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Investigating the effects of legacy bias: User elicited gestures from the end users perspective

Tutkimustuotosvertaisarvioitu

Standard

Investigating the effects of legacy bias : User elicited gestures from the end users perspective. / Erkaya, Merve; Özcan, Oğuzhan; Beşevli, Ceylan; Buruk, Oğuz Turan.

DIS 2018 - Companion Publication of the 2018 Designing Interactive Systems Conference. ACM, 2018. s. 277-281.

Tutkimustuotosvertaisarvioitu

Harvard

Erkaya, M, Özcan, O, Beşevli, C & Buruk, OT 2018, Investigating the effects of legacy bias: User elicited gestures from the end users perspective. julkaisussa DIS 2018 - Companion Publication of the 2018 Designing Interactive Systems Conference. ACM, Sivut 277-281, Hong Kong, Hongkong, 9/06/18. https://doi.org/10.1145/3197391.3205449

APA

Erkaya, M., Özcan, O., Beşevli, C., & Buruk, O. T. (2018). Investigating the effects of legacy bias: User elicited gestures from the end users perspective. teoksessa DIS 2018 - Companion Publication of the 2018 Designing Interactive Systems Conference (Sivut 277-281). ACM. https://doi.org/10.1145/3197391.3205449

Vancouver

Erkaya M, Özcan O, Beşevli C, Buruk OT. Investigating the effects of legacy bias: User elicited gestures from the end users perspective. julkaisussa DIS 2018 - Companion Publication of the 2018 Designing Interactive Systems Conference. ACM. 2018. s. 277-281 https://doi.org/10.1145/3197391.3205449

Author

Erkaya, Merve ; Özcan, Oğuzhan ; Beşevli, Ceylan ; Buruk, Oğuz Turan. / Investigating the effects of legacy bias : User elicited gestures from the end users perspective. DIS 2018 - Companion Publication of the 2018 Designing Interactive Systems Conference. ACM, 2018. Sivut 277-281

Bibtex - Lataa

@inproceedings{9b700c655e834a43a3b70b4af8c1f22a,
title = "Investigating the effects of legacy bias: User elicited gestures from the end users perspective",
abstract = "User elicitation studies are commonly used for designing gestures by putting the users in the designers' seat. One of the most encountered phenomenon during these studies is legacy bias. It refers to users' tendency to transfer gestures from the existing technologies to their designs. The literature presents varying views on the topic; some studies asserted that legacy bias should be diminished, whereas other stated that it should be preserved. Yet, to the best of our knowledge, none of the elicitation studies tested their designs with the end users. In our study, 36 participants compared two gesture sets with and without legacy. Initial findings showed that legacy gesture set had higher scores. However, the interviews uncovered that some non-legacy gestures were also favored due to their practicality and affordances. We contribute to the legacy bias literature by providing new insights from the end users' perspective.",
keywords = "Embodied Interaction, Gesture Control, Legacy bias, User Elicitation",
author = "Merve Erkaya and Oğuzhan {\"O}zcan and Ceylan Beşevli and Buruk, {Oğuz Turan}",
year = "2018",
month = "5",
day = "30",
doi = "10.1145/3197391.3205449",
language = "English",
isbn = "9781450356312",
pages = "277--281",
booktitle = "DIS 2018 - Companion Publication of the 2018 Designing Interactive Systems Conference",
publisher = "ACM",

}

RIS (suitable for import to EndNote) - Lataa

TY - GEN

T1 - Investigating the effects of legacy bias

T2 - User elicited gestures from the end users perspective

AU - Erkaya, Merve

AU - Özcan, Oğuzhan

AU - Beşevli, Ceylan

AU - Buruk, Oğuz Turan

PY - 2018/5/30

Y1 - 2018/5/30

N2 - User elicitation studies are commonly used for designing gestures by putting the users in the designers' seat. One of the most encountered phenomenon during these studies is legacy bias. It refers to users' tendency to transfer gestures from the existing technologies to their designs. The literature presents varying views on the topic; some studies asserted that legacy bias should be diminished, whereas other stated that it should be preserved. Yet, to the best of our knowledge, none of the elicitation studies tested their designs with the end users. In our study, 36 participants compared two gesture sets with and without legacy. Initial findings showed that legacy gesture set had higher scores. However, the interviews uncovered that some non-legacy gestures were also favored due to their practicality and affordances. We contribute to the legacy bias literature by providing new insights from the end users' perspective.

AB - User elicitation studies are commonly used for designing gestures by putting the users in the designers' seat. One of the most encountered phenomenon during these studies is legacy bias. It refers to users' tendency to transfer gestures from the existing technologies to their designs. The literature presents varying views on the topic; some studies asserted that legacy bias should be diminished, whereas other stated that it should be preserved. Yet, to the best of our knowledge, none of the elicitation studies tested their designs with the end users. In our study, 36 participants compared two gesture sets with and without legacy. Initial findings showed that legacy gesture set had higher scores. However, the interviews uncovered that some non-legacy gestures were also favored due to their practicality and affordances. We contribute to the legacy bias literature by providing new insights from the end users' perspective.

KW - Embodied Interaction

KW - Gesture Control

KW - Legacy bias

KW - User Elicitation

UR - http://www.scopus.com/inward/record.url?scp=85054195211&partnerID=8YFLogxK

U2 - 10.1145/3197391.3205449

DO - 10.1145/3197391.3205449

M3 - Conference contribution

SN - 9781450356312

SP - 277

EP - 281

BT - DIS 2018 - Companion Publication of the 2018 Designing Interactive Systems Conference

PB - ACM

ER -