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The making of Nordic larp: Documenting a tradition of ephemeral co-creative play

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The making of Nordic larp : Documenting a tradition of ephemeral co-creative play. / Stenros, Jaakko; Montola, Markus.

Proceedings of DiGRA 2011 Conference: Think Design Play. 2011.

Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

Harvard

Stenros, J & Montola, M 2011, The making of Nordic larp: Documenting a tradition of ephemeral co-creative play. in Proceedings of DiGRA 2011 Conference: Think Design Play. 5th International Conference on Digital Research Association: Think Design Play, DiGRA 2011, Utrecht, Netherlands, 14/09/11.

APA

Stenros, J., & Montola, M. (2011). The making of Nordic larp: Documenting a tradition of ephemeral co-creative play. In Proceedings of DiGRA 2011 Conference: Think Design Play

Vancouver

Stenros J, Montola M. The making of Nordic larp: Documenting a tradition of ephemeral co-creative play. In Proceedings of DiGRA 2011 Conference: Think Design Play. 2011

Author

Stenros, Jaakko ; Montola, Markus. / The making of Nordic larp : Documenting a tradition of ephemeral co-creative play. Proceedings of DiGRA 2011 Conference: Think Design Play. 2011.

Bibtex - Download

@inproceedings{60717d5d0b2a4c54ad1610ad97daabac,
title = "The making of Nordic larp: Documenting a tradition of ephemeral co-creative play",
abstract = "Research and documentation of live action role-playing games, or larps, must tackle problems of ephemerality, subjectivity, first person audience and co-creation, as well as the underlying question of what larps are. In this paper these challenges are outlined and solutions to handling them are proposed. This is done through the prism of producing a picture-heavy art book on Nordic larp. The paper also discussed the problems of writing about game cultures as an insider and makes a case for addressing normative choices in game descriptions head on.",
keywords = "Documentation, Game culture, Games, Larp, Nordic, Play, Role-playing games",
author = "Jaakko Stenros and Markus Montola",
year = "2011",
language = "English",
booktitle = "Proceedings of DiGRA 2011 Conference: Think Design Play",

}

RIS (suitable for import to EndNote) - Download

TY - GEN

T1 - The making of Nordic larp

T2 - Documenting a tradition of ephemeral co-creative play

AU - Stenros, Jaakko

AU - Montola, Markus

PY - 2011

Y1 - 2011

N2 - Research and documentation of live action role-playing games, or larps, must tackle problems of ephemerality, subjectivity, first person audience and co-creation, as well as the underlying question of what larps are. In this paper these challenges are outlined and solutions to handling them are proposed. This is done through the prism of producing a picture-heavy art book on Nordic larp. The paper also discussed the problems of writing about game cultures as an insider and makes a case for addressing normative choices in game descriptions head on.

AB - Research and documentation of live action role-playing games, or larps, must tackle problems of ephemerality, subjectivity, first person audience and co-creation, as well as the underlying question of what larps are. In this paper these challenges are outlined and solutions to handling them are proposed. This is done through the prism of producing a picture-heavy art book on Nordic larp. The paper also discussed the problems of writing about game cultures as an insider and makes a case for addressing normative choices in game descriptions head on.

KW - Documentation

KW - Game culture

KW - Games

KW - Larp

KW - Nordic

KW - Play

KW - Role-playing games

UR - http://www.scopus.com/inward/record.url?scp=84873389573&partnerID=8YFLogxK

M3 - Conference contribution

BT - Proceedings of DiGRA 2011 Conference: Think Design Play

ER -