Tampere University of Technology

TUTCRIS Research Portal

Publications

  1. Article › Scientific › Peer-reviewed
  2. Published

    A Barrier framework for open e-learning in public administrations

    Stoffregen, J., Pawlowski, J. M. & Pirkkalainen, H., 2015, In : Computers in Human Behavior. 51, B, p. 674-684 11 p.

    Research output: Contribution to journalArticleScientificpeer-review

  3. Published

    An evaluation of the virtual curvature with the StickGrip haptic device: A case study

    Evreinova, T. V., Evreinov, G. & Raisamo, R., Jun 2013, In : Universal Access in the Information Society. 12, 2, p. 161-173 13 p.

    Research output: Contribution to journalArticleScientificpeer-review

  4. Published

    An icon that everyone wants to click: How perceived aesthetic qualities predict app icon successfulness

    Jylhä, H. & Hamari, J., 1 Oct 2019, In : International Journal of Human Computer Studies. 130, p. 73-85 13 p.

    Research output: Contribution to journalArticleScientificpeer-review

  5. Published

    Assessing fraction knowledge by a digital game

    Ninaus, M., Kiili, K., McMullen, J. & Moeller, K., 1 May 2017, In : Computers in Human Behavior. 70, p. 197-206 10 p.

    Research output: Contribution to journalArticleScientificpeer-review

  6. Published

    Avatar capital: The relationships between player orientation and their avatar's social, symbolic, economic and cultural capital

    Korkeila, H. & Hamari, J., 2020, In : Computers in Human Behavior. 102, p. 14-21 8 p.

    Research output: Contribution to journalArticleScientificpeer-review

  7. Barriers to task-based information access in molecular medicine

    Kumpulainen, S. & Järvelin, K., Jan 2012, In : JOURNAL OF THE ASSOCIATION FOR INFORMATION SCIENCE AND TECHNOLOGY. 63, 1, p. 86-97 12 p.

    Research output: Contribution to journalArticleScientificpeer-review

  8. E-pub ahead of print

    Characterization of the anisotropic deformation of the right ventricle during open heart surgery

    Soltani, A., Lahti, J., Järvelä, K., Laurikka, J., Kuokkala, V. T. & Hokka, M., 2019, In : COMPUTER METHODS IN BIOMECHANICS AND BIOMEDICAL ENGINEERING. 12 p.

    Research output: Contribution to journalArticleScientificpeer-review

  9. Published

    Class-Specific Reference Discriminant Analysis With Application in Human Behavior Analysis

    Iosifidis, A., Tefas, A. & Pitas, I., 25 Dec 2014, In : IEEE Transactions on Human-Machine Systems. 45, 3, p. 315-326

    Research output: Contribution to journalArticleScientificpeer-review

  10. Published

    ClothFace: A Passive RFID-Based Human-Technology Interface on a Shirtsleeve

    Mehmood, A., He, H., Chen, X., Vianto, A., Vianto, V., Buruk, O. O. & Virkki, J., 2020, In : Advances in Human-Computer Interaction. 2020, 8 p., 8854042.

    Research output: Contribution to journalArticleScientificpeer-review

  11. Published

    Comparison of Saltation, Amplitude Modulation, and a Hybrid Method of Vibrotactile Stimulation

    Raisamo, J., Raisamo, R. & Surakka, V., Oct 2013, In : IEEE Transactions on Haptics. 6, 4, p. 517-521 5 p., 6517847.

    Research output: Contribution to journalArticleScientificpeer-review

  12. Published

    Content structure is king: An empirical study on gratifications, game genres and content type on Twitch

    Sjöblom, M., Törhönen, M., Hamari, J. & Macey, J., 1 Aug 2017, In : Computers in Human Behavior. 73, p. 161-171 11 p.

    Research output: Contribution to journalArticleScientificpeer-review

  13. Published

    Defining user experience goals to guide the design of industrial systems

    Kaasinen, E., Roto, V., Hakulinen, J., Heimonen, T., Jokinen, J. P. P., Karvonen, H., Keskinen, T., Koskinen, H., Lu, Y., Saariluoma, P., Tokkonen, H. & Turunen, M., 3 Oct 2015, In : Behaviour and Information Technology. 34, 10, p. 976-991 16 p.

    Research output: Contribution to journalArticleScientificpeer-review

  14. Published

    Demographic differences in perceived benefits from gamification

    Koivisto, J. & Hamari, J., 2014, In : Computers in Human Behavior. 35, p. 179-188 10 p.

    Research output: Contribution to journalArticleScientificpeer-review

  15. E-pub ahead of print

    Development of measurement instrument for visual qualities of graphical user interface elements (VISQUAL): a test in the context of mobile game icons

    Jylhä, H. & Hamari, J., 2020, In : User Modeling and User-Adapted Interaction.

    Research output: Contribution to journalArticleScientificpeer-review

  16. Published

    Diffusion of innovation: Case of co-design of cabins in mobile work machine industry

    Ellman, A. & Tiainen, T., 1 Jun 2019, In : Computers. 8, 2, 39.

    Research output: Contribution to journalArticleScientificpeer-review

  17. E-pub ahead of print

    DNA Molecular Storage System: Transferring Digitally Encoded Information through Bacterial Nanonetworks

    Tavella, F., Giaretta, A., Dooley-Cullinane, T. M., Conti, M., Coffey, L. & Balasubramaniam, S., 2019, In : IEEE Transactions on Emerging Topics in Computing .

    Research output: Contribution to journalArticleScientificpeer-review

  18. Published

    Do badges increase user activity? A field experiment on the effects of gamification

    Hamari, J., 1 Jun 2017, In : Computers in Human Behavior. 71, p. 469-478 10 p.

