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Legaki, NZ, Xi, N, Hamari, J, Karpouzis, K & Assimakopoulos, V 2020, 'The effect of challenge-based gamification on learning: An experiment in the context of statistics education', International Journal of Human Computer Studies, Vuosikerta. 144, 102496. https://doi.org/10.1016/j.ijhcs.2020.102496

Netzev, M, Angleraud, A & Pieters, R 2020, 'Soft robotic gripper with compliant cell stacks for industrial part handling', IEEE Robotics and Automation Letters, Vuosikerta. 5, Nro 4, Sivut 6821-6828. https://doi.org/10.1109/LRA.2020.3020546

Lemmetti, A, Viitanen, M, Mercat, A & Vanne, J 2020, Kvazaar 2.0: Fast and efficient open-source HEVC inter encoder. julkaisussa MMSys 2020 - Proceedings of the 2020 Multimedia Systems Conference. ACM, Sivut 237-242, Istanbul, Turkki, 8/06/20. https://doi.org/10.1145/3339825.3394927

Tavakoli, HR, Borji, A, Kannala, J & Rahtu, E 2020, Deep audio-visual saliency: Baseline model and data. julkaisussa SN Spencer (Toimittaja), Proceedings ETRA 2020 Short Papers - ACM Symposium on Eye Tracking Research and Applications, ETRA 2020., 3, ACM, Stuttgart, Saksa, 2/06/20. https://doi.org/10.1145/3379156.3391337

Li, X & Zhang, B 2020, A preliminary network analysis on steam game tags: Another way of understanding game genres. julkaisussa AcademicMindtrek 2020 - Proceedings of the 23rd International Academic Mindtrek Conference: January 29-30, 2020, Tampere, Finland. ACM, Sivut 65-73, Tampere, Suomi, 29/01/20. https://doi.org/10.1145/3377290.3377300

Beheshtian, N, Kaipainen, K, Kähkönen, K & Ahtinen, A 2020, Color game: A collaborative social robotic game for icebreaking; Towards the design of robotic ambiences as part of smart building services. julkaisussa AcademicMindtrek 2020 - Proceedings of the 23rd International Academic Mindtrek Conference: January 2020, Tampere. ACM, Sivut 10-19, Tampere, Suomi, 29/01/20. https://doi.org/10.1145/3377290.3377292

Korkeila, H, Koivisto, J & Hamari, J 2020, Demographic differences in accumulated types of capital in massively multiplayer online role-playing games. julkaisussa AcademicMindtrek 2020 - Proceedings of the 23rd International Academic Mindtrek Conference: January 2020, Tampere. ACM, Sivut 74-82, Tampere, Suomi, 29/01/20. https://doi.org/10.1145/3377290.3377302

Jokiniemi, S, Myllärniemi, J, Poranen, T & Vuorenmaa, M 2020, Innovation challenges as a novel multidisciplinary learning platform. julkaisussa AcademicMindtrek 2020 - Proceedings of the 23rd International Academic Mindtrek Conference: January 2020, Tampere. ACM, Sivut 145-148, Tampere, Suomi, 29/01/20. https://doi.org/10.1145/3377290.3377311

Bujic, M & Hamari, J 2020, Satisfaction and willingness to consume immersive journalism: Experiment of differences between VR, 360 video, and article. julkaisussa AcademicMindtrek 2020 - Proceedings of the 23rd International Academic Mindtrek Conference: January 2020, Tampere. ACM, Sivut 120-125, Tampere, Suomi, 29/01/20. https://doi.org/10.1145/3377290.3377310

Niemelä, M, Ahtinen, A & Turunen, M 2020, Social human-robot interaction in the wild: A workshop proposal for academic mindtrek 2020. julkaisussa AcademicMindtrek 2020 - Proceedings of the 23rd International Academic Mindtrek Conference: January 2020, Tampere. ACM, Sivut 168-169, Tampere, Suomi, 29/01/20. https://doi.org/10.1145/3377290.3377320

Chowdhury, A, Ahtinen, A & Kaipainen, K 2020, "The superhero of the university": Experience-driven design and field study of the university guidance robot. julkaisussa AcademicMindtrek 2020 - Proceedings of the 23rd International Academic Mindtrek Conference: January 2020, Tampere. ACM, Sivut 1-9, Tampere, Suomi, 29/01/20. https://doi.org/10.1145/3377290.3377304

Korkeila, H & Hamari, J 2020, 'Avatar capital: The relationships between player orientation and their avatar's social, symbolic, economic and cultural capital', Computers in Human Behavior, Vuosikerta. 102, Sivut 14-21. https://doi.org/10.1016/j.chb.2019.07.036

Mehmood, A, He, H, Chen, X, Vianto, A, Vianto, V, Buruk, OO & Virkki, J 2020, 'ClothFace: A Passive RFID-Based Human-Technology Interface on a Shirtsleeve', Advances in Human-Computer Interaction, Vuosikerta. 2020, 8854042. https://doi.org/10.1155/2020/8854042

Jylhä, H & Hamari, J 2020, 'Development of measurement instrument for visual qualities of graphical user interface elements (VISQUAL): a test in the context of mobile game icons', User Modeling and User-Adapted Interaction. https://doi.org/10.1007/s11257-020-09263-7

Macey, J, Tyrväinen, V, Pirkkalainen, H & Hamari, J 2020, 'Does esports spectating influence game consumption?', Behaviour and Information Technology. https://doi.org/10.1080/0144929X.2020.1797876

Olshannikova, E, Olsson, T, Huhtamäki, J, Paasovaara, S & Kärkkäinen, H 2020, 'From Chance to Serendipity: Knowledge Workers' Experiences of Serendipitous Social Encounters', Advances in Human-Computer Interaction, Vuosikerta. 2020, 1827107. https://doi.org/10.1155/2020/1827107

Lauri, M, Pajarinen, J, Peters, J & Frintrop, S 2020, 'Multi-sensor next-best-view planning as matroid-constrained submodular maximization', IEEE Robotics and Automation Letters, Vuosikerta. 5, Nro 4, Sivut 5323-5330. https://doi.org/10.1109/LRA.2020.3007445

Pajarinen, J, Arenz, O, Peters, J & Neumann, G 2020, 'Probabilistic approach to physical object disentangling', IEEE Robotics and Automation Letters, Vuosikerta. 5, Nro 4, Sivut 5510-5517. https://doi.org/10.1109/LRA.2020.3006789

Holm, J, Väänänen, K & Battah, A 2020, User experience of stereo and spatial audio in 360° live music videos. julkaisussa AcademicMindtrek 2020 - Proceedings of the 23rd International Academic Mindtrek Conference: January 2020, Tampere. ACM, Sivut 134-141, Tampere, Suomi, 29/01/20. https://doi.org/10.1145/3377290.3377291

Koivunen, S, Olsson, T, Olshannikova, E & Lindberg, A 2019, 'Understanding decision-making in recruitment: Opportunities and challenges for information technology', Proceedings of the ACM on Human-Computer Interaction, Vuosikerta. 3, Nro GROUP, 242. https://doi.org/10.1145/3361123

Burova, A, Kelling, C, Keskinen, T, Hakulinen, J, Kallioniemi, P, Väätäjä, H & Turunen, M 2019, Promoting local culture and enriching airport experiences through interactive storytelling. julkaisussa G Jacucci, F Paterno, M Rohs & C Santoro (toim), MUM 2019 - 18th International Conference on Mobile and Ubiquitous Multimedia, Proceedings., 3365640, ACM International Conference Proceeding Series, Association for Computing Machinery, Pisa, Italia, 26/11/19. https://doi.org/10.1145/3365610.3365640

