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Design-inclusive UX research: design as a part of doing user experience research

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Design-inclusive UX research: design as a part of doing user experience research. / Vermeeren, Arnold P.O.S.; Roto, Virpi; Väänänen, Kaisa.

In: Behaviour and Information Technology, Vol. 35, No. 1, 02.01.2016, p. 21-37.

Research output: Contribution to journalArticleScientificpeer-review

Harvard

Vermeeren, APOS, Roto, V & Väänänen, K 2016, 'Design-inclusive UX research: design as a part of doing user experience research', Behaviour and Information Technology, vol. 35, no. 1, pp. 21-37. https://doi.org/10.1080/0144929X.2015.1081292

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Author

Vermeeren, Arnold P.O.S. ; Roto, Virpi ; Väänänen, Kaisa. / Design-inclusive UX research: design as a part of doing user experience research. In: Behaviour and Information Technology. 2016 ; Vol. 35, No. 1. pp. 21-37.

Bibtex - Download

@article{6a52b21651224b4984d57af480e16141,
title = "Design-inclusive UX research: design as a part of doing user experience research",
abstract = "Since the third wave in human–computer interaction (HCI), research on user experience (UX) has gained momentum within the HCI community. The focus has shifted from systematic usability requirements and measures towards guidance on designing for experiences. This is a big change, since design has traditionally not played a large role in HCI research. Yet, the literature addressing this shift in focus is very limited. We believe that the field of UX research can learn from a field where design and experiential aspects have always been important: design research. In this article, we discuss why design isneeded in UX research and how research that includes design as a part of research aimed at supporting and advancing UX design practice. We do this by investigating types of design-inclusive UX research and by learning from real-life cases of UX-related design research. We report the results of an interview study with 41 researchers in three academic research unitswhere design research meets UX research. Based on our interview findings, and building on existing literature, we describe the different roles design can play in research projects. We also report how design research results can inform designing for experience methodologically or by providing new knowledge on UX. The results are presented in a structured palette that can help UX researchers reflect and focus more on design in their research projects, thereby tackling experience design challenges in their own research.",
author = "Vermeeren, {Arnold P.O.S.} and Virpi Roto and Kaisa V{\"a}{\"a}n{\"a}nen",
year = "2016",
month = "1",
day = "2",
doi = "10.1080/0144929X.2015.1081292",
language = "English",
volume = "35",
pages = "21--37",
journal = "Behaviour and Information Technology",
issn = "0144-929X",
publisher = "Taylor & Francis",
number = "1",

}

RIS (suitable for import to EndNote) - Download

TY - JOUR

T1 - Design-inclusive UX research: design as a part of doing user experience research

AU - Vermeeren, Arnold P.O.S.

AU - Roto, Virpi

AU - Väänänen, Kaisa

PY - 2016/1/2

Y1 - 2016/1/2

N2 - Since the third wave in human–computer interaction (HCI), research on user experience (UX) has gained momentum within the HCI community. The focus has shifted from systematic usability requirements and measures towards guidance on designing for experiences. This is a big change, since design has traditionally not played a large role in HCI research. Yet, the literature addressing this shift in focus is very limited. We believe that the field of UX research can learn from a field where design and experiential aspects have always been important: design research. In this article, we discuss why design isneeded in UX research and how research that includes design as a part of research aimed at supporting and advancing UX design practice. We do this by investigating types of design-inclusive UX research and by learning from real-life cases of UX-related design research. We report the results of an interview study with 41 researchers in three academic research unitswhere design research meets UX research. Based on our interview findings, and building on existing literature, we describe the different roles design can play in research projects. We also report how design research results can inform designing for experience methodologically or by providing new knowledge on UX. The results are presented in a structured palette that can help UX researchers reflect and focus more on design in their research projects, thereby tackling experience design challenges in their own research.

AB - Since the third wave in human–computer interaction (HCI), research on user experience (UX) has gained momentum within the HCI community. The focus has shifted from systematic usability requirements and measures towards guidance on designing for experiences. This is a big change, since design has traditionally not played a large role in HCI research. Yet, the literature addressing this shift in focus is very limited. We believe that the field of UX research can learn from a field where design and experiential aspects have always been important: design research. In this article, we discuss why design isneeded in UX research and how research that includes design as a part of research aimed at supporting and advancing UX design practice. We do this by investigating types of design-inclusive UX research and by learning from real-life cases of UX-related design research. We report the results of an interview study with 41 researchers in three academic research unitswhere design research meets UX research. Based on our interview findings, and building on existing literature, we describe the different roles design can play in research projects. We also report how design research results can inform designing for experience methodologically or by providing new knowledge on UX. The results are presented in a structured palette that can help UX researchers reflect and focus more on design in their research projects, thereby tackling experience design challenges in their own research.

U2 - 10.1080/0144929X.2015.1081292

DO - 10.1080/0144929X.2015.1081292

M3 - Article

VL - 35

SP - 21

EP - 37

JO - Behaviour and Information Technology

JF - Behaviour and Information Technology

SN - 0144-929X

IS - 1

ER -