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Towards Massive Ray-Based Simulations of mmWave Small Cells on Open Urban Maps

Research output: Contribution to journalArticleScientificpeer-review

Details

Original languageEnglish
Pages (from-to)1435-1438
Number of pages3
JournalIEEE Antennas and Wireless Propagation Letters
Volume16
Early online date16 Dec 2016
DOIs
Publication statusPublished - Dec 2016
Publication typeA1 Journal article-refereed

Abstract

High-rate access in outdoor urban areas using extremely high frequency (EHF) bands, known as millimeterwave (mmWave) spectrum, requires a dense deployment of wireless small cells in order to provide continuous coverage to serve bandwidth-hungry users. At the same time, to be able to collect a sufficient amount of data for constructing detailed EHF propagation models, a considerable number of various landscape maps across different scenarios has to be considered. This letter develops a shoot-and-bounce ray (SBR) based methodology capable of characterizing the mmWave propagation in urban outdoor conditions. In particular, our methodology aims to capture a large number of small cells within accurate, real city maps and then to utilize an algorithm of automatic transmitter placement. Hence, our contribution is to provide with a suitable tool that is able to handle massive ray-based simulations within a reasonable time frame. In particular, we demonstrate and verify that a shift from simulating 3D to evaluating 2D environments significantly reduces computation time while only slightly decreasing the simulation accuracy.

Keywords

  • 3GPP, Buildings, Structural beams, Three-dimensional displays, Two dimensional displays, Urban areas, Wireless communication, Dense urban deployments, massive ray-based simulations, mmWave small cells, shoot-and-bounce ray modeler

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