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Implications of audio and narration in the user experience design of virtual reality

Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

Details

Original languageEnglish
Title of host publicationMindtrek 2018 - Proceedings of the 22nd International Academic Mindtrek Conference
PublisherACM
Pages258-261
Number of pages4
ISBN (Electronic)9781450365895
DOIs
Publication statusPublished - 10 Oct 2018
Publication typeA4 Article in a conference publication
EventInternational Academic Mindtrek Conference - Tampere, Finland
Duration: 10 Oct 201811 Oct 2018

Conference

ConferenceInternational Academic Mindtrek Conference
CountryFinland
CityTampere
Period10/10/1811/10/18

Abstract

Virtual reality (VR) is quickly gaining momentum as an immersive medium; however, there is much to learn about the design elements needed to create a positive experience. In this paper, we present the second wave of user testing of a journalistic and cultural VR experience that tells the story of a well-known artist through his art. The storytelling elements narration and ambient music were added to the initial prototype and tested in the field with 32 participants. Our results showed that the improvements produced a mostly positive user experience and shed light on what could be further improved in the case of our prototype, the field of immersive journalism, and VR used in the cultural context.

Keywords

  • Cultural VR, Immersive Journalism, Museum, Storytelling

Publication forum classification

Field of science, Statistics Finland