Digital Design in Urban Environments 2016: Explorations in Computational Design Strategies
|Julkaisija||Tampere University of Technology. School of Architecture|
|Tila||Julkaistu - 21 helmikuuta 2017|
The main aim of the course is to introduce and familiarize the students with tools for computational design and parametric modeling. By utilizing these tools, the course explores the use of algorithms in architectural design processes with focus on their applicability in the context of urban environments. This relatively new field in architecture is investigated in seven teaching sessions and by completing five out of seven handed out design tasks. The CAD software that is used is Rhinoceros 3d and especially its graphical programming plug-in Grasshopper.
Various design methods and analysis strategies are presented in the lectures to encourage the students to test and implement these new possibilities into their design processes.
All practical, design tasks are formulated quite broadly to allow for flexibility regarding the students’ own initiative, appliance and individual utilization. For example, the tasks can be applied to, and used for, ongoing study and design projects. Further, they are adjustable in how deep one wants to dive into the challenging field of computational design.
It is astonishing to see, especially for me as the teacher, the various new approaches, ideas and design solutions that the students have discovered. Fortunately, we once again have the pleasure to record and share some of these discoveries with this booklet.
Special thanks to Professor Panu Lehtovuori for supporting the course’s publications and to Toni Österlund, the former teacher of this course, for his guidance and expertise. Last but not least, I want to thank Harri Humppi for his outstanding contribution as the assistant teacher