Tampere University of Technology

TUTCRIS Research Portal

Publications

  1. Published

    WeSlide: Gestural text entry for elderly users of interactive television

    Godard, N., Pecci, I. & Isokoski, P., 2013, Proceedings of the 11th European Conference on Interactive TV and Video, EuroITV 2013. p. 55-58 4 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  2. Published

    Modeling mmWave Channels in High-Fidelity Simulations of Unmanned Aerial Systems

    Godbole, T. R., Calvo-Fullana, M., Pyattaev, A., Mox, D., Andreev, S., Ribeiro, A. & Valkama, M., 1 Jul 2019, 2019 IEEE 20th International Workshop on Signal Processing Advances in Wireless Communications, SPAWC 2019. IEEE, ( IEEE International Workshop on Signal Processing Advances in Wireless Communications).

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  3. Published

    People Counting in a Public Event—Use Case: Free-to-Ride Bus

    Grönman, J., Sillberg, P., Rantanen, P. & Saari, M., 2019, 2019 42nd International Convention on Information and Communication Technology, Electronics and Microelectronics, MIPRO 2019. IEEE, p. 1055-1059

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  4. Published

    Exploiting statically schedulable regions in dataflow programs

    Gu, R., Janneck, J. W., Raulet, M. & Bhattacharyya, S. S., Apr 2011, In : Journal of Signal Processing Systems. 63, 1, p. 129-142 14 p.

    Research output: Contribution to journalArticleScientificpeer-review

  5. Published

    Monitoring of production processes and the condition of the production equipment through the internet

    Halme, J., Jantunen, E., Hastbacka, D., Hegedus, C., Varga, P., Bjorkbom, M., Mesia, H., More, R., Jaatinen, A., Barna, L., Tuominen, P., Pettinen, H., Elo, M. & Larranaga, M., 1 Apr 2019, 2019 6th International Conference on Control, Decision and Information Technologies, CoDIT 2019. IEEE, p. 1295-1300 6 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  6. Published

    Why do people use gamification services?

    Hamari, J. & Koivisto, J., 1 Aug 2015, In : International Journal of Information Management. 35, 4, p. 419-431 13 p.

    Research output: Contribution to journalArticleScientificpeer-review

  7. Published

    Why do people buy virtual goods? Attitude toward virtual good purchases versus game enjoyment

    Hamari, J., 2015, In : International Journal of Information Management. 35, 3, p. 299-308 10 p.

    Research output: Contribution to journalArticleScientificpeer-review

  8. Published

    Why do people play games? A meta-analysis

    Hamari, J. & Keronen, L., 1 Jun 2017, In : International Journal of Information Management. 37, 3, p. 125-141 17 p.

    Research output: Contribution to journalReview ArticleScientificpeer-review

  9. Published

    Seek, share, or withhold: information trading in MMORPGs

    Harviainen, J. T. & Hamari, J., 12 Oct 2015, In : JOURNAL OF DOCUMENTATION. 71, 6, p. 1119-1134 16 p.

    Research output: Contribution to journalArticleScientificpeer-review

  10. Published

    Social behavior in bacterial nanonetworks: Challenges and opportunities

    Hasan, M., Hossain, E., Balasubramaniam, S. & Koucheryavy, Y., 1 Jan 2015, In : IEEE Network. 29, 1, p. 26-34 9 p., 7018200.

    Research output: Contribution to journalArticleScientificpeer-review

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