    Research output: Contribution to journalArticleScientificpeer-review

  19. Published

    Does esports spectating influence game consumption?

    Macey, J., Tyrväinen, V., Pirkkalainen, H. & Hamari, J., 2020, In : Behaviour and Information Technology. 17 p.

    Research output: Contribution to journalArticleScientificpeer-review

  20. Published

    Dynamic text presentation in print interpreting - An eye movement study of reading behaviour

    Sharmin, S., Špakov, O. & Räihä, K. J., 2015, In : International Journal of Human-Computer Studies. 78, p. 17-30 14 p.

    Research output: Contribution to journalArticleScientificpeer-review

  21. Published

    Emotional Reactions to Point-Light Display Animations

    Venesvirta, H., Surakka, V., Gizatdinova, Y., Lylykangas, J., Špakov, O., Verho, J., Vetek, A. & Lekkala, J., 16 Jun 2016, In : Interacting with Computers. 28, 4, p. 521-531 11 p.

    Research output: Contribution to journalArticleScientificpeer-review

  22. Published

    Exploring co-learning behavior of conference participants with visual network analysis of Twitter data

    Aramo-Immonen, H., Jussila, J. & Huhtamäki, J., Oct 2015, In : Computers in Human Behavior. 51, Part B, p. 1154–1162 9 p.

    Research output: Contribution to journalArticleScientificpeer-review

  23. Published

    Exploring the role of ten universal values in using products and services

    Partala, T. & Kujala, S., 1 May 2016, In : Interacting with Computers. 28, 3, p. 311-331 21 p.

    Research output: Contribution to journalArticleScientificpeer-review

  24. Published

    From Chance to Serendipity: Knowledge Workers' Experiences of Serendipitous Social Encounters

    Olshannikova, E., Olsson, T., Huhtamäki, J., Paasovaara, S. & Kärkkäinen, H., 2020, In : Advances in Human-Computer Interaction. 2020, 1827107.

    Research output: Contribution to journalArticleScientificpeer-review

  25. Published

    Gamification, quantified-self or social networking? Matching users’ goals with motivational technology

    Hamari, J., Hassan, L. & Dias, A., 2018, In : User Modeling and User-Adapted Interaction. 28, 1, p. 35–74 40 p.

    Research output: Contribution to journalArticleScientificpeer-review

  26. Published

    Gamified crowdsourcing: Conceptualization, literature review, and future agenda

    Morschheuser, B., Hamari, J., Koivisto, J. & Maedche, A., 1 Oct 2017, In : International Journal of Human-Computer Studies. 106, p. 26-43 18 p.

    Research output: Contribution to journalArticleScientificpeer-review

  27. Published

    Global social knowledge management - Understanding barriers for global workers utilizing social software

    Pirkkalainen, H. & Pawlowski, J. M., Jan 2014, In : Computers in Human Behavior. 30, p. 637-647 11 p.

    Research output: Contribution to journalArticleScientificpeer-review

  28. Graph Embedded Extreme Learning Machine

    Iosifidis, A., Tefas, A. & Pitas, I., 2016, In : IEEE Transactions on Cybernetics. 46, 1, p. 311 - 324

    Research output: Contribution to journalArticleScientificpeer-review

  29. Published

    Head movement and facial expressions as game input

    Ilves, M., Gizatdinova, Y., Surakka, V. & Vankka, E., 2014, In : Entertainment Computing. 5, 3, p. 147-156 10 p.

    Research output: Contribution to journalArticleScientificpeer-review

  30. Published

    Heart rate responses to synthesized affective spoken words

    Ilves, M. & Surakka, V., 2012, In : Advances in Human Computer Interaction. 2012, 158487.

    Research output: Contribution to journalArticleScientificpeer-review

  31. Published

    How games induce cooperation? A study on the relationship between game features and we-intentions in an augmented reality game

    Morschheuser, B., Riar, M., Hamari, J. & Maedche, A., 1 Dec 2017, In : Computers in Human Behavior. 77, p. 169-183 15 p.

    Research output: Contribution to journalArticleScientificpeer-review

  32. Published

    Integrating discrete events and continuous head movements for video-based interaction techniques

    Evreinova, T. V., Evreinov, G. & Raisamo, R., Nov 2011, In : Behaviour and Information Technology. 30, 6, p. 739-746 8 p.

    Research output: Contribution to journalArticleScientificpeer-review

  33. Published

    Interaction strategies for an affective conversational agent

    Smith, C., Crook, N., Dobnik, S., Charlton, D., Boye, J., Pulman, S., Santos de la Camara, R., Turunen, M., Benyon, D., Bradley, J., Gambäck, B., Hansen, P., Mival, O., Webb, N. & Cavazza, M., Oct 2011, In : Presence: Teleoperators and Virtual Environments. 20, 5, p. 395-411 17 p.

    Research output: Contribution to journalArticleScientificpeer-review

  34. Published

    Investigating relationships between video gaming, spectating esports, and gambling

    Macey, J. & Hamari, J., Mar 2018, In : Computers in Human Behavior. 80, p. 344-353 10 p.

    Research output: Contribution to journalArticleScientificpeer-review

  35. Published

    Measuring flow in gamification: Dispositional Flow Scale-2

    Hamari, J. & Koivisto, J., 2014, In : Computers in Human Behavior. 40, p. 133-143 11 p.

    Research output: Contribution to journalArticleScientificpeer-review

  36. Published

    Multimodal and mobile conversational Health and Fitness Companions

    Turunen, M., Hakulinen, J., Ståhl, O., Gambäck, B., Hansen, P., Rodríguez Gancedo, M. C., De La Cámara, R. S., Smith, C., Charlton, D. & Cavazza, M., Apr 2011, In : Computer Speech and Language. 25, 2, p. 192-209 18 p.