Jylhä, H & Hamari, J 2019, 'An icon that everyone wants to click: How perceived aesthetic qualities predict app icon successfulness', International Journal of Human Computer Studies, Vuosikerta. 130, Sivut 73-85. https://doi.org/10.1016/j.ijhcs.2019.04.004

De Oliveira, MT, Michalas, A, Groot, AED, Marquering, HA & Olabarriaga, SD 2019, Red Alert: Break-Glass Protocol to Access Encrypted Medical Records in the Cloud. julkaisussa 2019 IEEE International Conference on E-Health Networking, Application and Services, HealthCom 2019., 9009598, IEEE, Bogota, Kolumbia, 14/10/19. https://doi.org/10.1109/HealthCom46333.2019.9009598

Lu, C, Peltonen, J & Nummenmaa, T 2019, Game postmortems vs. developer Reddit AMAs: Computational analysis of developer communication. julkaisussa F Khosmood, J Pirker, T Apperley & S Deterding (toim), Proceedings of the 14th International Conference on the Foundations of Digital Games, FDG 2019., 22, ACM, San Luis Obispo, Yhdysvallat, 26/08/19. https://doi.org/10.1145/3337722.3337727

Nummenmaa, T & Kankainen, V 2019, Social features in hybrid board game marketing material. julkaisussa F Khosmood, J Pirker, T Apperley & S Deterding (toim), Proceedings of the 14th International Conference on the Foundations of Digital Games, FDG 2019., 67, ACM, San Luis Obispo, Yhdysvallat, 26/08/19. https://doi.org/10.1145/3337722.3341864

Zare, M, Huova, M, Visa, A & Launis, S 2019, Real-time online drilling vibration analysis using data mining. julkaisussa Proceedings of the 2019 2nd International Conference on Data Science and Information Technology, DSIT 2019. ACM, Sivut 175-180, Seoul, Etelä-Korea, 19/07/19. https://doi.org/10.1145/3352411.3352439

Kaipainen, K, Sairanen, E & Lappalainen, P 2019, 'Understanding engagement in web-based Acceptance and Commitment Therapy interventions for parental burnout: Usage, dose-response and user experiences' Artikkeli esitetty, Dublin, Irlanti, 25/06/19 - 30/06/19, .

Altonen, A, Viitanen, M, Räsänen, J, Mercat, A & Vanne, J 2019, Public and open HEVC encoding service in the cloud. julkaisussa Proceedings of the 10th ACM Multimedia Systems Conference, MMSys 2019. ACM, Sivut 300-303, Amherst, Yhdysvallat, 18/06/19. https://doi.org/10.1145/3304109.3323834

Mitchell, R & Olsson, T 2019, Facilitating the first move: Exploring inspirational design patterns for aiding initiation of social encounters. julkaisussa H Tellioglu & F Cech (toim), C&T 2019 - 9th International Conference on Communities and Technologies, Conference Proceedings. ACM, Sivut 283-294, Vienna, Itävalta, 3/06/19. https://doi.org/10.1145/3328320.3328396

Ellman, A & Tiainen, T 2019, 'Diffusion of innovation: Case of co-design of cabins in mobile work machine industry', Computers, Vuosikerta. 8, Nro 2, 39. https://doi.org/10.3390/computers8020039

Ponomarenko, M, Miroshnichenko, O, Lukin, V & Egiazarian, K 2019, Additional lossless compression of JPEG images based on BPG. julkaisussa Image Processing: Algorithms and Systems XVII. IS and T International Symposium on Electronic Imaging Science and Technology, Burlingame, Yhdysvallat, 13/01/19. https://doi.org/10.2352/ISSN.2470-1173.2019.11.IPAS-263

Ieremeiev, O, Lukin, V, Ponomarenko, N & Egiazarian, K 2019, Combined no-reference IQA metric and its performance analysis. julkaisussa Image Processing: Algorithms and Systems XVII. IS and T International Symposium on Electronic Imaging Science and Technology, Burlingame, Yhdysvallat, 13/01/19. https://doi.org/10.2352/ISSN.2470-1173.2019.11.IPAS-260

Ponomarenko, M, Katkovnik, V & Egiazarian, K 2019, Phase masks optimization for broadband diffractive imaging. julkaisussa Image Processing: Algorithms and Systems XVII. IS and T International Symposium on Electronic Imaging Science and Technology, Burlingame, Yhdysvallat, 13/01/19. https://doi.org/10.2352/ISSN.2470-1173.2019.11.IPAS-258

Akpinar, U, Sahin, E, Suominen, O & Gotchev, A 2019, Thin form-factor super multiview head-up display system. julkaisussa Stereoscopic Displays and Applications XXX . IS&T International Symposium on Electronic Imaging, Burlingame, Yhdysvallat, 13/01/19. https://doi.org/10.2352/ISSN.2470-1173.2019.3.SDA-631

Begishev, VO, Sopin, ES, Molchanov, DA, Samouylov, AK, Gaidamaka, YV & Samouylov, KE 2019, 'Performance evaluation of bandwidth reservation for mmWave 5G NR systems', Informatsionno-Upravliaiushchie Sistemy, Nro 5, Sivut 51-63. https://doi.org/10.31799/1684-8853-2019-5-51-63

Soltani, A, Lahti, J, Järvelä, K, Laurikka, J, Kuokkala, VT & Hokka, M 2019, 'Characterization of the anisotropic deformation of the right ventricle during open heart surgery', COMPUTER METHODS IN BIOMECHANICS AND BIOMEDICAL ENGINEERING. https://doi.org/10.1080/10255842.2019.1703133

Tavella, F, Giaretta, A, Dooley-Cullinane, TM, Conti, M, Coffey, L & Balasubramaniam, S 2019, 'DNA Molecular Storage System: Transferring Digitally Encoded Information through Bacterial Nanonetworks', IEEE Transactions on Emerging Topics in Computing . https://doi.org/10.1109/TETC.2019.2932685

Luoto, A 2019, Log analysis of 360-degree video users via MQTT. julkaisussa ICGDA 2019: Proceedings of the 2019 2nd International Conference on Geoinformatics and Data Analysis . ACM, Sivut 130-137, Prague, Tshekki, 15/03/19. https://doi.org/10.1145/3318236.3318248

Rubio Hernandez, R & Pérez-Guembe, E 2019, Mille-Oeille: An architectural response to zoos’ obsolescence in post-anthropocentric times. julkaisussa M Del Signore & N Diniz (toim), DATA & DESIGN: Methods of Computational Design Strategies. Routledge.

Angleraud, A, Houbre, Q & Pieters, R 2019, 'Teaching semantics and skills for human-robot collaboration', Paladyn, Vuosikerta. 10, Nro 1, Sivut 318-329. https://doi.org/10.1515/pjbr-2019-0025

Hamari, J, Malik, A, Koski, J & Johri, A 2019, 'Uses and Gratifications of Pokémon Go: Why do People Play Mobile Location-Based Augmented Reality Games?', International Journal of Human-Computer Interaction, Vuosikerta. 35, Nro 9. https://doi.org/10.1080/10447318.2018.1497115

Suominen, A & Jussila, J 2018, Collaborative Writing and Knowledge Creation in a Social Media Online Community. julkaisussa A Visvizi, MD Lytras & L Daniela (toim), The Future of Innovation and Technology in Education: Policies and Practices for Teaching and Learning Excellence (Emerald Studies in Higher Education, Innovation and Technology). Emerald Group Publishing Ltd., Sivut 95-109.

