TUTCRIS - Tampereen teknillinen yliopisto

TUTCRIS

Gaze gestures or dwell-based interaction?

Tutkimustuotosvertaisarvioitu

Yksityiskohdat

AlkuperäiskieliEnglanti
OtsikkoProceedings - ETRA 2012: Eye Tracking Research and Applications Symposium
Sivut229-232
Sivumäärä4
DOI - pysyväislinkit
TilaJulkaistu - 2012
OKM-julkaisutyyppiA4 Artikkeli konferenssijulkaisussa
Tapahtuma7th Eye Tracking Research and Applications Symposium, ETRA 2012 - Santa Barbara, CA, Yhdysvallat
Kesto: 28 maaliskuuta 201230 maaliskuuta 2012

Conference

Conference7th Eye Tracking Research and Applications Symposium, ETRA 2012
MaaYhdysvallat
KaupunkiSanta Barbara, CA
Ajanjakso28/03/1230/03/12

Tiivistelmä

The two cardinal problems recognized with gaze-based interaction techniques are: how to avoid unintentional commands, and how to overcome the limited accuracy of eye tracking. Gaze gestures are a relatively new technique for giving commands, which has the potential to overcome these problems. We present a study that compares gaze gestures with dwell selection as an interaction technique. The study involved 12 participants and was performed in the context of using an actual application. The participants gave commands to a 3D immersive game using gaze gestures and dwell icons. We found that gaze gestures are not only a feasible means of issuing commands in the course of game play, but they also exhibited performance that was at least as good as or better than dwell selections. The gesture condition produced less than half of the errors when compared with the dwell condition. The study shows that gestures provide a robust alternative to dwell-based interaction with the reliance on positional accuracy being substantially reduced.