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Proceedings of VikingPLoP 2013 Conference

Research output: Book/ReportCommissioned reportProfessional


Original languageEnglish
PublisherTampere University of Technology. Department of Pervasive Computing
Number of pages125
ISBN (Electronic)978-952-15-3167-5
ISBN (Print)978-952-15-3166-8
Publication statusPublished - 2013
Publication typeD4 Published development or research report or study

Publication series

NameTampere University of Technology. Department of Pervasive Computing. Report
PublisherTampere University of Technology, Department of Pervasive Computing
ISSN (Print)2323-9174


This is the proceedings of VikingPLoP 2013 – a record of all papers workshopped during the conference. VikingPLoP is a Nordic conference of pattern languages of programs which took place this year in Horse Inn of Luomajärvi, Ikaalinen, Finland in March 2013. VikingPLoP was organized jointly by Tampere University of Technology and Hillside Europe. VikingPLoP 2013 was also sponsored by Wiley which provided books for the focus group reading session. The conference was organized in Finland for the second time in a row. Previous location in 2012 was in Saariselkä Lapland. In 2013 vikings were moving towards south and chose the Horse Inn in Ikaalinen as the venue as it offered a luxurious opportunity for participants to experience rustic romance, good food, horseback riding, traditional Finnish sauna, the nature, and wilderness tracks. In March the landscape was still covered in snow making the landscape ruggedly beautiful.

The papers in this proceedings book are updated versions of the papers workshopped in the conference. In the beginning, participants submitted their papers for shepherding process. In the shepherding process, the shepherd, an experienced pattern writer, gave ideas and feedback for the author, colloquially known as a sheep. The sheep incorporated this feedback in to her paper. After three iterations of shepherding the paper was discussed at the conference in a writer's workshop. The workshop group gave comments, criticism and praise. After the conference the authors updated their papers according to the workshop feedback.

This process of giving feedback was made possible by having a community of trust. Mutual trust was built by playing non-competitive games and by having social activities. VikingPLoP 2013 focused on patterns and their usage in various fields of expertise. These fields included a wide range of topics from educational patterns to safety patterns and embedded system's software architecture patterns. Bringing people together from various fields of expertise stimulates creativity and new ideas might emerge. These innovations are reflected in the papers in these proceedings. VikingPLoP 2013 was especially a conference for newcomers and over half of the participants were first time PLoP participants.

These proceedings contain 9 papers. In addition, a book reading workshop was arranged with Bob Hanmer who presented his new title Pattern-Oriented Software Architecture for Dummies and discussed it with the participants using video conferencing tools.

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