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Action-Oriented Programming Model: Collective Executions and Interactions in the Fog

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Action-Oriented Programming Model : Collective Executions and Interactions in the Fog. / Mäkitalo, Niko; Aaltonen, Timo; Raatikainen, Mikko; Ometov, Aleksandr; Andreev, Sergey; Koucheryavy, Yevgeni; Mikkonen, Tommi.

julkaisussa: Journal of Systems and Software, Vuosikerta 157, 110391, 01.11.2019.

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Mäkitalo, Niko ; Aaltonen, Timo ; Raatikainen, Mikko ; Ometov, Aleksandr ; Andreev, Sergey ; Koucheryavy, Yevgeni ; Mikkonen, Tommi. / Action-Oriented Programming Model : Collective Executions and Interactions in the Fog. Julkaisussa: Journal of Systems and Software. 2019 ; Vuosikerta 157.

Bibtex - Lataa

@article{39ac404698f748ebb8ca6e763d3ab270,
title = "Action-Oriented Programming Model: Collective Executions and Interactions in the Fog",
abstract = "Today's dominant design for the Internet of Things (IoT) is a Cloud-based system, where devices transfer their data to a back-end and in return receive instructions on how to act. This view is challenged when delays caused by communication with the back-end become an obstacle for IoT applications with, for example, stringent timing constraints. In contrast, Fog Computing approaches, where devices communicate and orchestrate their operations collectively and closer to the origin of data, lack adequate tools for programming secure interactions between humans and their proximate devices at the network edge. This paper fills the gap by applying Action-Oriented Programming (AcOP) model for this task. While originally the AcOP model was proposed for Cloud-based infrastructures, presently it is re-designed around the notion of coalescence and disintegration, which enable the devices to collectively and autonomously execute their operations in the Fog by serving humans in a peer-to-peer fashion. The Cloud's role has been minimized—it is being leveraged as a development and deployment platform.",
keywords = "Edge computing, Fog Computing, Programming model, Proximity-based computing, Socio-technical systems",
author = "Niko M{\"a}kitalo and Timo Aaltonen and Mikko Raatikainen and Aleksandr Ometov and Sergey Andreev and Yevgeni Koucheryavy and Tommi Mikkonen",
note = "EXT={"}M{\"a}kitalo, Niko{"} EXT={"}Mikkonen, Tommi{"}",
year = "2019",
month = "11",
day = "1",
doi = "10.1016/j.jss.2019.110391",
language = "English",
volume = "157",
journal = "Journal of Systems and Software",
issn = "0164-1212",
publisher = "Elsevier",

}

RIS (suitable for import to EndNote) - Lataa

TY - JOUR

T1 - Action-Oriented Programming Model

T2 - Collective Executions and Interactions in the Fog

AU - Mäkitalo, Niko

AU - Aaltonen, Timo

AU - Raatikainen, Mikko

AU - Ometov, Aleksandr

AU - Andreev, Sergey

AU - Koucheryavy, Yevgeni

AU - Mikkonen, Tommi

N1 - EXT="Mäkitalo, Niko" EXT="Mikkonen, Tommi"

PY - 2019/11/1

Y1 - 2019/11/1

N2 - Today's dominant design for the Internet of Things (IoT) is a Cloud-based system, where devices transfer their data to a back-end and in return receive instructions on how to act. This view is challenged when delays caused by communication with the back-end become an obstacle for IoT applications with, for example, stringent timing constraints. In contrast, Fog Computing approaches, where devices communicate and orchestrate their operations collectively and closer to the origin of data, lack adequate tools for programming secure interactions between humans and their proximate devices at the network edge. This paper fills the gap by applying Action-Oriented Programming (AcOP) model for this task. While originally the AcOP model was proposed for Cloud-based infrastructures, presently it is re-designed around the notion of coalescence and disintegration, which enable the devices to collectively and autonomously execute their operations in the Fog by serving humans in a peer-to-peer fashion. The Cloud's role has been minimized—it is being leveraged as a development and deployment platform.

AB - Today's dominant design for the Internet of Things (IoT) is a Cloud-based system, where devices transfer their data to a back-end and in return receive instructions on how to act. This view is challenged when delays caused by communication with the back-end become an obstacle for IoT applications with, for example, stringent timing constraints. In contrast, Fog Computing approaches, where devices communicate and orchestrate their operations collectively and closer to the origin of data, lack adequate tools for programming secure interactions between humans and their proximate devices at the network edge. This paper fills the gap by applying Action-Oriented Programming (AcOP) model for this task. While originally the AcOP model was proposed for Cloud-based infrastructures, presently it is re-designed around the notion of coalescence and disintegration, which enable the devices to collectively and autonomously execute their operations in the Fog by serving humans in a peer-to-peer fashion. The Cloud's role has been minimized—it is being leveraged as a development and deployment platform.

KW - Edge computing

KW - Fog Computing

KW - Programming model

KW - Proximity-based computing

KW - Socio-technical systems

U2 - 10.1016/j.jss.2019.110391

DO - 10.1016/j.jss.2019.110391

M3 - Article

VL - 157

JO - Journal of Systems and Software

JF - Journal of Systems and Software

SN - 0164-1212

M1 - 110391

ER -