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Is the transmission of depth data always necessary for 3D video streaming?

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Is the transmission of depth data always necessary for 3D video streaming? / Yu, Li; Hannuksela, Miska; Tillo, Tammam; Lin, Chunyu; Gabbouj, Moncef.

2018 Eighth International Conference on Image Processing Theory, Tools and Applications (IPTA). IEEE, 2018.

Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

Harvard

Yu, L, Hannuksela, M, Tillo, T, Lin, C & Gabbouj, M 2018, Is the transmission of depth data always necessary for 3D video streaming? in 2018 Eighth International Conference on Image Processing Theory, Tools and Applications (IPTA). IEEE, International Conference on Image Processing Theory, Tools and Applications, 1/01/00. https://doi.org/10.1109/IPTA.2018.8608123

APA

Yu, L., Hannuksela, M., Tillo, T., Lin, C., & Gabbouj, M. (2018). Is the transmission of depth data always necessary for 3D video streaming? In 2018 Eighth International Conference on Image Processing Theory, Tools and Applications (IPTA) IEEE. https://doi.org/10.1109/IPTA.2018.8608123

Vancouver

Yu L, Hannuksela M, Tillo T, Lin C, Gabbouj M. Is the transmission of depth data always necessary for 3D video streaming? In 2018 Eighth International Conference on Image Processing Theory, Tools and Applications (IPTA). IEEE. 2018 https://doi.org/10.1109/IPTA.2018.8608123

Author

Yu, Li ; Hannuksela, Miska ; Tillo, Tammam ; Lin, Chunyu ; Gabbouj, Moncef. / Is the transmission of depth data always necessary for 3D video streaming?. 2018 Eighth International Conference on Image Processing Theory, Tools and Applications (IPTA). IEEE, 2018.

Bibtex - Download

@inproceedings{1418f4f6ae2e4099bd760de486138879,
title = "Is the transmission of depth data always necessary for 3D video streaming?",
abstract = "Depth data is of vital importance in the 3D video streaming, which allows the flexible rendering of views at arbitrary viewpoints. Given the importance of the depth data, the Multi-view Video plus Depth (MVD) format has been conventionally used. In the MVD format, the depth data is transmitted along with the texture data. In this work, we argue that the transmission of the depth data is not necessary in cases, when 1) the bandwidth is limited and 2) viewpoint switching is not frequent. We propose that the depth transmission could be replaced by a receiver- side unit that can estimate the depth from the received multi- view videos. This replacement does not only spare the bandwidth dedicated for the transmission of the depth, but also achieves a competitive rate-distortion performance with the MVD method.",
author = "Li Yu and Miska Hannuksela and Tammam Tillo and Chunyu Lin and Moncef Gabbouj",
year = "2018",
month = "11",
doi = "10.1109/IPTA.2018.8608123",
language = "English",
isbn = "978-1-5386-6429-2",
publisher = "IEEE",
booktitle = "2018 Eighth International Conference on Image Processing Theory, Tools and Applications (IPTA)",

}

RIS (suitable for import to EndNote) - Download

TY - GEN

T1 - Is the transmission of depth data always necessary for 3D video streaming?

AU - Yu, Li

AU - Hannuksela, Miska

AU - Tillo, Tammam

AU - Lin, Chunyu

AU - Gabbouj, Moncef

PY - 2018/11

Y1 - 2018/11

N2 - Depth data is of vital importance in the 3D video streaming, which allows the flexible rendering of views at arbitrary viewpoints. Given the importance of the depth data, the Multi-view Video plus Depth (MVD) format has been conventionally used. In the MVD format, the depth data is transmitted along with the texture data. In this work, we argue that the transmission of the depth data is not necessary in cases, when 1) the bandwidth is limited and 2) viewpoint switching is not frequent. We propose that the depth transmission could be replaced by a receiver- side unit that can estimate the depth from the received multi- view videos. This replacement does not only spare the bandwidth dedicated for the transmission of the depth, but also achieves a competitive rate-distortion performance with the MVD method.

AB - Depth data is of vital importance in the 3D video streaming, which allows the flexible rendering of views at arbitrary viewpoints. Given the importance of the depth data, the Multi-view Video plus Depth (MVD) format has been conventionally used. In the MVD format, the depth data is transmitted along with the texture data. In this work, we argue that the transmission of the depth data is not necessary in cases, when 1) the bandwidth is limited and 2) viewpoint switching is not frequent. We propose that the depth transmission could be replaced by a receiver- side unit that can estimate the depth from the received multi- view videos. This replacement does not only spare the bandwidth dedicated for the transmission of the depth, but also achieves a competitive rate-distortion performance with the MVD method.

U2 - 10.1109/IPTA.2018.8608123

DO - 10.1109/IPTA.2018.8608123

M3 - Conference contribution

SN - 978-1-5386-6429-2

BT - 2018 Eighth International Conference on Image Processing Theory, Tools and Applications (IPTA)

PB - IEEE

ER -