    Research output: Contribution to journalArticleScientificpeer-review

  37. Published

    Multi-sensor next-best-view planning as matroid-constrained submodular maximization

    Lauri, M., Pajarinen, J., Peters, J. & Frintrop, S., 2020, In : IEEE Robotics and Automation Letters. 5, 4, p. 5323-5330 8 p.

    Research output: Contribution to journalArticleScientificpeer-review

  38. Published

    Novel approaches to crawling important pages early

    Alam, M. H., Ha, J. W. & Lee, S. K., 2012, In : Knowledge and Information Systems. 33, 3, p. 707-734 28 p.

    Research output: Contribution to journalArticleScientificpeer-review

  39. Published

    Performance evaluation of bandwidth reservation for mmWave 5G NR systems

    Begishev, V. O., Sopin, E. S., Molchanov, D. A., Samouylov, A. K., Gaidamaka, Y. V. & Samouylov, K. E., 1 Jan 2019, In : Informatsionno-Upravliaiushchie Sistemy. 5, p. 51-63 13 p.

    Research output: Contribution to journalArticleScientificpeer-review

  40. Published

    Probabilistic approach to physical object disentangling

    Pajarinen, J., Arenz, O., Peters, J. & Neumann, G., 2020, In : IEEE Robotics and Automation Letters. 5, 4, p. 5510-5517 8 p.

    Research output: Contribution to journalArticleScientificpeer-review

  41. Published

    Quality measures for improving technology trees

    Heinimäki, T. J. & Elomaa, T., 2015, In : International Journal of Computer Games Technology. 2015, 10 p., 975371.

    Research output: Contribution to journalArticleScientificpeer-review

  42. Published

    Railway fastener inspection by real-time machine vision

    Aytekin, C., Rezaeitabar, Y., Dogru, S. & Ulusoy, I., 1 Jul 2015, In : IEEE Transactions on Systems, Man, and Cybernetics: Systems. 45, 7, p. 1101-1107 7 p.

    Research output: Contribution to journalArticleScientificpeer-review

  43. Published

    Schoolchildren's user experiences on a physical exercise game utilizing lighting and audio

    Keskinen, T., Hakulinen, J., Turunen, M., Heimonen, T., Sand, A., Paavilainen, J., Parviainen, J., Yrjänäinen, S., Mäyrä, F., Okkonen, J. & Raisamo, R., 1 Dec 2014, In : Entertainment Computing. 5, 4, p. 475-484 10 p.

    Research output: Contribution to journalArticleScientificpeer-review

  44. Published

    Social motivations of live-streaming viewer engagement on Twitch

    Hilvert-Bruce, Z., Neill, J. T., Sjöblom, M. & Hamari, J., 14 Feb 2018, In : Computers in Human Behavior. 84, p. 58-67 10 p.

    Research output: Contribution to journalArticleScientificpeer-review

  45. Published

    Soft robotic gripper with compliant cell stacks for industrial part handling

    Netzev, M., Angleraud, A. & Pieters, R., 1 Oct 2020, In : IEEE Robotics and Automation Letters. 5, 4, p. 6821-6828 8 p.

    Research output: Contribution to journalArticleScientificpeer-review

  46. Published

    SymbolChat: A flexible picture-based communication platform for users with intellectual disabilities

    Keskinen, T., Heimonen, T., Turunen, M., Rajaniemi, J. P. & Kauppinen, S., Sep 2012, In : Interacting with Computers. 24, 5, p. 374-386 13 p.

    Research output: Contribution to journalArticleScientificpeer-review

  47. Published

    Tactile modulation of emotional speech samples

    Salminen, K., Surakka, V., Lylykangas, J., Rantala, J., Ahmaniemi, T., Raisamo, R., Trendafilov, D. & Kildal, J., 2012, In : Advances in Human Computer Interaction. 2012, 741304.

    Research output: Contribution to journalArticleScientificpeer-review

  48. Published

    Teaching semantics and skills for human-robot collaboration

    Angleraud, A., Houbre, Q. & Pieters, R., 2019, In : Paladyn. 10, 1, p. 318-329 12 p.

    Research output: Contribution to journalArticleScientificpeer-review

  49. Published

    The effect of challenge-based gamification on learning: An experiment in the context of statistics education

    Legaki, N. Z., Xi, N., Hamari, J., Karpouzis, K. & Assimakopoulos, V., 1 Dec 2020, In : International Journal of Human Computer Studies. 144, 102496.

    Research output: Contribution to journalArticleScientificpeer-review

  50. Published

    Touch gestures in communicating emotional intention via vibrotactile stimulation

    Rantala, J., Salminen, K., Raisamo, R. & Surakka, V., 2013, In : International Journal of Human-Computer Studies. 71, 6, p. 679-690 12 p.

    Research output: Contribution to journalArticleScientificpeer-review

  51. Published

    Transparency of intentions decreases privacy concerns in ubiquitous surveillance

    Oulasvirta, A., Suomalainen, T., Hamari, J., Lampinen, A. & Karvonen, K., 2014, In : CYBERPSYCHOLOGY BEHAVIOR AND SOCIAL NETWORKING. 17, 10

    Research output: Contribution to journalArticleScientificpeer-review

  52. Published

    Understanding decision-making in recruitment: Opportunities and challenges for information technology

    Koivunen, S., Olsson, T., Olshannikova, E. & Lindberg, A., 1 Dec 2019, In : Proceedings of the ACM on Human-Computer Interaction. 3, GROUP, 22 p., 242.

