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Opportunities and Challenges of Mobile Applications as "Tickets-to-Talk": A Scenario-Based User Study

Tutkimustuotosvertaisarvioitu

Yksityiskohdat

AlkuperäiskieliEnglanti
OtsikkoProceedings of the 13th International Conference on Mobile and Ubiquitous Multimedia, MUM2014, November 25-28, 2014, Melbourne, Australia
JulkaisupaikkaNew York, NY
KustantajaACM
Sivut89-97
Sivumäärä9
ISBN (painettu)978-1-4503-3304-7
DOI - pysyväislinkit
TilaJulkaistu - 2014
OKM-julkaisutyyppiA4 Artikkeli konferenssijulkaisussa
TapahtumaINTERNATIONAL CONFERENCE ON MOBILE AND UBIQUITOUS MULTIMEDIA -
Kesto: 1 tammikuuta 1900 → …

Julkaisusarja

NimiInternational conference on mobile and ubiquitous multimedia

Conference

ConferenceINTERNATIONAL CONFERENCE ON MOBILE AND UBIQUITOUS MULTIMEDIA
Ajanjakso1/01/00 → …

Tiivistelmä

This paper presents a scenario-based user study of mobile application concepts that would encourage interaction between people within close proximity. The scenarios demonstrate three themes of digital tickets-to-talk: informing who and what are around, augmenting self-expression, and online interaction encouraging physical interaction. Our interview study explored the opportunities and challenges of such applications in developing into further face-to-face interactions between strangers. Tickets that are related to activities that convey a solid intention that would lead to practical collaboration, such as playing sports or studying together, have the best potential to advance to meaningful face-to-face interaction. Augmenting selfexpression and online interaction encouraging physical interaction were found to have potential to create curiosity but seen less credible by our 42 interview participants to motivate face-to-face interaction between strangers. We conclude by discussing the potential of each theme of ticket-to-talk based on our findings as well as related literature.