Angleraud, A, Houbre, Q, Kyrki, V & Pieters, R 2018, Human-robot interactive learning architecture using ontologies and symbol manipulation. julkaisussa RO-MAN 2018 - 27th IEEE International Symposium on Robot and Human Interactive Communication: August 27-31, 2018, Nanjing, China.. IEEE RO-MAN, IEEE, Sivut 384-389, IEEE INTERNATIONAL SYMPOSIUM ON ROBOT AND HUMAN INTERACTIVE COMMUNICATION, 1/01/00. https://doi.org/10.1109/ROMAN.2018.8525580

Varsaluoma, J, Väätäjä, H, Heimonen, T, Tiitinen, K, Hakulinen, J, Turunen, M & Nieminen, H 2018, Guidelines for development and evaluation of usage data analytics tools for human-machine interactions with industrial manufacturing systems. julkaisussa Mindtrek 2018 - Proceedings of the 22nd International Academic Mindtrek Conference. ACM, Sivut 172-181, Tampere, Suomi, 10/10/18. https://doi.org/10.1145/3275116.3275138

Kelling, C, Karhu, J, Kauhanen, O, Turunen, M, Väätäjä, H & Lindqvist, V 2018, Implications of audio and narration in the user experience design of virtual reality. julkaisussa Mindtrek 2018 - Proceedings of the 22nd International Academic Mindtrek Conference. ACM, Sivut 258-261, Tampere, Suomi, 10/10/18. https://doi.org/10.1145/3275116.3275153

Ratia, M, Myllärniemi, J & Helander, N 2018, Robotic process automation - Creating value by digitalizing work in the private healthcare? julkaisussa Mindtrek 2018 - Proceedings of the 22nd International Academic Mindtrek Conference. ACM, Sivut 222-227, Tampere, Suomi, 10/10/18. https://doi.org/10.1145/3275116.3275129

Luoto, A 2018, Systematic literature review on user logging in virtual reality. julkaisussa Mindtrek 2018 - Proceedings of the 22nd International Academic Mindtrek Conference. ACM, Sivut 110-117, Tampere, Suomi, 10/10/18. https://doi.org/10.1145/3275116.3275123

Burova, A, Kelling, C, Hakulinen, J, Kallioniemi, P, Keskinen, T, Turunen, M & Väätäjä, H 2018, The Finnish you – An interactive storytelling application for an airport environment. julkaisussa Mindtrek 2018 - Proceedings of the 22nd International Academic Mindtrek Conference. ACM, Sivut 182-191, Tampere, Suomi, 10/10/18. https://doi.org/10.1145/3275116.3275142

Salminen, K, Rantala, J, Isokoski, P, Lehtonen, M, Müller, P, Karjalainen, M, Väliaho, J, Kontunen, A, Nieminen, V, Leivo, J, Telembeci, AA, Lekkala, J, Kallio, P & Surakka, V 2018, Olfactory display prototype for presenting and sensing authentic and synthetic odors. julkaisussa ICMI 2018 - Proceedings of the 2018 International Conference on Multimodal Interaction. ACM, Sivut 73-77, Boulder, Yhdysvallat, 16/10/18. https://doi.org/10.1145/3242969.3242999

Mäkinen, J, Sahin, E & Gotchev, A 2018, Analysis of accommodation cues in holographic stereograms. julkaisussa 2018 - 3DTV-Conference: The True Vision - Capture, Transmission and Display of 3D Video, 3DTV-CON 2018., 8478586, IEEE, Helsinki, Suomi, 3/06/18. https://doi.org/10.1109/3DTV.2018.8478586

Akpinar, U, Sahin, E & Gotchev, A 2018, Viewing simulation of integral imaging display based on wave optics. julkaisussa 2018 - 3DTV-Conference: The True Vision - Capture, Transmission and Display of 3D Video, 3DTV-CON 2018., 8478568, IEEE, Helsinki, Suomi, 3/06/18. https://doi.org/10.1109/3DTV.2018.8478568

Obaid, M, Kaipainen, K, Ocnarescu, I & Ahtinen, A 2018, Designing for experiences with socially interactive robots. julkaisussa NordiCHI 2018: Revisiting the Life Cycle - Proceedings of the 10th Nordic Conference on Human-Computer Interaction. ACM, Sivut 948-951, Oslo, Norja, 29/09/18. https://doi.org/10.1145/3240167.3240257

Aspling, F, Juhlin, O & Väätäjä, H 2018, Understanding animals: A critical challenge in ACI. julkaisussa NordiCHI 2018: Revisiting the Life Cycle - Proceedings of the 10th Nordic Conference on Human-Computer Interaction. ACM, Sivut 148-160, Oslo, Norja, 29/09/18. https://doi.org/10.1145/3240167.3240226

Meriläinen, N, Pietilä, I & Varsaluoma, J 2018, 'Digital services and youth participation in processes of social change: World Café workshops in Finland' Artikkeli esitetty, Hamburg, Saksa, 22/08/18 - 25/08/18, Sivut 1-30.

Sjöblom, M, Hassan, L, Macey, J, Törhönen, M & Hamari, J 2018, Liking the game: How can spectating motivations influence social media usage at live esports events? julkaisussa Proceedings of the 9th International Conference on Social Media and Society, SMSociety 2018. ACM, Sivut 160-167, Copenhagen, Tanska, 18/07/18. https://doi.org/10.1145/3217804.3217908

Merilampi, S, Koivisto, A & Virkki, J 2018, Activation game for older adults - Development and initial user experiences. julkaisussa 2018 IEEE 6th International Conference on Serious Games and Applications for Health, SeGAH 2018. IEEE, Sivut 1-5, IEEE International Conference on Serious Games and Applications for Health, 1/01/00. https://doi.org/10.1109/SeGAH.2018.8401351

Sabuncuoǧlu, A, Erkaya, M, Buruk, OT & Göksun, T 2018, Code notes: Designing a low-cost tangible coding tool for/with children. julkaisussa IDC 2018 - Proceedings of the 2018 ACM Conference on Interaction Design and Children. ACM, Sivut 644-649, Trondheim, Norja, 19/06/18. https://doi.org/10.1145/3202185.3210791

Heikkinen, A, Pääkkönen, P, Viitanen, M, Vanne, J, Riikonen, T & Bakanoglu, K 2018, Fast and easy live video service setup using lightweight virtualization. julkaisussa Proceedings of the 9th ACM Multimedia Systems Conference, MMSys 2018. ACM, Sivut 487-489, Amsterdam, Alankomaat, 12/06/18. https://doi.org/10.1145/3204949.3208112

Naik, D, Curcio, IDD & Toukomaa, H 2018, Optimized viewport dependent streaming of stereoscopic omnidirectional video. julkaisussa Proceedings of the 23th ACM Workshop on Packet Video, PV 2018. ACM, Sivut 37-42, Amsterdam, Alankomaat, 12/06/18. https://doi.org/10.1145/3210424.3210437

Erkaya, M, Özcan, O, Beşevli, C & Buruk, OT 2018, Investigating the effects of legacy bias: User elicited gestures from the end users perspective. julkaisussa DIS 2018 - Companion Publication of the 2018 Designing Interactive Systems Conference. ACM, Sivut 277-281, Hong Kong, Hongkong, 9/06/18. https://doi.org/10.1145/3197391.3205449