    Research output: Contribution to journalArticleScientificpeer-review

  53. Published

    Understanding the most influential user experiences in successful and unsuccessful technology adoptions

    Partala, T. & Saari, T., 25 Jul 2015, In : Computers in Human Behavior. 53, p. 381-395 15 p.

    Research output: Contribution to journalArticleScientificpeer-review

  54. Published

    Uses and Gratifications of Pokémon Go: Why do People Play Mobile Location-Based Augmented Reality Games?

    Hamari, J., Malik, A., Koski, J. & Johri, A., 2019, In : International Journal of Human-Computer Interaction. 35, 9

    Research output: Contribution to journalArticleScientificpeer-review

  55. Published

    Vibrotactile Stimulation as an Instructor for Mimicry-Based Physical Exercise

    Lylykangas, J., Heikkinen, J., Surakka, V., Raisamo, R., Myllymaa, K. & Laitinen, A., 2015, In : Advances in Human Computer Interaction. 953794.

    Research output: Contribution to journalArticleScientificpeer-review

  56. Published

    Virtual sectioning and haptic exploration of volumetric shapes in the absence of visual feedback

    Evreinova, T. V., Evreinov, G. & Raisamo, R., 2013, In : Advances in Human Computer Interaction. 2013, 740324.

    Research output: Contribution to journalArticleScientificpeer-review

  57. Published

    "Working out for likes": An empirical study on social influence in exercise gamification

    Hamari, J. & Koivisto, J., 1 Sep 2015, In : Computers in Human Behavior. 50, p. 333-347 15 p.

    Research output: Contribution to journalArticleScientificpeer-review

  58. Review Article › Scientific › Peer-reviewed
  59. Published

    Tailored gamification: A review of literature

    Klock, A. C. T., Gasparini, I., Pimenta, M. S. & Hamari, J., 1 Dec 2020, In : International Journal of Human Computer Studies. 144, 102495.

    Research output: Contribution to journalReview ArticleScientificpeer-review

  60. Published

    Why do people buy virtual goods: A meta-analysis

    Hamari, J. & Keronen, L., 1 Jun 2017, In : Computers in Human Behavior. 71, p. 59-69 11 p.

    Research output: Contribution to journalReview ArticleScientificpeer-review

  61. Editorial › Scientific › Not peer-reviewed
  62. Published

    Designing interactive systems for work engagement

    Roto, V., Clemmensen, T., Väätäjä, H. & Law, E. L. C., 2018, In : Human Technology. 14, 2, p. 135-139 5 p.

    Research output: Contribution to journalEditorialScientific

  63. Published

    Preface: Special Issue on ‘New Hydraulic Components for Tough Robots’

    Suzumori, K., Hyon, S. H., Semini, C., Mattila, J. & Kanda, T., 3 May 2018, In : Advanced Robotics. 32, 9, 1 p.

    Research output: Contribution to journalEditorialScientific

  64. Special issue › Scientific › Peer-reviewed
  65. Published

    Special Issue on Designing Interactive Systems for Work Engagement

    Roto, V. (ed.), Clemmensen, T. (ed.), Väätäjä, H. (ed.) & Law, E. L. C. (ed.), 2018, In : Human Technology. 14, 2, p. 135–257 5 p.

    Research output: Contribution to journalSpecial issueScientificpeer-review

  66. Chapter › Scientific › Peer-reviewed
  67. Published

    Collaborative Writing and Knowledge Creation in a Social Media Online Community

    Suominen, A. & Jussila, J., 17 Nov 2018, The Future of Innovation and Technology in Education: Policies and Practices for Teaching and Learning Excellence (Emerald Studies in Higher Education, Innovation and Technology). Visvizi, A., Lytras, M. D. & Daniela, L. (eds.). Emerald Group Publishing Ltd., p. 95-109 15 p.

    Research output: Chapter in Book/Report/Conference proceedingChapterScientificpeer-review

  68. Submitted

    Mille-Oeille: An architectural response to zoos’ obsolescence in post-anthropocentric times

    Rubio Hernandez, R. & Pérez-Guembe, E., 2019, (Submitted) DATA & DESIGN: Methods of Computational Design Strategies. Del Signore, M. & Diniz, N. (eds.). Routledge

    Research output: Chapter in Book/Report/Conference proceedingChapterScientificpeer-review

  69. Published

    Mille-Oeille: Environmental Zoo

    Rubio Hernandez, R. & Pérez-Guembe, E., 2018, Time, Space, Existence. GAA Foundation, p. 410-413

    Research output: Chapter in Book/Report/Conference proceedingChapterScientificpeer-review

  70. Published

    Perceived Impacts as User Experience Components in Mobile News Making with Smartphones

    Väätäjä, H., 2015, Emerging Perspectives on the Design, Use, and Evaluation of Mobile and Handheld Devices. Lumsden, J. (ed.). IGI Global, p. 218-238 21 p.

    Research output: Chapter in Book/Report/Conference proceedingChapterScientificpeer-review

  71. Chapter › Professional
  72. Published

    Benefits for supplier and customer with the help of logged usage data

    Väätäjä, H., Heimonen, T., Tiitinen, K., Hakulinen, J. & Turunen, M., 2015, User Experience and Usability in Complex Systems - UXUS: FIMECC Publications Series No. 8, 2010-2015. p. 110-112 (FIMECC Publication series; vol. 8).

    Research output: Chapter in Book/Report/Conference proceedingChapterProfessional

  73. Published

    Getting started with the experience design process

    Varsaluoma, J., Väätäjä, H., Kaasinen, E., Karvonen, H. & Lu, Y., 2015, User Experience and Usability in Complex Systems - UXUS: FIMECC Publications Series No. 8, 2010-2015. p. 125-127 (FIMECC Publication series; vol. 8).

