Tampere University of Technology

TUTCRIS Research Portal

Publications

  1. Published

    Multi Bounding Volume Hierarchies for Ray Tracing Pipelines

    Viitanen, T., Koskela, M., Jääskeläinen, P. & Takala, J., 2016, SIGGRAPH ASIA 2016 Technical Briefs. ACM, 8

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  2. Published

    Fast Hardware Construction and Refitting of Quantized Bounding Volume Hierarchies

    Viitanen, T., Koskela, M., Jääskeläinen, P., Immonen, K. & Takala, J., 5 Jul 2017, In : Computer Graphics Forum. 36, 4, p. 167-178 12 p.

    Research output: Contribution to journalArticleScientificpeer-review

  3. Published

    MergeTree: A Fast Hardware HLBVH Constructor for Animated Ray Tracing

    Viitanen, T., Koskela, M., Jääskeläinen, P., Kultala, H. & Takala, J., Oct 2017, In : ACM TRANSACTIONS ON GRAPHICS. 36, 5, 14 p., 169.

    Research output: Contribution to journalArticleScientificpeer-review

  4. Published

    Variable Length Instruction Compression on Transport Triggered Architectures

    Viitanen, T., Helkala, J., Kultala, H., Jääskeläinen, P., Takala, J., Zetterman, T. & Berg, H., Dec 2018, In : International Journal of Parallel Programming. 46, 6, p. 1283-1303 21 p.

    Research output: Contribution to journalArticleScientificpeer-review

  5. Published

    Hardware Accelerators for Animated Ray Tracing

    Viitanen, T., 25 May 2018, Tampere University of Technology. 58 p. (Tampere University of Technology. Publication; vol. 1551)

    Research output: Book/ReportDoctoral thesisCollection of Articles

  6. Published

    Sparse sampling for real-time ray tracing

    Viitanen, T., Koskela, M., Immonen, K., Mäkitalo, M., Jääskeläinen, P. & Takala, J., 2018, VISIGRAPP 2018 - Proceedings of the 13th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications . SCITEPRESS, Vol. 1. p. 295-302 8 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  7. Published

    PLOCTree: A Fast, High-Quality Hardware BVH Builder

    Viitanen, T., Koskela, M., Jääskeläinen, P., Tervo, A. & Takala, J., 12 Aug 2018, In : Proceedings of the ACM on Computer Graphics and Interactive Techniques. 1, 2, 19 p.

    Research output: Contribution to journalArticleScientificpeer-review

  8. Published

    Low latency edge rendering scheme for interactive 360 degree virtual reality gaming

    Viitanen, M., Vanne, J., Hämäläinen, T. D. & Kulmala, A., 19 Jul 2018, Proceedings - 2018 IEEE 38th International Conference on Distributed Computing Systems, ICDCS 2018. IEEE, p. 1557-1560 4 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  9. Published

    On the Succinctness of Atoms of Dependency

    Vilander, M. & Lück, M., 20 Aug 2019, In : Logical Methods in Computer Science. 15, 3, p. 17:1-17:28 28 p.

    Research output: Contribution to journalArticleScientificpeer-review

  10. Published

    Establishing an Organization´s Master Data Management Function: A Stepwise Approach

    Vilminko-Heikkinen, R. & Pekkola, S., 2013, 46th Hawaii International Conference on System Sciences, HICSS 2013, 7.-10.1.2013, Wailea, HI, USA. Piscataway, NJ: IEEE, p. 4719-4728 10 p. (Annual Hawaii International Conference on System Sciences).

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

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