Ylinen, M & Pekkola, S 2018, Looking for a five-legged sheep: Identifying enterprise architects' skills and competencies. julkaisussa Proceedings of the 19th Annual International Conference on Digital Government Research: Governance in the Data Age, DG.O 2018., a58, ACM, 1/01/00. https://doi.org/10.1145/3209281.3209353

Suzumori, K, Hyon, SH, Semini, C, Mattila, J & Kanda, T 2018, 'Preface: Special Issue on ‘New Hydraulic Components for Tough Robots’', Advanced Robotics, Vuosikerta. 32, Nro 9. https://doi.org/10.1080/01691864.2018.1466427

Van Oosterhout, A, Alonso, MB & Jumisko-Pyykkö, S 2018, Ripple thermostat: Affecting the emotional experience through interactive force feedback and shape change. julkaisussa Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems ., 655, ACM, ACM SIGCHI CONFERENCE ON HUMAN FACTORS IN COMPUTING SYSTEMS, 1/01/00. https://doi.org/10.1145/3173574.3174229

Jeyhani, V, Mahdiani, S, Viik, J, Oksala, N & Vehkaoja, A 2018, A novel technique for analysis of postural information with wearable devices. julkaisussa 2018 IEEE 15th International Conference on Wearable and Implantable Body Sensor Networks, BSN 2018. IEEE, Sivut 30-33, 1/01/00. https://doi.org/10.1109/BSN.2018.8329651

Macey, J & Hamari, J 2018, 'Investigating relationships between video gaming, spectating esports, and gambling', Computers in Human Behavior, Vuosikerta. 80, Sivut 344-353. https://doi.org/10.1016/j.chb.2017.11.027

Hilvert-Bruce, Z, Neill, JT, Sjöblom, M & Hamari, J 2018, 'Social motivations of live-streaming viewer engagement on Twitch', Computers in Human Behavior, Vuosikerta. 84, Sivut 58-67. https://doi.org/10.1016/j.chb.2018.02.013

Lilja, KK & Palomäki, J 2018, The use of advanced imaging technology in welfare technology solutions - Some ethical aspects. julkaisussa 3DTV-CON 2017 - 3D True Vision v2: Research and Applications in Future 3D Media. IEEE, Sivut 1-4, Yhdysvallat, 1/01/00. https://doi.org/10.1109/3DTV.2017.8280396

Ghaznavi-Youvalari, R, Hannuksela, MM, Aminlou, A & Gabbouj, M 2018, Viewport-dependent delivery schemes for stereoscopic panoramic video. julkaisussa 3DTV-CON 2017 - 3D True Vision v2: Research and Applications in Future 3D Media. IEEE, Sivut 1-4, Yhdysvallat, 1/01/00. https://doi.org/10.1109/3DTV.2017.8280404

Ponomarenko, M, Gapon, N, Voronin, V & Egiazarian, K 2018, Blind estimation of white Gaussian noise variance in highly textured images. julkaisussa Electronic Imaging: Image Processing: Algorithms and Systems XVI. Society for Imaging Science and Technology, 28/01/18. https://doi.org/10.2352/ISSN.2470-1173.2018.13.IPAS-382

Voronin, V, Semenishchev, E, Ponomarenko, M & Agaian, S 2018, Combined local and global image enhancement algorithm. julkaisussa Electronic Imaging: Image Processing: Algorithms and Systems XVI. Society for Imaging Science and Technology, 28/01/18. https://doi.org/10.2352/ISSN.2470-1173.2018.13.IPAS-220

Miroshnichenko, O, Ponomarenko, M, Lukin, V & Egiazarian, K 2018, Compression of signs of DCT coefficients for additional lossless compression of JPEG images. julkaisussa Electronic Imaging: Image Processing: Algorithms and Systems XVI. Society for Imaging Science and Technology, 28/01/18. https://doi.org/10.2352/ISSN.2470-1173.2018.13.IPAS-385

Sahin, E, Vagharshakyan, S, Bregovic, R, Lee, G & Gotchev, A 2018, Conversion of sparsely-captured light field into alias-free fullparallax multiview content. julkaisussa Electronic Imaging: Stereoscopic Displays and Applications XXIX. Society for Imaging Science and Technology, Sivut 1441-1445, 28/01/18. https://doi.org/10.2352/ISSN.2470-1173.2018.04.SDA-144

Battisti, F, Carli, M, De Paola, E & Egiazarian, K 2018, Deep p-Fibonacci scattering networks. julkaisussa Electronic Imaging: Image Processing: Algorithms and Systems XVI. Society for Imaging Science and Technology, 28/01/18. https://doi.org/10.2352/ISSN.2470-1173.2018.13.IPAS-193

Roto, V, Clemmensen, T, Väätäjä, H & Law, ELC 2018, 'Designing interactive systems for work engagement', Human Technology, Vuosikerta. 14, Nro 2, Sivut 135-139. https://doi.org/10.17011/ht/urn.201808103814

Hamari, J, Hassan, L & Dias, A 2018, 'Gamification, quantified-self or social networking? Matching users’ goals with motivational technology', User Modeling and User-Adapted Interaction, Vuosikerta. 28, Nro 1, Sivut 35–74. https://doi.org/10.1007/s11257-018-9200-2

Ponomarenko, M, Katkovnik, V & Egiazarian, K 2018, Methods and tools for denoising of complex-valued images based on block-matching and high order singular value decomposition. julkaisussa Electronic Imaging: Image Processing: Algorithms and Systems XVI. Society for Imaging Science and Technology, 28/01/18. https://doi.org/10.2352/ISSN.2470-1173.2018.13.IPAS-306

Rubio Hernandez, R & Pérez-Guembe, E 2018, Mille-Oeille: Environmental Zoo. julkaisussa Time, Space, Existence. GAA Foundation, Sivut 410-413, Venice, Italia, 26/05/18.

Ieremeiev, O, Lukin, V, Ponomarenko, N & Egiazarian, K 2018, Robust linearized combined metrics of image visual quality. julkaisussa Electronic Imaging: Image Processing: Algorithms and Systems XVI. Society for Imaging Science and Technology, 28/01/18. https://doi.org/10.2352/ISSN.2470-1173.2018.13.IPAS-260

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Morschheuser, B, Riar, M, Hamari, J & Maedche, A 2017, 'How games induce cooperation? A study on the relationship between game features and we-intentions in an augmented reality game', Computers in Human Behavior, Vuosikerta. 77, Sivut 169-183. https://doi.org/10.1016/j.chb.2017.08.026

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Taibi, D, Lenarduzzi, V, Ahmad, MO & Liukkunen, K 2017, Comparing communication effort within the scrum, scrum with Kanban, XP, and Banana development processes. julkaisussa Proceedings of the 21st International Conference on Evaluation and Assessment in Software Engineering, EASE 2017. Vuosikerta. Part F128635, Association for Computing Machinery, Sivut 258-263, Karlskrona, Ruotsi, 15/06/17. https://doi.org/10.1145/3084226.3084270

Taibi, D, Lenarduzzi, V, Diebold, P & Lunesu, I 2017, Operationalizing the experience factory for effort estimation in agile processes. julkaisussa Proceedings of the 21st International Conference on Evaluation and Assessment in Software Engineering, EASE 2017. Vuosikerta. Part F128635, Association for Computing Machinery, Sivut 31-40, Karlskrona, Ruotsi, 15/06/17. https://doi.org/10.1145/3084226.3084240