    Research output: Chapter in Book/Report/Conference proceedingChapterProfessional

  74. Published

    Increasing user and customer understanding through rapid ethnography in emerging markets

    Väätäjä, H. & Haggrén, J., 2015, User Experience and Usability in Complex Systems - UXUS: FIMECC Publications Series No. 8, 2010-2015. p. 99-101 (FIMECC Publication series; vol. 8).

    Research output: Chapter in Book/Report/Conference proceedingChapterProfessional

  75. Published

    UX sensors - Understanding the UX of complex systems through usage analysis

    Heimonen, T., Tiitinen, K., Turunen, M., Keskinen, T., Väätäjä, H., Varsaluoma, J., Jokinen, J. & Nieminen, H., 2015, User Experience and Usability in Complex Systems - UXUS: FIMECC Publications Series No. 8, 2010-2015. p. 113-115 (FIMECC Publication series; vol. 8).

    Research output: Chapter in Book/Report/Conference proceedingChapterProfessional

  76. Conference contribution › Scientific › Not peer-reviewed
  77. Published

    Social human-robot interaction in the wild: A workshop proposal for academic mindtrek 2020

    Niemelä, M., Ahtinen, A. & Turunen, M., 29 Jan 2020, AcademicMindtrek 2020 - Proceedings of the 23rd International Academic Mindtrek Conference: January 2020, Tampere. ACM, p. 168-169 2 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientific

  78. Conference contribution › Scientific › Peer-reviewed
  79. Published

    A comparison of security assurance support of agile software development methods

    Rindell, K., Hyrynsalmi, S. & Leppänen, V., 25 Jun 2015, Computer Systems and Technologies - 16th International Conference, CompSysTech 2015: Proceedings. Association for Computing Machinery, Vol. 1008. p. 61-68 8 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  80. Published

    Activation game for older adults - Development and initial user experiences

    Merilampi, S., Koivisto, A. & Virkki, J., 29 Jun 2018, 2018 IEEE 6th International Conference on Serious Games and Applications for Health, SeGAH 2018. IEEE, p. 1-5 5 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  81. Published

    Adaptive spatial resolution selection for stereoscopic video compression with MV-HEVC: A frequency based approach

    Aflaki, P., Hannuksela, M. M. & Gabbouj, M., 5 Feb 2015, 2014 IEEE International Symposium on Multimedia, ISM 2014, 10-12 Dec. 2014, Taichung. The Institute of Electrical and Electronics Engineers, Inc., p. 267-270 4 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  82. Published

    Additional lossless compression of JPEG images based on BPG

    Ponomarenko, M., Miroshnichenko, O., Lukin, V. & Egiazarian, K., 13 Jan 2019, Image Processing: Algorithms and Systems XVII. (IS and T International Symposium on Electronic Imaging Science and Technology).

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  83. Published

    'Aie-studio' - A pragmatist aesthetic approach for procedural sound design

    Luhtala, M., Turunen, M., Hakulinen, J. & Keskinen, T., 2013, Proceedings of the 8th Audio Mostly: A Conference on Interaction with Sound, AM 2013 - In Cooperation with ACM SIGCHI. Association for Computing Machinery, 7

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  84. Published

    Analysis of accommodation cues in holographic stereograms

    Mäkinen, J., Sahin, E. & Gotchev, A., 1 Oct 2018, 2018 - 3DTV-Conference: The True Vision - Capture, Transmission and Display of 3D Video, 3DTV-CON 2018. IEEE, 8478586

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  85. An evaluation framework for cross-platform mobile app development tools: A case analysis of adobe PhoneGap framework

    Ahti, V., Hyrynsalmi, S. & Nevalainen, O., 23 Jun 2016, Computer Systems and Technologies 17th International Conference, CompSysTech 2016 - Proceedings. Association for Computing Machinery, Vol. 1164. p. 41-48 8 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  86. Published

    An exploratory study of eye typing fundamentals: Dwell time, text entry rate, errors, and workload

    Räihä, K. J. & Ovaska, S., 2012, Conference Proceedings - The 30th ACM Conference on Human Factors in Computing Systems, CHI 2012. p. 3001-3010 10 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  87. Published

    A novel technique for analysis of postural information with wearable devices

    Jeyhani, V., Mahdiani, S., Viik, J., Oksala, N. & Vehkaoja, A., 2 Apr 2018, 2018 IEEE 15th International Conference on Wearable and Implantable Body Sensor Networks, BSN 2018. IEEE, p. 30-33 4 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  88. Published

    Antroposeeni - A mixed reality game

    Luhtala, M., Karvonen, T., Pylväs, J., Ala-Kokko, A., Magica, R., Takeda, Y. & Turunen, M., 22 Sep 2015, ACADEMICMINDTREK 2015 - Proceedings of the 19th International Academic Mindtrek Conference. Association for Computing Machinery, Inc, p. 211-213 3 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  89. Published

    A preliminary network analysis on steam game tags: Another way of understanding game genres

    Li, X. & Zhang, B., 29 Jan 2020, AcademicMindtrek 2020 - Proceedings of the 23rd International Academic Mindtrek Conference: January 29-30, 2020, Tampere, Finland. ACM, p. 65-73 9 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  90. A survey on aims and environments of diversification and obfuscation in software security

    Hosseinzadeh, S., Rauti, S., Laurén, S., Mäkelä, J. M., Holvitie, J., Hyrynsalmi, S. & Leppänen, V., 23 Jun 2016, Computer Systems and Technologies 17th International Conference, CompSysTech 2016 - Proceedings. Association for Computing Machinery, Vol. 1164. p. 113-120 8 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  91. Published

