Tampere University of Technology

TUTCRIS Research Portal

Publications

  1. 2019
  2. Published

    Co-creating digital services for citizens: Activity theory analysis

    Jussila, J., Kukkamäki, J. & Helander, N., 2019, IC3K 2019 - Proceedings of the 11th International Joint Conference on Knowledge Discovery, Knowledge Engineering and Knowledge Management. Bernardino, J., Salgado, A. & Filipe, J. (eds.). SCITEPRESS, p. 285-290 6 p. (IC3K 2019 - Proceedings of the 11th International Joint Conference on Knowledge Discovery, Knowledge Engineering and Knowledge Management; vol. 3).

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  3. Published

    Code ABC hackathons: Teachers as tinkerers

    Niemelä, P., Partanen, T., Toivanen, T., Toikkanen, T., Kangas, V. & Översti, M., 2019, Digital Turn in Schools - Research, Policy, Practice: Proceedings of ICEM 2018 Conference. Springer International Publishing, p. 157-169 13 p. (Lecture Notes in Educational Technology).

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  4. Published

    Communicating User Insights with Travel Mindsets and Experience Personas in Intra-city Bus Context

    Hildén, E. & Väänänen, K., 2019, Human-Computer Interaction – INTERACT 2019 - 17th IFIP TC 13 International Conference, Proceedings. Lamas, D., Loizides, F., Nacke, L., Petrie, H., Winckler, M. & Zaphiris, P. (eds.). Springer Verlag, p. 34-52 19 p. (Lecture Notes in Computer Science; vol. 11749).

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  5. E-pub ahead of print

    Compatible natural gradient policy search

    Pajarinen, J., Thai, H. L., Akrour, R., Peters, J. & Neumann, G., 2019, In : Machine Learning.

    Research output: Contribution to journalArticleScientificpeer-review

  6. Published

    Connected and Multimodal Passenger Transport Through Big Data Analytics: Case Tampere City Region, Finland

    Viri, R., Aunimo, L. & Aramo-Immonen, H., 2019, Collaborative Networks and Digital Transformation - 20th IFIP WG 5.5 Working Conference on Virtual Enterprises, PRO-VE 2019, Proceedings. Camarinha-Matos, L. M., Afsarmanesh, H. & Antonelli, D. (eds.). Springer New York LLC, p. 527-538 12 p. (IFIP Advances in Information and Communication Technology; vol. 568).

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  7. Published

    Continuous Architecting With Microservices and DevOps: a Systematic Mapping Study

    Taibi, D., Lenarduzzi, V. & Pahl, C., 2019, Cloud Computing and Services Science - 8th International Conference, CLOSER 2018, Revised Selected Papers. Springer, p. 126-151 (Communications in Computer and Information Science; vol. 1073).

    Research output: Chapter in Book/Report/Conference proceedingChapterScientificpeer-review

  8. Published

    Continuum approach to high-cycle fatigue. The finite life-time case with stochastic stress history

    Orelma, H., 2019, In : Vestnik Samarskogo Gosudarstvennogo Tekhnicheskogo Universiteta, Seriya Fiziko-Matematicheskie Nauki. 23, 3, p. 452-463 12 p.

    Research output: Contribution to journalArticleScientificpeer-review

  9. Published

    Creating randomness with games

    Henno, J., Jaakkola, H. & Mäkelä, J., 2019, In : Acta Polytechnica Hungarica. 16, 9, p. 193-212 20 p.

    Research output: Contribution to journalArticleScientificpeer-review

  10. Published

    Criterion-Based Grading, Agile Goal Setting, and Course (Un)Completion Strategies

    Ihantola, P., Isohanni, E., Heino, P. & Mikkonen, T., 2019, Agile and Lean Concepts for Teaching and Learning: Bringing Methodologies from Industry to the Classroom. Parsons, D. & MacCallum, K. (eds.). Singapore: Springer Singapore, p. 207-230 24 p.

    Research output: Chapter in Book/Report/Conference proceedingChapterScientificpeer-review

  11. Published

    Critical Playable Cities

    Hassan, L. & Thibault, M., 2019, Making Smart Cities More Playable. Nijholt, A. (ed.). Springer Nature, p. 71-85 14 p. ( Gaming Media and Social Effects).

    Research output: Chapter in Book/Report/Conference proceedingChapterScientificpeer-review

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