On the costs of multiple trajectory pointing methods
Tutkimustuotos › › vertaisarvioitu
Yksityiskohdat
Alkuperäiskieli | Englanti |
---|---|
Otsikko | CHI 2011 - 29th Annual CHI Conference on Human Factors in Computing Systems, Conference Proceedings and Extended Abstracts |
Sivut | 859-862 |
Sivumäärä | 4 |
DOI - pysyväislinkit | |
Tila | Julkaistu - 2011 |
OKM-julkaisutyyppi | A4 Artikkeli konferenssijulkaisussa |
Tapahtuma | 29th Annual CHI Conference on Human Factors in Computing Systems, CHI 2011 - Vancouver, BC, Kanada Kesto: 7 toukokuuta 2011 → 12 toukokuuta 2011 |
Conference
Conference | 29th Annual CHI Conference on Human Factors in Computing Systems, CHI 2011 |
---|---|
Maa | Kanada |
Kaupunki | Vancouver, BC |
Ajanjakso | 7/05/11 → 12/05/11 |
Tiivistelmä
Several enhanced pointing techniques aim to reduce the Fitts' law targeting distance by providing multiple target trajectories in the hope that a shorter path is available. However, these techniques introduce a search or decision component to pointing - users must examine the alternatives available and decide upon the trajectory to use. We analyse these difficulties, present a methodology for examining them as well as other behaviour issues, and report empirical results of performance with pointer wrapping and Ninja cursors. Results show that offering multiple trajectories incurs a significant search or decision cost, and that users are therefore poor at capitalising on the theoretical benefits of reduced target distance.