Tampere University of Technology

TUTCRIS Research Portal

Publications

  1. A1 Journal article-refereed
  2. Published

    Disentangling the factors driving electronic word-of-mouth use through a configurational approach

    Wang, P., Li, H. & Liu, Y., 23 Feb 2020, In : INTERNET RESEARCH. 30, 3, p. 925-943 19 p.

    Research output: Contribution to journalArticleScientificpeer-review

  3. E-pub ahead of print

    What predicts esports betting? A study on consumption of video games, esports, gambling and demographic factors

    Macey, J., Abarbanel, B. & Hamari, J., 2020, In : New Media and Society.

    Research output: Contribution to journalArticleScientificpeer-review

  4. Published

    Automatic word count estimation from daylong child-centered recordings in various language environments using language-independent syllabification of speech

    Räsänen, O., Seshadri, S., Karadayi, J., Riebling, E., Bunce, J., Cristia, A., Metze, F., Casillas, M., Rosemberg, C., Bergelson, E. & Soderstrom, M., 1 Oct 2019, In : Speech Communication. 113, p. 63-80 18 p.

    Research output: Contribution to journalArticleScientificpeer-review

  5. E-pub ahead of print

    Fame and fortune, or just fun? A study on why people create content on video platforms

    Törhönen, M., Sjöblom, M., Hassan, L. & Hamari, J., 31 Jul 2019, In : INTERNET RESEARCH.

    Research output: Contribution to journalArticleScientificpeer-review

  6. Published

    eSports, skins and loot boxes: Participants, practices and problematic behaviour associated with emergent forms of gambling

    Macey, J. & Hamari, J., Jan 2019, In : New Media and Society. 21, 1, p. 20-41

    Research output: Contribution to journalArticleScientificpeer-review

  7. Published

    Value Emergence in the Usage of Mobile News Alerts

    Mäkelä, L., Boedeker, M. & Helander, N., 2019, In : Digital Journalism.

    Research output: Contribution to journalArticleScientificpeer-review

  8. E-pub ahead of print

    Digital athletics in analogue stadiums: Comparing gratifications for engagement between live attendance and online esports spectating

    Sjöblom, M., Macey, J. & Hamari, J., 2019, In : INTERNET RESEARCH.

    Research output: Contribution to journalArticleScientificpeer-review

  9. Published

    Guerrilla Memory: Street Art and Play Engraving the Memory of Martyrs in Urban Spaces

    Thibault, M. & Opromolla, A., 2018, In : Lexia. p. 457-482 25 p.

    Research output: Contribution to journalArticleScientificpeer-review

  10. Published

    Quo vadis, humanity? Ethics on the last mile toward cybernetic organism

    Koucheryavy, Y., Kirichek, R., Glushakov, R. & Pirmagomedov, R., 2 Sep 2017, In : Russian Journal of Communication. 9, 3, p. 287-293 7 p.

    Research output: Contribution to journalArticleScientificpeer-review

  11. Published

    What is eSports and why do people watch it?

    Hamari, J. & Sjöblom, M., 2017, In : INTERNET RESEARCH. 27, 2, p. 211-232 22 p.

    Research output: Contribution to journalArticleScientificpeer-review

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