Tampere University of Technology

TUTCRIS Research Portal

Publications

  1. Published

    Why do people buy virtual goods? Attitude toward virtual good purchases versus game enjoyment

    Hamari, J., 2015, In : International Journal of Information Management. 35, 3, p. 299-308 10 p.

    Research output: Contribution to journalArticleScientificpeer-review

  2. Published

    Why do people play games? A meta-analysis

    Hamari, J. & Keronen, L., 1 Jun 2017, In : International Journal of Information Management. 37, 3, p. 125-141 17 p.

    Research output: Contribution to journalReview ArticleScientificpeer-review

  3. Published

    Why do people use gamification services?

    Hamari, J. & Koivisto, J., 1 Aug 2015, In : International Journal of Information Management. 35, 4, p. 419-431 13 p.

    Research output: Contribution to journalArticleScientificpeer-review

  4. Published

    Why do we need this? Roles in the information system acquisition legitimation process

    Mäki-Lohiluoma, P., Hellsten, P. & Pekkola, S., 2016, 24th European Conference on Information Systems, ECIS 2016: Boğaziçi University in Istanbul, Turkey, June12-15. Association for Information Systems

    Research output: Chapter in Book/Report/Conference proceedingConference contributionProfessional

  5. E-pub ahead of print

    Zeffiro User Interface for Electromagnetic Brain Imaging: a GPU Accelerated FEM Tool for Forward and Inverse Computations in Matlab

    He, Q., Rezaei, A. & Pursiainen, S., 2019, In : Neuroinformatics. 14 p.

    Research output: Contribution to journalArticleScientificpeer-review

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