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Need to touch, wonder of discovery, and social capital: Experiences with interactive playful seats

Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

Details

Original languageEnglish
Title of host publicationACE 2015 - 12th Advances in Computer Entertainment Technology Conference, Proceedings
PublisherAssociation for Computing Machinery
Volume16-19-November-2015
ISBN (Electronic)9781450338523
DOIs
Publication statusPublished - 16 Nov 2015
Publication typeA4 Article in a conference publication
Event12th Advances in Computer Entertainment Technology Conference, ACE 2015 - Iskandar, Malaysia
Duration: 16 Nov 201519 Nov 2015

Conference

Conference12th Advances in Computer Entertainment Technology Conference, ACE 2015
CountryMalaysia
CityIskandar
Period16/11/1519/11/15

Abstract

In this article we present findings from a design experiment of MurMur Moderators, talking playful seats facilitating playful atmosphere and creativity at office environments. The article describes the design and technological composition of our two prototypes, and our experiences exposing the concept to audiences at science fairs and an office environment. This research has served as an exploratory design study, directing our focus to the seats as primary and secondary play objects with a distinct narrative. Our goal with the initial exposure was to first investigate preliminary audience reactions for the high level concept and how people interact with the prototype. This was then supplemented by testing the concept in an office environment. The data we have collected gives us insight on the seats as primary and secondary play objects and how users touch, discover and socialize.

Keywords

  • Arduino, Audio feedback, Design research, DIY, Game studies, Internet of things, Office play, Playful furniture, Raspberry Pi