Tampere University of Technology

TUTCRIS Research Portal

Publications

  1. A1 Journal article-refereed
  2. Published

    Disentangling the factors driving electronic word-of-mouth use through a configurational approach

    Wang, P., Li, H. & Liu, Y., 23 Feb 2020, In : INTERNET RESEARCH. 30, 3, p. 925-943 19 p.

    Research output: Contribution to journalArticleScientificpeer-review

  3. E-pub ahead of print

    What predicts esports betting? A study on consumption of video games, esports, gambling and demographic factors

    Macey, J., Abarbanel, B. & Hamari, J., 2020, In : New Media and Society.

    Research output: Contribution to journalArticleScientificpeer-review

  4. Published

    Automatic word count estimation from daylong child-centered recordings in various language environments using language-independent syllabification of speech

    Räsänen, O., Seshadri, S., Karadayi, J., Riebling, E., Bunce, J., Cristia, A., Metze, F., Casillas, M., Rosemberg, C., Bergelson, E. & Soderstrom, M., 1 Oct 2019, In : Speech Communication. 113, p. 63-80 18 p.

    Research output: Contribution to journalArticleScientificpeer-review

  5. E-pub ahead of print

    Fame and fortune, or just fun? A study on why people create content on video platforms

    Törhönen, M., Sjöblom, M., Hassan, L. & Hamari, J., 31 Jul 2019, In : INTERNET RESEARCH.

    Research output: Contribution to journalArticleScientificpeer-review

  6. Published

    eSports, skins and loot boxes: Participants, practices and problematic behaviour associated with emergent forms of gambling

    Macey, J. & Hamari, J., Jan 2019, In : New Media and Society. 21, 1, p. 20-41

    Research output: Contribution to journalArticleScientificpeer-review

  7. Published

    Value Emergence in the Usage of Mobile News Alerts

    Mäkelä, L., Boedeker, M. & Helander, N., 2019, In : Digital Journalism.

    Research output: Contribution to journalArticleScientificpeer-review

  8. E-pub ahead of print

    Digital athletics in analogue stadiums: Comparing gratifications for engagement between live attendance and online esports spectating

    Sjöblom, M., Macey, J. & Hamari, J., 2019, In : INTERNET RESEARCH.

    Research output: Contribution to journalArticleScientificpeer-review

  9. Published

    Guerrilla Memory: Street Art and Play Engraving the Memory of Martyrs in Urban Spaces

    Thibault, M. & Opromolla, A., 2018, In : Lexia. p. 457-482 25 p.

    Research output: Contribution to journalArticleScientificpeer-review

  10. Published

    Quo vadis, humanity? Ethics on the last mile toward cybernetic organism

    Koucheryavy, Y., Kirichek, R., Glushakov, R. & Pirmagomedov, R., 2 Sep 2017, In : Russian Journal of Communication. 9, 3, p. 287-293 7 p.

    Research output: Contribution to journalArticleScientificpeer-review

  11. Published

    What is eSports and why do people watch it?

    Hamari, J. & Sjöblom, M., 2017, In : INTERNET RESEARCH. 27, 2, p. 211-232 22 p.

    Research output: Contribution to journalArticleScientificpeer-review

  12. Published

    Data, ‘dusha’, and the Internet of Skills music: would a connected Art Glove help to preserve heritage better?

    Koucheryavy, Y., Kirichek, R., Yastrebova, A. & Shilina, M., 2017, In : Russian Journal of Communication. 9, 3, p. 263-267 5 p.

    Research output: Contribution to journalArticleScientificpeer-review

  13. Published

    Digital storytelling promoting twenty-first century skills and student engagement

    Niemi, H. & Multisilta, J., 2016, In : Technology, Pedagogy and Education. 25, 4, p. 451-468

    Research output: Contribution to journalArticleScientificpeer-review

  14. Published

    Digital Games Research: A Survey Study on an Emerging Field and Its Prevalent Debates

    Quandt, T., Van Looy, J., Vogelgesang, J., Elson, M., Ivory, J. D., Consalvo, M. & Mäyrä, F., 1 Dec 2015, In : JOURNAL OF COMMUNICATION. 65, 6, p. 975-996 22 p.

    Research output: Contribution to journalArticleScientificpeer-review

  15. Published

    Planar monopole antennas on substrates fabricated through an additive manufacturing process

    Saintsing, C. D., Yu, K., Qi, H. J. & Tentzeris, M., 19 Jun 2015, In : IEEE Radio and Wireless Symposium, RWS. 2015-June, June, p. 159-161 3 p., 7129744.

    Research output: Contribution to journalArticleScientificpeer-review

  16. Published

    Distant speech separation using predicted time-frequency masks from spatial features

    Pertilä, P. & Nikunen, J., 2015, In : Speech Communication. 68, p. 97-106 10 p.

    Research output: Contribution to journalArticleScientificpeer-review

  17. Published

    Cultural influence on online community use: A cross-cultural study on online exercise diary users of three nationalities

    Malinen, S. & Nurkka, P., 2015, In : International Journal of Web Based Communities. 11, 2, p. 153-169 17 p.

    Research output: Contribution to journalArticleScientificpeer-review

  18. Published

    Young mobile users: Radical and individual - Not

    Suominen, A., Hyrynsalmi, S. & Knuutila, T., May 2014, In : Telematics and Informatics. 31, 2, p. 266-281 16 p.

    Research output: Contribution to journalArticleScientificpeer-review

  19. Published

    Transparency of intentions decreases privacy concerns in ubiquitous surveillance

    Oulasvirta, A., Suomalainen, T., Hamari, J., Lampinen, A. & Karvonen, K., 2014, In : CYBERPSYCHOLOGY BEHAVIOR AND SOCIAL NETWORKING. 17, 10

    Research output: Contribution to journalArticleScientificpeer-review

  20. A2 Review article in a scientific journal
  21. Published

    At least nine ways to play: Approaching gamer mentalities

    Kallio, K. P., Mäyrä, F. & Kaipainen, K., Jul 2011, In : GAMES AND CULTURE: A JOURNAL OF INTERACTIVE MEDIA. 6, 4, p. 327-353 27 p.

    Research output: Contribution to journalReview ArticleScientificpeer-review

  22. A3 Part of a book or another research book
  23. Published

    Critical Playable Cities

    Hassan, L. & Thibault, M., 2019, Making Smart Cities More Playable. Nijholt, A. (ed.). Springer Nature, p. 71-85 14 p. ( Gaming Media and Social Effects).

    Research output: Chapter in Book/Report/Conference proceedingChapterScientificpeer-review

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