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Otherworld: Ouija Board as a Resource for Design

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Otherworld: Ouija Board as a Resource for Design. / Börütecene, Ahmet; Buruk, Oğuz ‘Oz’.

Proceedings of the Halfway to the Future Symposium 2019. New York, NY, USA : Association for Computing Machinery, 2019. 4 (HTTF 2019).

Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

Harvard

Börütecene, A & Buruk, OO 2019, Otherworld: Ouija Board as a Resource for Design. in Proceedings of the Halfway to the Future Symposium 2019., 4, HTTF 2019, Association for Computing Machinery, New York, NY, USA, Halfway to the Future Symposium, 1/01/00. https://doi.org/10.1145/3363384.3363388

APA

Börütecene, A., & Buruk, O. O. (2019). Otherworld: Ouija Board as a Resource for Design. In Proceedings of the Halfway to the Future Symposium 2019 [4] (HTTF 2019). New York, NY, USA: Association for Computing Machinery. https://doi.org/10.1145/3363384.3363388

Vancouver

Börütecene A, Buruk OO. Otherworld: Ouija Board as a Resource for Design. In Proceedings of the Halfway to the Future Symposium 2019. New York, NY, USA: Association for Computing Machinery. 2019. 4. (HTTF 2019). https://doi.org/10.1145/3363384.3363388

Author

Börütecene, Ahmet ; Buruk, Oğuz ‘Oz’. / Otherworld: Ouija Board as a Resource for Design. Proceedings of the Halfway to the Future Symposium 2019. New York, NY, USA : Association for Computing Machinery, 2019. (HTTF 2019).

Bibtex - Download

@inproceedings{6245ab6419714d1b9a7fcade66556f26,
title = "Otherworld: Ouija Board as a Resource for Design",
abstract = "The Ouija board is a device to contact spirits from the so-called otherworld. Although it is considered paranormal activity, the way it works rests on ideomotor actions and we argue that the Ouija is a resource for design for the following aspects: It is a 1) collective tangible exploration tool operated by two or more people through a physical pointer that moves, seemingly on its own, around the letters to probe meanings by composing messages. It has been used by artists as a medium offering 2) creative stimulation to generate material and develop ideas for their work. The Ouija also enables people to express nonconscious knowledge, as research suggests, and thus can provide 3) access to tacit dimension. In this paper, we present the Otherworld Framework that describes its principal elements and provide speculations on how to exploit them in design for collaborative, engaging and unconventional group interactions.",
keywords = "wearable, nonconscious, ideation, participatory design, decision making, automatism, tacit knowledge, ouija, co-design, ideomotor, design research, VR, paranormal, creativity",
author = "Ahmet B{\"o}r{\"u}tecene and Buruk, {Oğuz ‘Oz’}",
year = "2019",
month = "11",
doi = "10.1145/3363384.3363388",
language = "English",
isbn = "9781450372039",
series = "HTTF 2019",
publisher = "Association for Computing Machinery",
booktitle = "Proceedings of the Halfway to the Future Symposium 2019",

}

RIS (suitable for import to EndNote) - Download

TY - GEN

T1 - Otherworld: Ouija Board as a Resource for Design

AU - Börütecene, Ahmet

AU - Buruk, Oğuz ‘Oz’

PY - 2019/11

Y1 - 2019/11

N2 - The Ouija board is a device to contact spirits from the so-called otherworld. Although it is considered paranormal activity, the way it works rests on ideomotor actions and we argue that the Ouija is a resource for design for the following aspects: It is a 1) collective tangible exploration tool operated by two or more people through a physical pointer that moves, seemingly on its own, around the letters to probe meanings by composing messages. It has been used by artists as a medium offering 2) creative stimulation to generate material and develop ideas for their work. The Ouija also enables people to express nonconscious knowledge, as research suggests, and thus can provide 3) access to tacit dimension. In this paper, we present the Otherworld Framework that describes its principal elements and provide speculations on how to exploit them in design for collaborative, engaging and unconventional group interactions.

AB - The Ouija board is a device to contact spirits from the so-called otherworld. Although it is considered paranormal activity, the way it works rests on ideomotor actions and we argue that the Ouija is a resource for design for the following aspects: It is a 1) collective tangible exploration tool operated by two or more people through a physical pointer that moves, seemingly on its own, around the letters to probe meanings by composing messages. It has been used by artists as a medium offering 2) creative stimulation to generate material and develop ideas for their work. The Ouija also enables people to express nonconscious knowledge, as research suggests, and thus can provide 3) access to tacit dimension. In this paper, we present the Otherworld Framework that describes its principal elements and provide speculations on how to exploit them in design for collaborative, engaging and unconventional group interactions.

KW - wearable

KW - nonconscious

KW - ideation

KW - participatory design

KW - decision making

KW - automatism

KW - tacit knowledge

KW - ouija

KW - co-design

KW - ideomotor

KW - design research

KW - VR

KW - paranormal

KW - creativity

U2 - 10.1145/3363384.3363388

DO - 10.1145/3363384.3363388

M3 - Conference contribution

SN - 9781450372039

T3 - HTTF 2019

BT - Proceedings of the Halfway to the Future Symposium 2019

PB - Association for Computing Machinery

CY - New York, NY, USA

ER -