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Social and privacy aspects of a system for collaborative public expression

Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

Details

Original languageEnglish
Title of host publicationProceedings of the 8th International Conference on Advances in Computer Entertainment Technology, ACE 2011
DOIs
Publication statusPublished - 2011
Publication typeA4 Article in a conference publication
Event8th International Conference on Advances in Computer Entertainment Technology, ACE 2011 - Lisbon, Portugal
Duration: 8 Nov 201111 Nov 2011

Conference

Conference8th International Conference on Advances in Computer Entertainment Technology, ACE 2011
CountryPortugal
CityLisbon
Period8/11/1111/11/11

Abstract

In this paper, we are concerned with how a real-world social situation shapes the interaction with a novel technology that combines collocated mobile phone and public display use for groups of people. We present a user study of a system that allows collaborative creation and sharing of comic strips on public displays in a social setting such as a pub or café. The system utilizes mobile phones and public displays for shared collaborative expression between collocated users. A user study spanning three sessions was conducted in real-world settings: one during the social event following a seminar on games research and two in a bar on a regular weekday evening. We present and discuss our findings with respect to how the larger social situation and location influenced the interaction with the system, the collaboration between participants of a team, how people moved between different roles (i.e., actor, spectator and bystander), and the privacy issues it evoked from participants.

Keywords

  • Collaborative interaction, Evaluation, Mobile phones, Public interfaces, Social context