Tampere University of Technology

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Schoolchildren's user experiences on a physical exercise game utilizing lighting and audio

Research output: Contribution to journalArticleScientificpeer-review


Original languageEnglish
Pages (from-to)475-484
Number of pages10
JournalEntertainment Computing
Issue number4
Publication statusPublished - 1 Dec 2014
Publication typeA1 Journal article-refereed


Motivated by the troubling news on decreased exercise amount and increased obesity among children and adolescents, we investigated the possibilities of interactive lighting technology in encouraging children to participate in physical exercise in schools. We have created a story-driven physical exercise game based on light and sound utilizing a reasonably priced technological setup. The game has been evaluated with several groups of schoolchildren during physical education classes. The results show that a physical exercise game enhanced with lighting and audio keeps schoolchildren motivated both mentally and physically even after several playtimes. In subjective evaluations, participants still found the story of the game interesting after three playtimes, and were eager to exercise this way again.

ASJC Scopus subject areas


  • Exergaming, Interactive lighting, Physical education, Schoolchildren, Storytelling, User experience