Decoding complexity reduction in projection-based light-field 3D displays using self-contained HEVC tiles
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Yksityiskohdat
Alkuperäiskieli | Englanti |
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Otsikko | 2016 3DTV-Conference: The True Vision - Capture, Transmission and Display of 3D Video, 3DTV-CON 2016 |
Kustantaja | IEEE COMPUTER SOCIETY PRESS |
ISBN (elektroninen) | 9781509033133 |
DOI - pysyväislinkit | |
Tila | Julkaistu - 22 elokuuta 2016 |
OKM-julkaisutyyppi | A4 Artikkeli konferenssijulkaisussa |
Tapahtuma | 3DTV Conference - , Yhdysvallat Kesto: 1 tammikuuta 2000 → … |
Julkaisusarja
Nimi | |
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ISSN (elektroninen) | 2161-203X |
Conference
Conference | 3DTV Conference |
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Maa | Yhdysvallat |
Ajanjakso | 1/01/00 → … |
Tiivistelmä
The goal of this work is to provide a low complexity video decoding solution for High Efficiency Video Coding (HEVC) streams in applications where only a region of the video frames is needed to be decoded. This paper studies the problem of creating selfcontained (i.e., independently decodable) partitions in the HEVC streams. Further, the requirements for building self-contained regions are described, and an encoder-side solution is proposed based on HEVC tile feature. A particular application of self-contained tiles targets the type of light-field 3D displays, which employ a dense set of optical engines to recreate the light field. Correspondingly, such 3D displays require a dense set of input views and therefore the partial decoding of bitstreams helps providing less complex and consequently real-time decoding and processing. The simulation results show a significant increase in decoding speed at the cost of a minor increase in storage capacity.