Hamari, J 2017, 'Do badges increase user activity? A field experiment on the effects of gamification', Computers in Human Behavior, Vuosikerta. 71, Sivut 469-478. https://doi.org/10.1016/j.chb.2015.03.036

Hamari, J & Keronen, L 2017, 'Why do people buy virtual goods: A meta-analysis', Computers in Human Behavior, Vuosikerta. 71, Sivut 59-69. https://doi.org/10.1016/j.chb.2017.01.042

Taibi, D, Lenarduzzi, V, Pahl, C & Janes, A 2017, Microservices in agile software development: A workshop-based study into issues, advantages, and disadvantages. julkaisussa Proceedings of the XP2017 Scientific Workshops, XP 2017. Vuosikerta. Part F129907, a23, Association for Computing Machinery, Cologne, Saksa, 22/05/17. https://doi.org/10.1145/3120459.3120483

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Hokkanen, L, Xu, Y & Väänänen, K 2016, Focusing on user experience and business models in startups: Investigation of two-dimensional value creation. julkaisussa AcademicMindtrek 2016 - Proceedings of the 20th International Academic Mindtrek Conference. ACM, Sivut 59-67, MINDTREK CONFERENCE, 1/01/00. https://doi.org/10.1145/2994310.2994371

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Viehrig, M, Tuukkanen, S & Kallio, P 2016, Challenges and capabilities of conductive polymeric materials for electromechanical stimulation of stem cells: A case study. julkaisussa 2016 International Conference on Manipulation, Automation and Robotics at Small Scales, MARSS 2016. Institute of Electrical and Electronics Engineers Inc., 1/01/00. https://doi.org/10.1109/MARSS.2016.7561744

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Partala, T & Kujala, S 2016, 'Exploring the role of ten universal values in using products and services', Interacting with Computers, Vuosikerta. 28, Nro 3, Sivut 311-331. https://doi.org/10.1093/iwc/iwv007

Ometov, A, Masek, P, Malina, L, Florea, R, Hosek, J, Andreev, S, Hajny, J, Niutanen, J & Koucheryavy, Y 2016, Feasibility characterization of cryptographic primitives for constrained (wearable) IoT devices. julkaisussa IEEE International Conference on Pervasive Computing and Communication Workshops, PerCom Workshops 2016. IEEE, IEEE INTERNATIONAL CONFERENCE ON PERVASIVE COMPUTING AND COMMUNICATIONS WORKSHOPS, 1/01/00. https://doi.org/10.1109/PERCOMW.2016.7457161

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Jarusriboonchai, P, Malapaschas, A, Olsson, T & Väänänen, K 2016, Increasing collocated people's awareness of the mobile user's activities: A field trial of social displays. julkaisussa CSCW '16 - Proceedings of the 19th ACM Conference on Computer-Supported Cooperative Work & Social Computing . ACM, Sivut 1691-1702, 1/01/00. https://doi.org/10.1145/2818048.2819990

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Kaasinen, E, Roto, V, Hakulinen, J, Heimonen, T, Jokinen, JPP, Karvonen, H, Keskinen, T, Koskinen, H, Lu, Y, Saariluoma, P, Tokkonen, H & Turunen, M 2015, 'Defining user experience goals to guide the design of industrial systems', Behaviour and Information Technology, Vuosikerta. 34, Nro 10, Sivut 976-991. https://doi.org/10.1080/0144929X.2015.1035335

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Luhtala, M, Karvonen, T, Pylväs, J, Ala-Kokko, A, Magica, R, Takeda, Y & Turunen, M 2015, Antroposeeni - A mixed reality game. julkaisussa ACADEMICMINDTREK 2015 - Proceedings of the 19th International Academic Mindtrek Conference. Association for Computing Machinery, Inc, Sivut 211-213, Tampere, Suomi, 22/09/15. https://doi.org/10.1145/2818187.2818287

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Hamari, J & Koivisto, J 2015, '"Working out for likes": An empirical study on social influence in exercise gamification', Computers in Human Behavior, Vuosikerta. 50, Sivut 333-347. https://doi.org/10.1016/j.chb.2015.04.018

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Varsaluoma, J, Väätäjä, H, Kaasinen, E, Karvonen, H & Lu, Y 2015, The Fuzzy Front End of Experience Design: Eliciting and Communicating Experience Goals. julkaisussa OzCHI '15 - Proceedings of the Annual Meeting of the Australian Special Interest Group for Computer Human Interaction . ACM, Sivut 324-332, Iso-Britannia, 1/01/00. https://doi.org/10.1145/2838739.2838761

Pesonen, E, Jumisko-Pyykkö, S & Väätäjä, H 2015, User Experience of Digital News: Two Semi-long Term Field Studies. julkaisussa 14th International Conference on Mobile and Ubiquitous Multimedia (MUM 2015). ACM, Sivut 51-63 , INTERNATIONAL CONFERENCE ON MOBILE AND UBIQUITOUS MULTIMEDIA, 1/01/00. https://doi.org/10.1145/2836041.2836046

Heimonen, T, Tiitinen, K, Turunen, M, Keskinen, T, Väätäjä, H, Varsaluoma, J, Jokinen, J & Nieminen, H 2015, UX sensors - Understanding the UX of complex systems through usage analysis. julkaisussa User Experience and Usability in Complex Systems - UXUS: FIMECC Publications Series No. 8, 2010-2015. FIMECC Publication series, Vuosikerta. 8, Sivut 113-115.

Lylykangas, J, Heikkinen, J, Surakka, V, Raisamo, R, Myllymaa, K & Laitinen, A 2015, 'Vibrotactile Stimulation as an Instructor for Mimicry-Based Physical Exercise', Advances in Human Computer Interaction. https://doi.org/10.1155/2015/953794

Iosifidis, A, Tefas, A & Pitas, I 2014, 'Class-Specific Reference Discriminant Analysis With Application in Human Behavior Analysis', IEEE Transactions on Human-Machine Systems, Vuosikerta. 45, Nro 3, Sivut 315-326. https://doi.org/10.1109/THMS.2014.2379274

Keskinen, T, Hakulinen, J, Turunen, M, Heimonen, T, Sand, A, Paavilainen, J, Parviainen, J, Yrjänäinen, S, Mäyrä, F, Okkonen, J & Raisamo, R 2014, 'Schoolchildren's user experiences on a physical exercise game utilizing lighting and audio', Entertainment Computing, Vuosikerta. 5, Nro 4, Sivut 475-484. https://doi.org/10.1016/j.entcom.2014.08.009

Koski, K, Ukkonen, L, Sydanheimo, L & Rahmat-Samii, Y 2014, Embroidered ground plane implementation for wearable UHF RFID patch tag antennas. julkaisussa 2014 USNC-URSI Radio Science Meeting (Joint with AP-S Symposium), USNC-URSI 2014 - Proceedings., 6955657, Institute of Electrical and Electronics Engineers Inc., Sivut 274, Memphis, Yhdysvallat, 6/07/14. https://doi.org/10.1109/USNC-URSI.2014.6955657

Kultima, A, Nummenmaa, T, Tyni, H, Alha, K & Mayra, F 2014, Goofy Mus, grumpy Mur and dirty Muf: Talking playful seats with personalities. julkaisussa ACE 2014 - 11th Advances in Computer Entertainment Technology Conference, Workshops Proceedings. Vuosikerta. 11-14-November-2014, a9, Association for Computing Machinery, Funchal, Madeira, Portugali, 11/11/14. https://doi.org/10.1145/2693787.2693790