    Bandwidth reduction of omnidirectional viewport-dependent video streaming via subjective quality assessment

    Curcio, I. D. D., Toukomaa, H. & Naik, D., 27 Oct 2017, AltMM 2017 - Proceedings of the 2nd International Workshop on Multimedia Alternate Realities, co-located with MM 2017. ACM, p. 9-14 6 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  92. Published

    Barriers for bridging interpersonal gaps: Three inspirational design patterns for increasing collocated social interaction

    Mitchell, R. & Olsson, T., 26 Jun 2017, C&T 2017 - 8th International Conference on Communities and Technologies, Conference Proceedings. ACM, p. 2-10 9 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  93. Published

    Bars, pies, doughnuts & tables - Visualization of proportions

    Siirtola, H., 2014, Proceedings of the 28th International BCS Human Computer Interaction Conference: Sand, Sea and Sky - Holiday HCI, HCI 2014. BCS Learning and Development Ltd., p. 241-245 5 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  94. Published

    Blind estimation of white Gaussian noise variance in highly textured images

    Ponomarenko, M., Gapon, N., Voronin, V. & Egiazarian, K., 2018, Electronic Imaging: Image Processing: Algorithms and Systems XVI. Society for Imaging Science and Technology

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  95. Published

    BM3D-HVS: Content-Adaptive denoising for improved visual quality

    Egiazarian, K., Danielyan, A., Ponomarenkoa, N., Foia, A., Ieremeiev, O. & Lukin, V., 2017, Image Processing: Algorithms and Systems XV. p. 48-55 8 p. (Electronic Imaging).

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  96. Published

    Body-touching: An embodied interaction technique for health information systems in developing regions

    Sharma, S., Srivastava, S., Sorathia, K., Hakulinen, J., Heimonen, T., Turunen, M. & Rajput, N., 4 Nov 2014, MINDTREK 2014 - Proceedings of the 18th International Academic MindTrek Conference: "Media Business, Management, Content and Services". Association for Computing Machinery, Inc, p. 49-56 8 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  97. Published

    Briefing news reporting with mobile assignments - Perceptions, needs and challenges

    Väätäjä, H. & Egglestone, P., 2012, Proceedings of the ACM 2012 conference on Computer Supported Cooperative Work CSCW'12 Seattle, WA, USA, February 11-15, 2012. New York, NY: ACM, p. 485-494 10 p. (ACM Conference on Computer Supported Cooperative Work).

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  98. Published

    Browsing patterns in retrieved documents

    Kekäläinen, J., Arvola, P. & Kumpulainen, S., 2014, Proceedings of the 5th Information Interaction in Context Symposium, IIiX 2014. Association for Computing Machinery, p. 299-302 4 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  99. Published

    Can e-government solutions enhance the work in municipalities?: empirical evidence from case lupapiste

    Jussila, J., Helander, N., Lehtonen, T., Kallio, J. & Sillanpää, V., 17 Oct 2016, AcademicMindtrek '16: Proceedings of the 20th International Academic Mindtrek Conference: Oct. 17th-19th, 2016. ACM, p. 20-25 6 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  100. Published

    Casual immersive viewing with smartphones

    Rakkolainen, I., Raisamo, R., Turk, M., Höllerer, T. & Palovuori, K., 17 Oct 2016, AcademicMindtrek 2016 - Proceedings of the 20th International Academic Mindtrek Conference. ACM, p. 449-452 4 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  101. Published

    Challenges and capabilities of conductive polymeric materials for electromechanical stimulation of stem cells: A case study

    Viehrig, M., Tuukkanen, S. & Kallio, P., 6 Sep 2016, 2016 International Conference on Manipulation, Automation and Robotics at Small Scales, MARSS 2016. Institute of Electrical and Electronics Engineers Inc., 5 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  102. Published

    Children designing videos: Tools, pedagogical models, and best practices for digital storytelling and media-making in the classroom

    Multisilta, J., Niemi, H. & Hamilton, E., 27 Jun 2017, IDC 2017 - Proceedings of the 2017 ACM Conference on Interaction Design and Children. ACM, p. 693-696 4 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  103. Published

    Code notes: Designing a low-cost tangible coding tool for/with children

    Sabuncuoǧlu, A., Erkaya, M., Buruk, O. T. & Göksun, T., 19 Jun 2018, IDC 2018 - Proceedings of the 2018 ACM Conference on Interaction Design and Children. ACM, p. 644-649 6 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  104. Published

    Color game: A collaborative social robotic game for icebreaking; Towards the design of robotic ambiences as part of smart building services

    Beheshtian, N., Kaipainen, K., Kähkönen, K. & Ahtinen, A., 29 Jan 2020, AcademicMindtrek 2020 - Proceedings of the 23rd International Academic Mindtrek Conference: January 2020, Tampere. ACM, p. 10-19 10 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  105. Published

    Combined local and global image enhancement algorithm

    Voronin, V., Semenishchev, E., Ponomarenko, M. & Agaian, S., 2018, Electronic Imaging: Image Processing: Algorithms and Systems XVI. Society for Imaging Science and Technology

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  106. Published

    Combined no-reference IQA metric and its performance analysis

    Ieremeiev, O., Lukin, V., Ponomarenko, N. & Egiazarian, K., 13 Jan 2019, Image Processing: Algorithms and Systems XVII. (IS and T International Symposium on Electronic Imaging Science and Technology).

