Code notes: Designing a low-cost tangible coding tool for/with children
Research output: Chapter in Book/Report/Conference proceeding › Conference contribution › Scientific › peer-review
|Title of host publication||IDC 2018 - Proceedings of the 2018 ACM Conference on Interaction Design and Children|
|Number of pages||6|
|Publication status||Published - 19 Jun 2018|
|Publication type||A4 Article in a conference publication|
|Event||ACM Conference on Interaction Design and Children - Trondheim, Norway|
Duration: 19 Jun 2018 → 22 Jun 2018
|Conference||ACM Conference on Interaction Design and Children|
|Period||19/06/18 → 22/06/18|
Programming has become an essential subject for today's education curriculum and as a result, the importance of creating the right environments to teach is increasing. For such environments, featuring tangible tools enhances creativity and collaboration. However, due to their high prices, current tangible tools are not reachable by most of the students. We developed Code Notes as a low-cost, attainable and tangible tool aimed to motivate children to support programming education. Code Notes is comprised of an Android app and code-cardboards to teach the basic concepts in programming. We continue to develop the platform with insights gained from children. This paper shares the design phases of Code Notes and observations from our two-month programming project. We also presented some future concepts of Code Notes that offer an active and embodied interaction with the teaching material.
ASJC Scopus subject areas
- Affordable systems for education, Collaborative learning environments, Mobile learning, Tangible blocks.