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Antroposeeni - A mixed reality game

Tutkimustuotosvertaisarvioitu

Standard

Antroposeeni - A mixed reality game. / Luhtala, Matti; Karvonen, Tuomo; Pylväs, Jyrki; Ala-Kokko, Aki; Magica, Reina; Takeda, Yuko; Turunen, Markku.

ACADEMICMINDTREK 2015 - Proceedings of the 19th International Academic Mindtrek Conference. Association for Computing Machinery, Inc, 2015. s. 211-213.

Tutkimustuotosvertaisarvioitu

Harvard

Luhtala, M, Karvonen, T, Pylväs, J, Ala-Kokko, A, Magica, R, Takeda, Y & Turunen, M 2015, Antroposeeni - A mixed reality game. julkaisussa ACADEMICMINDTREK 2015 - Proceedings of the 19th International Academic Mindtrek Conference. Association for Computing Machinery, Inc, Sivut 211-213, Tampere, Suomi, 22/09/15. https://doi.org/10.1145/2818187.2818287

APA

Luhtala, M., Karvonen, T., Pylväs, J., Ala-Kokko, A., Magica, R., Takeda, Y., & Turunen, M. (2015). Antroposeeni - A mixed reality game. teoksessa ACADEMICMINDTREK 2015 - Proceedings of the 19th International Academic Mindtrek Conference (Sivut 211-213). Association for Computing Machinery, Inc. https://doi.org/10.1145/2818187.2818287

Vancouver

Luhtala M, Karvonen T, Pylväs J, Ala-Kokko A, Magica R, Takeda Y et al. Antroposeeni - A mixed reality game. julkaisussa ACADEMICMINDTREK 2015 - Proceedings of the 19th International Academic Mindtrek Conference. Association for Computing Machinery, Inc. 2015. s. 211-213 https://doi.org/10.1145/2818187.2818287

Author

Luhtala, Matti ; Karvonen, Tuomo ; Pylväs, Jyrki ; Ala-Kokko, Aki ; Magica, Reina ; Takeda, Yuko ; Turunen, Markku. / Antroposeeni - A mixed reality game. ACADEMICMINDTREK 2015 - Proceedings of the 19th International Academic Mindtrek Conference. Association for Computing Machinery, Inc, 2015. Sivut 211-213

Bibtex - Lataa

@inproceedings{417cf285b95b41bf89918fc1fc1c8604,
title = "Antroposeeni - A mixed reality game",
abstract = "In this paper, we describe Antroposeeni, a mixed reality game designed and developed for mobile devices. Antroposeeni utilizes location-based services, GPS for tracking users and augmented reality techniques for displaying captivating audiovisual content and creating rich experiences. Our demonstration will introduce a pilot version of the game, which encompasses narrative elements of the game mediated through developed media technologies. The goal for the demonstration is to give the conference visitors a chance to test the game in a specifically tailored route close to the conference site. After conducting the pilot we plan to organize a short review regarding the user experience.",
keywords = "Aesthetics, Art, Augmented reality, Design, Games, Mixed reality, Software design, Theatre, User experience",
author = "Matti Luhtala and Tuomo Karvonen and Jyrki Pylv{\"a}s and Aki Ala-Kokko and Reina Magica and Yuko Takeda and Markku Turunen",
year = "2015",
month = "9",
day = "22",
doi = "10.1145/2818187.2818287",
language = "English",
pages = "211--213",
booktitle = "ACADEMICMINDTREK 2015 - Proceedings of the 19th International Academic Mindtrek Conference",
publisher = "Association for Computing Machinery, Inc",

}

RIS (suitable for import to EndNote) - Lataa

TY - GEN

T1 - Antroposeeni - A mixed reality game

AU - Luhtala, Matti

AU - Karvonen, Tuomo

AU - Pylväs, Jyrki

AU - Ala-Kokko, Aki

AU - Magica, Reina

AU - Takeda, Yuko

AU - Turunen, Markku

PY - 2015/9/22

Y1 - 2015/9/22

N2 - In this paper, we describe Antroposeeni, a mixed reality game designed and developed for mobile devices. Antroposeeni utilizes location-based services, GPS for tracking users and augmented reality techniques for displaying captivating audiovisual content and creating rich experiences. Our demonstration will introduce a pilot version of the game, which encompasses narrative elements of the game mediated through developed media technologies. The goal for the demonstration is to give the conference visitors a chance to test the game in a specifically tailored route close to the conference site. After conducting the pilot we plan to organize a short review regarding the user experience.

AB - In this paper, we describe Antroposeeni, a mixed reality game designed and developed for mobile devices. Antroposeeni utilizes location-based services, GPS for tracking users and augmented reality techniques for displaying captivating audiovisual content and creating rich experiences. Our demonstration will introduce a pilot version of the game, which encompasses narrative elements of the game mediated through developed media technologies. The goal for the demonstration is to give the conference visitors a chance to test the game in a specifically tailored route close to the conference site. After conducting the pilot we plan to organize a short review regarding the user experience.

KW - Aesthetics

KW - Art

KW - Augmented reality

KW - Design

KW - Games

KW - Mixed reality

KW - Software design

KW - Theatre

KW - User experience

UR - http://www.scopus.com/inward/record.url?scp=84962875980&partnerID=8YFLogxK

U2 - 10.1145/2818187.2818287

DO - 10.1145/2818187.2818287

M3 - Conference contribution

SP - 211

EP - 213

BT - ACADEMICMINDTREK 2015 - Proceedings of the 19th International Academic Mindtrek Conference

PB - Association for Computing Machinery, Inc

ER -