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Gestural User Interface for Audio Multitrack Real-time Stereo Mixing

Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

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Gestural User Interface for Audio Multitrack Real-time Stereo Mixing. / Drossos, Konstantinos; Floros, Andreas; Koukoudis, Konstantinos.

Proceedings of the 8th Audio Mostly Conference. ACM, 2013.

Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

Harvard

Drossos, K, Floros, A & Koukoudis, K 2013, Gestural User Interface for Audio Multitrack Real-time Stereo Mixing. in Proceedings of the 8th Audio Mostly Conference. ACM. https://doi.org/10.1145/2544114.2544123

APA

Drossos, K., Floros, A., & Koukoudis, K. (2013). Gestural User Interface for Audio Multitrack Real-time Stereo Mixing. In Proceedings of the 8th Audio Mostly Conference ACM. https://doi.org/10.1145/2544114.2544123

Vancouver

Drossos K, Floros A, Koukoudis K. Gestural User Interface for Audio Multitrack Real-time Stereo Mixing. In Proceedings of the 8th Audio Mostly Conference. ACM. 2013 https://doi.org/10.1145/2544114.2544123

Author

Drossos, Konstantinos ; Floros, Andreas ; Koukoudis, Konstantinos. / Gestural User Interface for Audio Multitrack Real-time Stereo Mixing. Proceedings of the 8th Audio Mostly Conference. ACM, 2013.

Bibtex - Download

@inproceedings{26b6f40d034544db983b3fa169ff3922,
title = "Gestural User Interface for Audio Multitrack Real-time Stereo Mixing",
abstract = "Sound mixing is a well-established task applied (directly or indirectly) in many fields of music and sound production. For example, in the case of classical music orchestras, their conductors perform sound mixing by specifying the reproduction gain of specific groups of musical instruments or of the entire orchestra. Moreover, modern sound artists and performers also employ sound mixing when they compose music or improvise in real-time. In this work a system is presented that incorporates a gestural interface for real-time multitrack sound mixing. The proposed gestural sound mixing control scheme is implemented on an open hardware micro-controller board, using common sensor modules. The gestures employed are as close as possible to the ones particularly used by the orchestra conductors. The system overall performance is also evaluated in terms of the achieved user experience through subjective tests.",
keywords = "gestural interaction, gestural real-time sound mixing, real-time interaction, real-time sound mixing",
author = "Konstantinos Drossos and Andreas Floros and Konstantinos Koukoudis",
year = "2013",
month = "9",
doi = "10.1145/2544114.2544123",
language = "English",
booktitle = "Proceedings of the 8th Audio Mostly Conference",
publisher = "ACM",

}

RIS (suitable for import to EndNote) - Download

TY - GEN

T1 - Gestural User Interface for Audio Multitrack Real-time Stereo Mixing

AU - Drossos, Konstantinos

AU - Floros, Andreas

AU - Koukoudis, Konstantinos

PY - 2013/9

Y1 - 2013/9

N2 - Sound mixing is a well-established task applied (directly or indirectly) in many fields of music and sound production. For example, in the case of classical music orchestras, their conductors perform sound mixing by specifying the reproduction gain of specific groups of musical instruments or of the entire orchestra. Moreover, modern sound artists and performers also employ sound mixing when they compose music or improvise in real-time. In this work a system is presented that incorporates a gestural interface for real-time multitrack sound mixing. The proposed gestural sound mixing control scheme is implemented on an open hardware micro-controller board, using common sensor modules. The gestures employed are as close as possible to the ones particularly used by the orchestra conductors. The system overall performance is also evaluated in terms of the achieved user experience through subjective tests.

AB - Sound mixing is a well-established task applied (directly or indirectly) in many fields of music and sound production. For example, in the case of classical music orchestras, their conductors perform sound mixing by specifying the reproduction gain of specific groups of musical instruments or of the entire orchestra. Moreover, modern sound artists and performers also employ sound mixing when they compose music or improvise in real-time. In this work a system is presented that incorporates a gestural interface for real-time multitrack sound mixing. The proposed gestural sound mixing control scheme is implemented on an open hardware micro-controller board, using common sensor modules. The gestures employed are as close as possible to the ones particularly used by the orchestra conductors. The system overall performance is also evaluated in terms of the achieved user experience through subjective tests.

KW - gestural interaction

KW - gestural real-time sound mixing

KW - real-time interaction

KW - real-time sound mixing

U2 - 10.1145/2544114.2544123

DO - 10.1145/2544114.2544123

M3 - Conference contribution

BT - Proceedings of the 8th Audio Mostly Conference

PB - ACM

ER -