Mäkelä, V, Heimonen, T, Luhtala, M & Turunen, M 2014, Information wall: Evaluation of a gesture-controlled public display. julkaisussa ACE 2014 - 11th Advances in Computer Entertainment Technology Conference, Proceedings. Vuosikerta. 2014-November, Association for Computing Machinery, Sivut 228-231, Melbourne, Austraalia, 25/11/14. https://doi.org/10.1145/2677972.2677998

Sharma, S, Srivastava, S, Sorathia, K, Hakulinen, J, Heimonen, T, Turunen, M & Rajput, N 2014, Body-touching: An embodied interaction technique for health information systems in developing regions. julkaisussa MINDTREK 2014 - Proceedings of the 18th International Academic MindTrek Conference: "Media Business, Management, Content and Services". Association for Computing Machinery, Inc, Sivut 49-56, Tampere, Suomi, 4/11/14. https://doi.org/10.1145/2676467.2676514

Luhtala, M, Heimonen, T, Mäkelä, V, Keskinen, T, Turunen, M & Saarinen, S 2014, DYNAMO sound engine - Exploring the aesthetics of dynamic sound interactions. julkaisussa MINDTREK 2014 - Proceedings of the 18th International Academic MindTrek Conference: "Media Business, Management, Content and Services". Association for Computing Machinery, Inc, Sivut 159-166, Tampere, Suomi, 4/11/14. https://doi.org/10.1145/2676467.2676522

Franssila, H, Okkonen, J & Savolainen, R 2014, Email intensity, productivity and control in the knowledge worker's performance on the desktop. julkaisussa MINDTREK 2014 - Proceedings of the 18th International Academic MindTrek Conference: "Media Business, Management, Content and Services". Association for Computing Machinery, Inc, Sivut 19-22, Tampere, Suomi, 4/11/14. https://doi.org/10.1145/2676467.2676513

Salmela, JM, Thanisch, P, Sotamaa, O & Niemi, T 2014, Games and energy: Profiling power usage during play. julkaisussa MINDTREK 2014 - Proceedings of the 18th International Academic MindTrek Conference: "Media Business, Management, Content and Services". Association for Computing Machinery, Inc, Sivut 192-199, Tampere, Suomi, 4/11/14. https://doi.org/10.1145/2676467.2676488

Nummenmaa, T, Kultima, A, Tyni, H & Alha, K 2014, MurMur Moderators, the talking playful seats. julkaisussa MINDTREK 2014 - Proceedings of the 18th International Academic MindTrek Conference: "Media Business, Management, Content and Services". Association for Computing Machinery, Inc, Sivut 231-237, Tampere, Suomi, 4/11/14. https://doi.org/10.1145/2676467.2676505

Nukarinen, T, Raisamo, R, Farooq, A, Evreinov, G & Surakka, V 2014, Effects of directional haptic and non-speech audio cues in a cognitively demanding navigation task. julkaisussa Proceedings of the NordiCHI 2014: The 8th Nordic Conference on Human-Computer Interaction: Fun, Fast, Foundational. Association for Computing Machinery, Inc, Sivut 61-64, Helsinki, Suomi, 26/10/14. https://doi.org/10.1145/2639189.2639231

Käki, K, Špakov, O, Majaranta, P & Kangas, J 2014, Effects of haptic feedback on gaze based auto scrolling. julkaisussa Proceedings of the NordiCHI 2014: The 8th Nordic Conference on Human-Computer Interaction: Fun, Fast, Foundational. Association for Computing Machinery, Inc, Sivut 947-950, Helsinki, Suomi, 26/10/14. https://doi.org/10.1145/2639189.2670247

Räihä, KJ & Sharmin, S 2014, Gaze-contingent scrolling and reading patterns. julkaisussa Proceedings of the NordiCHI 2014: The 8th Nordic Conference on Human-Computer Interaction: Fun, Fast, Foundational. Association for Computing Machinery, Inc, Sivut 65-68, Helsinki, Suomi, 26/10/14. https://doi.org/10.1145/2639189.2639242

Pirhonen, A, Parviainen, J, Tuuri, K, Turunen, M & Heimonen, T 2014, Human-technology choreographies: Re-thinking body, movement and space in interaction design. julkaisussa Proceedings of the NordiCHI 2014: The 8th Nordic Conference on Human-Computer Interaction: Fun, Fast, Foundational. Association for Computing Machinery, Inc, Sivut 841-844, Helsinki, Suomi, 26/10/14. https://doi.org/10.1145/2639189.2654843

Övermark, R, Isokoski, P & Ovaska, S 2014, Seniors and text messaging on mobile touchscreen phones. julkaisussa Proceedings of the NordiCHI 2014: The 8th Nordic Conference on Human-Computer Interaction: Fun, Fast, Foundational. Association for Computing Machinery, Inc, Sivut 967-970, Helsinki, Suomi, 26/10/14. https://doi.org/10.1145/2639189.2670252

Kaasinen, E, Väätäjä, H, Karvonen, H & Lu, Y 2014, The fuzzy front end of experience design. julkaisussa Proceedings of the NordiCHI 2014: The 8th Nordic Conference on Human-Computer Interaction: Fun, Fast, Foundational. Nordic conference on human-computer interaction, ACM, New York, NY, Sivut 797-800, Nordic Conference on Human-Computer Interaction, 1/01/14. https://doi.org/10.1145/2639189.2654829

Kangas, J, Akkil, D, Rantala, J, Isokoski, P, Majaranta, P & Raisamo, R 2014, Using gaze gestures with haptic feedback on glasses. julkaisussa Proceedings of the NordiCHI 2014: The 8th Nordic Conference on Human-Computer Interaction: Fun, Fast, Foundational. Association for Computing Machinery, Inc, Sivut 1047-1050, Helsinki, Suomi, 26/10/14. https://doi.org/10.1145/2639189.2670272

Raitoharju, J, Zhang, H, Ozan, EC, Waris, MA, Faisal, M, Cao, G, Roininen, M, Ahmad, I, Shetty, R, Uhlmann, S, Samiee, K, Kiranyaz, S & Gabbouj, M 2014, Tut MUVIS image retrieval system proposal for MSR-Bing challenge 2014. julkaisussa IEEE International Conference on Multimedia and Expo, ICME 2014, Chengdu, China, July 14-18, 2014. Institute of Electrical and Electronics Engineers IEEE, Piscataway, Sivut 1-6, IEEE INTERNATIONAL CONFERENCE ON MULTIMEDIA AND EXPO, 1/01/00. https://doi.org/10.1109/ICMEW.2014.6890600

Eloranta, V-P 2014, Patterns for controlling chaos in a startup. julkaisussa VikingPLoP 2014 Proceedings of the 8th Nordic Conference on Pattern Languages of Programs. Vuosikerta. 2014-April, ACM International Conference Proceeding Series, Association for Computing Machinery, Sivut 1-8, Nordic Conference on Pattern Languages of Programs, 1/01/00. https://doi.org/10.1145/2676680.2676682

Leppänen, M 2014, Two patterns for minimizing human resources in a startup. julkaisussa VikingPLoP 2014 Proceedings of the 8th Nordic Conference on Pattern Languages of Programs (VikingPLoP) ., 4, ACM, Nordic Conference on Pattern Languages of Programs, 1/01/00. https://doi.org/10.1145/2676680.2676686

Pirkkalainen, H & Pawlowski, JM 2014, 'Global social knowledge management - Understanding barriers for global workers utilizing social software', Computers in Human Behavior, Vuosikerta. 30, Sivut 637-647. https://doi.org/10.1016/j.chb.2013.07.041