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  107. Comparing communication effort within the scrum, scrum with Kanban, XP, and Banana development processes

    Taibi, D., Lenarduzzi, V., Ahmad, M. O. & Liukkunen, K., 15 Jun 2017, Proceedings of the 21st International Conference on Evaluation and Assessment in Software Engineering, EASE 2017. Association for Computing Machinery, Vol. Part F128635. p. 258-263 6 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  108. Published

    Comparison of eye movement filters used in HCI

    Špakov, O., 2012, Proceedings - ETRA 2012: Eye Tracking Research and Applications Symposium. p. 281-284 4 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  109. Published

    Comparison of gaze-to-objects mapping algorithms

    Špakov, O., 2011, Proceedings of the 1st Conference on Novel Gaze-Controlled Applications, NGCA'11. 6

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  110. Published

    Comparison of video-based pointing and selection techniques for hands-free text entry

    Gizatdinova, Y., Špakov, O. & Surakka, V., 2012, Proceedings of the Working Conference on Advanced Visual Interfaces, AVI 2012. p. 132-139 8 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  111. Published

    Compression of signs of DCT coefficients for additional lossless compression of JPEG images

    Miroshnichenko, O., Ponomarenko, M., Lukin, V. & Egiazarian, K., 2018, Electronic Imaging: Image Processing: Algorithms and Systems XVI. Society for Imaging Science and Technology

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  112. Published

    Continuous Edgewrite: Dictionary-based disambiguation instead of explicit segmentation by the user

    Martin, B., Isokoski, P., Karmann, G. & Rollinger, T., 2012, Proceedings of the Working Conference on Advanced Visual Interfaces, AVI 2012. p. 357-364 8 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  113. Controlled experiments comparing fault-tree-based safety analysis techniques

    Mouaffo, A., Taibi, D. & Jamboti, K., 2014, 18th International Conference on Evaluation and Assessment in Software Engineering, EASE 2014. Association for Computing Machinery (ACM), a46

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  114. Published

    Conversion of sparsely-captured light field into alias-free fullparallax multiview content

    Sahin, E., Vagharshakyan, S., Bregovic, R., Lee, G. & Gotchev, A., 2018, Electronic Imaging: Stereoscopic Displays and Applications XXIX. Society for Imaging Science and Technology, p. 1441-1445 5 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  115. Published

    Decoding complexity reduction in projection-based light-field 3D displays using self-contained HEVC tiles

    Zare, A., Kovacs, P. T., Aminlou, A., Hannuksela, M. M. & Gotchev, A., 22 Aug 2016, 2016 3DTV-Conference: The True Vision - Capture, Transmission and Display of 3D Video, 3DTV-CON 2016. IEEE COMPUTER SOCIETY PRESS

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  116. Published

    Deep audio-visual saliency: Baseline model and data

    Tavakoli, H. R., Borji, A., Kannala, J. & Rahtu, E., 6 Feb 2020, Proceedings ETRA 2020 Short Papers - ACM Symposium on Eye Tracking Research and Applications, ETRA 2020. Spencer, S. N. (ed.). ACM, 3

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  117. Published

    Deep p-Fibonacci scattering networks

    Battisti, F., Carli, M., De Paola, E. & Egiazarian, K., 2018, Electronic Imaging: Image Processing: Algorithms and Systems XVI. Society for Imaging Science and Technology

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  118. Published

    Delivering directional haptic cues through eyeglasses and a seat

    Nukarinen, T., Rantala, J., Farooq, A. & Raisamo, R., 4 Aug 2015, IEEE World Haptics Conference, WHC 2015. Institute of Electrical and Electronics Engineers Inc., p. 345-350 6 p. 7177736

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  119. Published

    Demographic differences in accumulated types of capital in massively multiplayer online role-playing games

    Korkeila, H., Koivisto, J. & Hamari, J., 29 Jan 2020, AcademicMindtrek 2020 - Proceedings of the 23rd International Academic Mindtrek Conference: January 2020, Tampere. ACM, p. 74-82 9 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  120. Published

    Designing and evaluating text entry methods

    Kristensson, P. O., Clawson, J., Dunlop, M., Isokoski, P., Roark, B., Vertanen, K., Waller, A. & Wobbrock, J., 2012, Extended Abstracts - The 30th ACM Conference on Human Factors in Computing Systems, CHI 2012. p. 2747-2750 4 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  121. Published

    Designing for experiences with socially interactive robots

    Obaid, M., Kaipainen, K., Ocnarescu, I. & Ahtinen, A., 29 Sep 2018, NordiCHI 2018: Revisiting the Life Cycle - Proceedings of the 10th Nordic Conference on Human-Computer Interaction. ACM, p. 948-951 4 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  122. Published

    Designing tactile feedback for piezo buttons

    Lylykangas, J., Surakka, V., Salminen, K., Raisamo, J., Laitinen, P., Rönning, K. & Raisamo, R., 2011, CHI 2011 - 29th Annual CHI Conference on Human Factors in Computing Systems, Conference Proceedings and Extended Abstracts. p. 3281-3284 4 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  123. Published

    Design principles for collaboration platforms for open education

    AbuJarour, S., Pirkkalainen, H., Pawlowski, J., Bick, M., Bagucanskyte, M., Frankenberg, A., Hudak, R., Makropoulos, C., Pappa, D., Pitsilis, V., Tannhauser, A. C., Trepule, E., Vidalis, A. & Volungeviciene, A., 2015, CSEDU 2015 - 7th International Conference on Computer Supported Education, Proceedings. SCITEPRESS, Vol. 1. p. 349-359 11 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  124. Published

