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On the Architecture of Liquid Software: Technology Alternatives and Design Space

Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

Details

Original languageEnglish
Title of host publicationProceedings - 2016 13th Working IEEE/IFIP Conference on Software Architecture, WICSA 2016
PublisherIEEE
Pages122-127
Number of pages6
ISBN (Electronic)9781509021314
DOIs
Publication statusPublished - 19 Jul 2016
Publication typeA4 Article in a conference publication
EventWORKING IEEE/IFIP CONFERENCE ON SOFTWARE ARCHITECTURE -
Duration: 1 Jan 1900 → …

Conference

ConferenceWORKING IEEE/IFIP CONFERENCE ON SOFTWARE ARCHITECTURE
Period1/01/00 → …

Abstract

The liquid metaphor refers to software that operates seamlessly across multiple devices owned by one or multiple users. Liquid software architectures can dynamically deploy and redeploy stateful software components and transparently adapt them to the capabilities of heterogeneous target devices. The key design goal in liquid software development is to minimize the efforts that are related to multiple device ownership (e.g., installation, synchronization and general maintenance of personal computers, smartphones, tablets, home displays, cars and wear-able devices), while keeping the users in full control of their devices, applications and data. In this paper we present a design space for liquid software, categorizing and discussing the most important architectural issues and alternatives. These alternatives represent relevant capabilities offered by emerging technologies and deployment platforms that are then positioned and compared within the design space presented in the paper.

ASJC Scopus subject areas

Keywords

  • design space, liquid software, Multi-device programming, multiple device owner-ship, software architecture

Publication forum classification

Field of science, Statistics Finland