
Title of host publicationProceedings of the 2014 Workshops on Advances in Computer Entertainment Conference
Subtitle of host publicationFirst International Congress on Animal Computer Interaction
Place of PublicationNew York, NY
PublisherACM
Number of pages8
ISBN (Electronic)978-1-4503-3314-6
DOIs
Publication statusPublished - 2015
Publication typeA4 Article in a conference publication
EventInternational Conference on Advances in Computer Entertainment Technology -
Duration: 1 Jan 1900 → …

Publication series

NameInternational conference on advances in computer entertainment technology

Conference

ConferenceInternational Conference on Advances in Computer Entertainment Technology
Period1/01/00 → …

Abstract

Designing technology mediated human-animal interaction with the animal welfare as a design goal calls for understanding of animal welfare issues. This paper discusses the notion of animal welfare and specifically focuses on domestic dogs (canis familiaris) as an example case. Strategies for mediating relatedness are discussed and an initial framework to support designing tactile interactions for human-animal interaction is presented. Paper builds its reasoning upon scientific research on human-animal interaction and welfare, and identifies issues for future work in this area.

Keywords

  • Animal, welfare, Well-being, animal-computer interaction, animal welfare, Technology, design, design goal, ACI, human-animal interaction, human-technology interaction, haptics, technology mediation

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