Siirtola, H 2014, Bars, pies, doughnuts & tables - Visualization of proportions. julkaisussa Proceedings of the 28th International BCS Human Computer Interaction Conference: Sand, Sea and Sky - Holiday HCI, HCI 2014. BCS Learning and Development Ltd., Sivut 241-245, Southport, Iso-Britannia, 9/09/14. https://doi.org/10.14236/ewic/hci2014.30

Kekäläinen, J, Arvola, P & Kumpulainen, S 2014, Browsing patterns in retrieved documents. julkaisussa Proceedings of the 5th Information Interaction in Context Symposium, IIiX 2014. Association for Computing Machinery, Sivut 299-302, Regensburg, Saksa, 26/08/14. https://doi.org/10.1145/2637002.2637047

Mouaffo, A, Taibi, D & Jamboti, K 2014, Controlled experiments comparing fault-tree-based safety analysis techniques. julkaisussa 18th International Conference on Evaluation and Assessment in Software Engineering, EASE 2014., a46, Association for Computing Machinery (ACM), London, Iso-Britannia, 12/05/14. https://doi.org/10.1145/2601248.2601255

Koivisto, J & Hamari, J 2014, 'Demographic differences in perceived benefits from gamification', Computers in Human Behavior, Vuosikerta. 35, Sivut 179-188. https://doi.org/10.1016/j.chb.2014.03.007

Kangas, J, Akkil, D, Rantala, J, Isokoski, P, Majaranta, P & Raisamo, R 2014, Gaze gestures and haptic feedback in mobile devices. julkaisussa CHI 2014: One of a CHInd - Conference Proceedings, 32nd Annual ACM Conference on Human Factors in Computing Systems. Association for Computing Machinery, Sivut 435-438, Toronto, ON, Kanada, 26/04/14. https://doi.org/10.1145/2556288.2557040

Rantala, J, Isokoski, P, Kangas, J, Raisamo, R & Akkil, D 2014, Glasses with haptic feedback of gaze gestures. julkaisussa CHI EA 2014: One of a ChiNd - Extended Abstracts, 32nd Annual ACM Conference on Human Factors in Computing Systems. Association for Computing Machinery, Sivut 1597-1602, Toronto, ON, Kanada, 26/04/14. https://doi.org/10.1145/2559206.2581163

Kangas, J, Rantala, J, Majaranta, P, Isokoski, P & Raisamo, R 2014, Haptic feedback to gaze events. julkaisussa Proceedings of the Symposium on Eye Tracking Research and Applications, ETRA 2014. Association for Computing Machinery, Sivut 11-18, Safety Harbor, FL, Yhdysvallat, 26/03/14. https://doi.org/10.1145/2578153.2578154

Ilves, M, Gizatdinova, Y, Surakka, V & Vankka, E 2014, 'Head movement and facial expressions as game input', Entertainment Computing, Vuosikerta. 5, Nro 3, Sivut 147-156. https://doi.org/10.1016/j.entcom.2014.04.005

Ruotsalo, T, Peltonen, J, Eugster, MJA, Glowacka, D, Reijonen, A, Jacucci, G, Myllymäki, P & Kaski, S 2014, IntentRadar: Search user interface that anticipates user's search intents. julkaisussa CHI EA 2014: One of a ChiNd - Extended Abstracts, 32nd Annual ACM Conference on Human Factors in Computing Systems. Association for Computing Machinery, Sivut 455-458, Toronto, ON, Kanada, 26/04/14. https://doi.org/10.1145/2559206.2574807

Olsson, T 2014, Layers of user expectations of future technologies: An early framework. julkaisussa CHI EA 2014: One of a ChiNd - Extended Abstracts, 32nd Annual ACM Conference on Human Factors in Computing Systems. Association for Computing Machinery, Sivut 1957-1962, Toronto, ON, Kanada, 26/04/14. https://doi.org/10.1145/2559206.2581225

Špakov, O, Isokoski, P & Majaranta, P 2014, Look and lean: Accurate head-assisted eye pointing. julkaisussa Proceedings of the Symposium on Eye Tracking Research and Applications, ETRA 2014. Association for Computing Machinery, Sivut 35-42, Safety Harbor, FL, Yhdysvallat, 26/03/14. https://doi.org/10.1145/2578153.2578157

Hamari, J & Koivisto, J 2014, 'Measuring flow in gamification: Dispositional Flow Scale-2', Computers in Human Behavior, Vuosikerta. 40, Sivut 133-143. https://doi.org/10.1016/j.chb.2014.07.048

Jarusriboonchai, P, Olsson, T, Ojala, J & Väänänen-Vainio-Mattila, K 2014, Opportunities and Challenges of Mobile Applications as "Tickets-to-Talk": A Scenario-Based User Study. julkaisussa Proceedings of the 13th International Conference on Mobile and Ubiquitous Multimedia, MUM2014, November 25-28, 2014, Melbourne, Australia. International conference on mobile and ubiquitous multimedia, ACM, New York, NY, Sivut 89-97, INTERNATIONAL CONFERENCE ON MOBILE AND UBIQUITOUS MULTIMEDIA, 1/01/00. https://doi.org/10.1145/2677972.2677993

Rantala, J & Raisamo, R 2014, Preferences for touch gestures in audio-tactile communication. julkaisussa IEEE Haptics Symposium 2014, HAPTICS 2014 - Proceedings., 6775462, IEEE COMPUTER SOCIETY PRESS, Sivut 247-250, Houston, TX, Yhdysvallat, 23/02/14. https://doi.org/10.1109/HAPTICS.2014.6775462

Špakov, O & Gizatdinova, Y 2014, Real-time hidden gaze point correction. julkaisussa Proceedings of the Symposium on Eye Tracking Research and Applications, ETRA 2014. Association for Computing Machinery, Sivut 291-294, Safety Harbor, FL, Yhdysvallat, 26/03/14. https://doi.org/10.1145/2578153.2578200

Clawson, J, Isokoski, P, Brewster, S, Oulasvirta, A, Dunlop, M, Vertanen, K, Kristensson, PO & Waller, A 2014, The usability of text entry systems now and in the future. julkaisussa CHI EA 2014: One of a ChiNd - Extended Abstracts, 32nd Annual ACM Conference on Human Factors in Computing Systems. Association for Computing Machinery, Sivut 1139-1142, Toronto, ON, Kanada, 26/04/14. https://doi.org/10.1145/2559206.2559217

Oulasvirta, A, Suomalainen, T, Hamari, J, Lampinen, A & Karvonen, K 2014, 'Transparency of intentions decreases privacy concerns in ubiquitous surveillance', CYBERPSYCHOLOGY BEHAVIOR AND SOCIAL NETWORKING, Vuosikerta. 17, Nro 10. https://doi.org/10.1089/cyber.2013.0585

Akkil, D, Isokoski, P, Kangas, J, Rantala, J & Raisamo, R 2014, TraQuMe: A tool for measuring the gaze tracking quality. julkaisussa Proceedings of the Symposium on Eye Tracking Research and Applications, ETRA 2014. Association for Computing Machinery, Sivut 327-330, Safety Harbor, FL, Yhdysvallat, 26/03/14. https://doi.org/10.1145/2578153.2578192

Raisamo, J, Raisamo, R & Surakka, V 2013, 'Comparison of Saltation, Amplitude Modulation, and a Hybrid Method of Vibrotactile Stimulation', IEEE Transactions on Haptics, Vuosikerta. 6, Nro 4, 6517847, Sivut 517-521. https://doi.org/10.1109/TOH.2013.25

