Tampere University of Technology

TUTCRIS Research Portal

Publications

  1. Published

    The False Prometheus: Customer Choice, Smart Devices and Trust

    Lahtiranta, J., Hyrynsalmi, S. & Koskinen, J., 1 Sep 2017, In : The ORBIT Journal - An Online Journal for Responsible Research and Innovation in ICT. 1, 1, 13 p., 9.

    Research output: Contribution to journalArticleScientificpeer-review

  2. Published

    The false prometheus: customer choice, smart devices, and trust

    Lahtiranta, J., Hyrynsalmi, S. & Koskinen, J., Sep 2017, In : COMPUTERS AND SOCIETY. 47, 3, p. 86-97 12 p.

    Research output: Contribution to journalArticleScientific

  3. Published

    The Finnish you – An interactive storytelling application for an airport environment

    Burova, A., Kelling, C., Hakulinen, J., Kallioniemi, P., Keskinen, T., Turunen, M. & Väätäjä, H., 10 Oct 2018, Mindtrek 2018 - Proceedings of the 22nd International Academic Mindtrek Conference. ACM, p. 182-191 10 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  4. Published

    The FitOptiVis ECSEL Project: Highly Efficient Distributed Embedded Image/Video Processing in Cyber-Physical Systems Invited Pape

    Al-Ars, Z., Basten, T., Beer, A., Geilen, M., Goswami, D., Jääskeläinen, P., Kadlec, J., Alejandro, M. M., Palumbo, F., Peeren, G., Pomante, L., Linden, F. V., Saarinen, J., Säntti, T., Sau, C. & Zedda, M. K., 30 Apr 2019, ACM International Conference on Computing Frontiers 2019, CF 2019 - Proceedings. ACM, p. 333-338 6 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  5. Published

    The fuzzy front end of experience design

    Kaasinen, E., Väätäjä, H., Karvonen, H. & Lu, Y., 26 Oct 2014, Proceedings of the NordiCHI 2014: The 8th Nordic Conference on Human-Computer Interaction: Fun, Fast, Foundational. New York, NY: ACM, p. 797-800 4 p. (Nordic conference on human-computer interaction).

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  6. Published

    The Fuzzy Front End of Experience Design: Workshop Proceedings

    Kaasinen, E., Karvonen, H., Lu, Y., Varsaluoma, J. & Väätäjä, H., 2015, Teknologian tutkimuskeskus VTT Oy . 76 p.

    Research output: Book/ReportAnthologyProfessional

  7. Published

    The Fuzzy Front End of Experience Design: Eliciting and Communicating Experience Goals

    Varsaluoma, J., Väätäjä, H., Kaasinen, E., Karvonen, H. & Lu, Y., 2015, OzCHI '15 - Proceedings of the Annual Meeting of the Australian Special Interest Group for Computer Human Interaction . ACM, p. 324-332 9 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  8. Published

    The games we play: Relationships between game genre, business model and loot box opening

    Macey, J. & Hamari, J., 2019, GamiFIN 2019: GamiFIN Conference 2019. CEUR-WS, p. 193-204 12 p. (CEUR Workshop Proceedings; vol. 2359).

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  9. Published

    The Gamification of Work: Lessons From Crowdsourcing

    Morschheuser, B. & Hamari, J., 2019, In : Journal of Management Inquiry. 28, 2

    Research output: Contribution to journalArticleScientificpeer-review

  10. E-pub ahead of print

    The great game of business: Advancing knowledge on gamification in business contexts

    Wünderlich, N. V., Gustafsson, A., Hamari, J., Parvinen, P. & Haff, A., 6 Nov 2019, In : Journal of Business Research. 106, p. 273-276 4 p.

    Research output: Contribution to journalArticleScientificpeer-review

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