    DYNAMO sound engine - Exploring the aesthetics of dynamic sound interactions

    Luhtala, M., Heimonen, T., Mäkelä, V., Keskinen, T., Turunen, M. & Saarinen, S., 4 Nov 2014, MINDTREK 2014 - Proceedings of the 18th International Academic MindTrek Conference: "Media Business, Management, Content and Services". Association for Computing Machinery, Inc, p. 159-166 8 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  125. Published

    Effects of directional haptic and non-speech audio cues in a cognitively demanding navigation task

    Nukarinen, T., Raisamo, R., Farooq, A., Evreinov, G. & Surakka, V., 26 Oct 2014, Proceedings of the NordiCHI 2014: The 8th Nordic Conference on Human-Computer Interaction: Fun, Fast, Foundational. Association for Computing Machinery, Inc, p. 61-64 4 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  126. Published

    Effects of extrinsic noise are promoter kinetics dependent

    Bahrudeen, M. N. M., Startceva, S. & Ribeiro, A. S., 14 May 2017, Proceedings of the 2017 9th International Conference on Bioinformatics and Biomedical Technology, ICBBT 2017. ACM, p. 44-47 4 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  127. Published

    Effects of haptic feedback on gaze based auto scrolling

    Käki, K., Špakov, O., Majaranta, P. & Kangas, J., 26 Oct 2014, Proceedings of the NordiCHI 2014: The 8th Nordic Conference on Human-Computer Interaction: Fun, Fast, Foundational. Association for Computing Machinery, Inc, p. 947-950 4 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  128. Published

    Efficient optimization for data visualization as an information retrieval task

    Peltonen, J. & Georgatzis, K., 2012, 2012 IEEE International Workshop on Machine Learning for Signal Processing - Proceedings of MLSP 2012. 6349797

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  129. Published

    Email intensity, productivity and control in the knowledge worker's performance on the desktop

    Franssila, H., Okkonen, J. & Savolainen, R., 4 Nov 2014, MINDTREK 2014 - Proceedings of the 18th International Academic MindTrek Conference: "Media Business, Management, Content and Services". Association for Computing Machinery, Inc, p. 19-22 4 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  130. Published

    Embroidered ground plane implementation for wearable UHF RFID patch tag antennas

    Koski, K., Ukkonen, L., Sydanheimo, L. & Rahmat-Samii, Y., 12 Nov 2014, 2014 USNC-URSI Radio Science Meeting (Joint with AP-S Symposium), USNC-URSI 2014 - Proceedings. Institute of Electrical and Electronics Engineers Inc., p. 274 1 p. 6955657

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  131. Published

    Evaluating landmark attraction model in collaborative wayfinding in virtual learning environments

    Kallioniemi, P., Hakulinen, J., Keskinen, T., Turunen, M., Heimonen, T., Pihkala-Posti, L., Uusi-Mäkelä, M., Hietala, P., Okkonen, J. & Raisamo, R., 2013, Proceedings of the 12th International Conference on Mobile and Ubiquitous Multimedia, MUM 2013. a33

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  132. Published

    Evaluating the experiential user experience of public display applications in the wild

    Keskinen, T., Hakulinen, J., Heimonen, T., Turunen, M., Sharma, S., Miettinen, T. & Luhtala, M., 2013, Proceedings of the 12th International Conference on Mobile and Ubiquitous Multimedia, MUM 2013. a7

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  133. Explicit dynamics formulation of Stewart-Gough platform: A Newton-Euler approach

    Oftadeh, R., Aref, M. M. & Taghirad, H. D., 2010, IEEE/RSJ 2010 International Conference on Intelligent Robots and Systems, IROS 2010 - Conference Proceedings. p. 2772-2777 6 p. 5653157

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  134. Exploring the use of deprecated PHP releases in the wild internet: Still a LAMP issue?

    Ruohonen, J., Hyrynsalmi, S. & Leppänen, V., 13 Jun 2016, 6th International Conference on Web Intelligence, Mining and Semantics, WIMS 2016. Association for Computing Machinery, 26

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  135. Published

    Facial expression classification based on local spatiotemporal edge and texture descriptors

    Gizatdinova, Y., Surakka, V., Zhao, G., Mäkinen, E. & Raisamo, R., 2011, Selected Papers from the Proceedings of the 7th International Conference on Methods and Techniques in Behavioral Research - Digital Edition, MB'10. 21

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  136. Published

    Facilitating the first move: Exploring inspirational design patterns for aiding initiation of social encounters

    Mitchell, R. & Olsson, T., 3 Jun 2019, C&T 2019 - 9th International Conference on Communities and Technologies, Conference Proceedings. Tellioglu, H. & Cech, F. (eds.). ACM, p. 283-294 12 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  137. Published

    Fast and easy live video service setup using lightweight virtualization

    Heikkinen, A., Pääkkönen, P., Viitanen, M., Vanne, J., Riikonen, T. & Bakanoglu, K., 12 Jun 2018, Proceedings of the 9th ACM Multimedia Systems Conference, MMSys 2018. ACM, p. 487-489 3 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  138. Published

    Feasibility characterization of cryptographic primitives for constrained (wearable) IoT devices

    Ometov, A., Masek, P., Malina, L., Florea, R., Hosek, J., Andreev, S., Hajny, J., Niutanen, J. & Koucheryavy, Y., 19 Apr 2016, IEEE International Conference on Pervasive Computing and Communication Workshops, PerCom Workshops 2016. IEEE

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  139. Published

    Focusing on user experience and business models in startups: Investigation of two-dimensional value creation

    Hokkanen, L., Xu, Y. & Väänänen, K., 17 Oct 2016, AcademicMindtrek 2016 - Proceedings of the 20th International Academic Mindtrek Conference. ACM, p. 59-67 9 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review