Evreinova, TV, Evreinov, G & Raisamo, R 2013, 'An evaluation of the virtual curvature with the StickGrip haptic device: A case study', Universal Access in the Information Society, Vuosikerta. 12, Nro 2, Sivut 161-173. https://doi.org/10.1007/s10209-012-0273-0

Ilves, M & Surakka, V 2013, 'Subjective responses to synthesised speech with lexical emotional content: The effect of the naturalness of the synthetic voice', Behaviour and Information Technology, Vuosikerta. 32, Nro 2, Sivut 117-131. https://doi.org/10.1080/0144929X.2012.702285

Luhtala, M, Turunen, M, Hakulinen, J & Keskinen, T 2013, 'Aie-studio' - A pragmatist aesthetic approach for procedural sound design. julkaisussa Proceedings of the 8th Audio Mostly: A Conference on Interaction with Sound, AM 2013 - In Cooperation with ACM SIGCHI., 7, Association for Computing Machinery, Pitea, Ruotsi, 18/09/13. https://doi.org/10.1145/2544114.2544124

Kallioniemi, P, Hakulinen, J, Keskinen, T, Turunen, M, Heimonen, T, Pihkala-Posti, L, Uusi-Mäkelä, M, Hietala, P, Okkonen, J & Raisamo, R 2013, Evaluating landmark attraction model in collaborative wayfinding in virtual learning environments. julkaisussa Proceedings of the 12th International Conference on Mobile and Ubiquitous Multimedia, MUM 2013., a33, Lulea, Ruotsi, 2/12/13. https://doi.org/10.1145/2541831.2541849

Keskinen, T, Hakulinen, J, Heimonen, T, Turunen, M, Sharma, S, Miettinen, T & Luhtala, M 2013, Evaluating the experiential user experience of public display applications in the wild. julkaisussa Proceedings of the 12th International Conference on Mobile and Ubiquitous Multimedia, MUM 2013., a7, Lulea, Ruotsi, 2/12/13. https://doi.org/10.1145/2541831.2541840

Cui, Y, Kangas, J, Holm, J & Grassel, G 2013, Front-camera video recordings as emotion responses to mobile photos shared within close-knit groups. julkaisussa CHI 2013: Changing Perspectives, Conference Proceedings - The 31st Annual CHI Conference on Human Factors in Computing Systems. Sivut 981-990, Paris, Ranska, 27/04/13. https://doi.org/10.1145/2470654.2466125

Fuccella, V, Isokoski, P & Martin, B 2013, Gestures and widgets: Performance in text editing on multi-touch capable mobile devices. julkaisussa CHI 2013: Changing Perspectives, Conference Proceedings - The 31st Annual CHI Conference on Human Factors in Computing Systems. Sivut 2785-2794, Paris, Ranska, 27/04/13. https://doi.org/10.1145/2470654.2481385

Ihantola, P, Helminen, J & Karavirta, V 2013, How to study programming on mobile touch devices - Interactive Python code exercises. julkaisussa Proceedings - 13th Koli Calling International Conference on Computing Education Research, Koli Calling 2013. Sivut 51-58, Koli, Suomi, 14/11/13. https://doi.org/10.1145/2526968.2526974

Heikkilä, R, Malaska, M, Törmänen, P & Keyack, C 2013, Integration of BIM and automation in high-rise building construction. julkaisussa ISARC 2013 - 30th International Symposium on Automation and Robotics in Construction and Mining, Held in Conjunction with the 23rd World Mining Congress. Sivut 1171-1176, Montreal, QC, Kanada, 11/08/13.

Sand, A & Rakkolainen, I 2013, Mixed reality with multimodal head-mounted pico projector. julkaisussa Proceedings of the Virtual Reality International Conference on Laval Virtual, VRIC 2013., 14, Laval, Ranska, 20/03/13. https://doi.org/10.1145/2466816.2466831

Keskinen, T, Melto, A, Hakulinen, J, Turunen, M, Saarinen, S, Pallos, T, Kallioniemi, P, Danielsson-Ojala, R & Salanterä, S 2013, Mobile dictation for healthcare professionals. julkaisussa Proceedings of the 12th International Conference on Mobile and Ubiquitous Multimedia, MUM 2013., a41, Lulea, Ruotsi, 2/12/13. https://doi.org/10.1145/2541831.2541880

Peltonen, J & Lin, Z 2013, Multiplicative update for fast optimization of information retrieval based neighbor embedding. julkaisussa 2013 IEEE International Workshop on Machine Learning for Signal Processing - Proceedings of MLSP 2013., 6661899, Southampton, Iso-Britannia, 22/09/13. https://doi.org/10.1109/MLSP.2013.6661899

Sharmin, S, Špakov, O & Räihä, KJ 2013, Reading on-screen text with gaze-based auto-scrolling. julkaisussa Proceedings of the 2013 Conference on Eye Tracking South Africa, ETSA 2013. Sivut 24-31, Cape Town, Etelä-Afrikka, 29/08/13. https://doi.org/10.1145/2509315.2509319

Helminen, J, Ihantola, P & Karavirta, V 2013, Recording and analyzing in-browser programming sessions. julkaisussa Proceedings - 13th Koli Calling International Conference on Computing Education Research, Koli Calling 2013. Sivut 13-22, Koli, Suomi, 14/11/13. https://doi.org/10.1145/2526968.2526970

Yang, Z, Peltonen, J & Kaski, S 2013, Scalable optimization of neighbor embedding for visualization. julkaisussa 30th International Conference on Machine Learning, ICML 2013. PART 1 toim, International Machine Learning Society (IMLS), Sivut 786-794, Atlanta, GA, Yhdysvallat, 16/06/13.

Heimonen, T, Turunen, M, Kangas, S, Pallos, T, Pekkala, P, Saarinen, S, Tiitinen, K, Keskinen, T, Luhtala, M, Koskinen, O, Okkonen, J & Raisamo, R 2013, Seek'N'Share: A platform for location-based collaborative mobile learning. julkaisussa Proceedings of the 12th International Conference on Mobile and Ubiquitous Multimedia, MUM 2013., a38, Lulea, Ruotsi, 2/12/13. https://doi.org/10.1145/2541831.2541872

Nanavati, AA, Rajput, N, Srivastava, S, Erkut, C, Jylhä, A, Rudnicky, AI, Serafin, S & Turunen, M 2013, SiMPE: 8th workshop on speech and sound in mobile and pervasive environments. julkaisussa MobileHCI 2013 - Proceedings of the 15th International Conference on Human-Computer Interaction with Mobile Devices and Services. Sivut 626-629, Munich, Saksa, 27/08/13. https://doi.org/10.1145/2493190.2499471

Hamilton, E & Multisilta, J 2013, The innovations in learning and education SAVI. julkaisussa Computer-Supported Collaborative Learning Conference, CSCL. Vuosikerta. 2, Sivut 511-512.

Rantala, J, Salminen, K, Raisamo, R & Surakka, V 2013, 'Touch gestures in communicating emotional intention via vibrotactile stimulation', International Journal of Human-Computer Studies, Vuosikerta. 71, Nro 6, Sivut 679-690. https://doi.org/10.1016/j.ijhcs.2013.02.004

Evreinova, TV, Evreinov, G & Raisamo, R 2013, 'Virtual sectioning and haptic exploration of volumetric shapes in the absence of visual feedback', Advances in Human Computer Interaction, Vuosikerta. 2013, 740324. https://doi.org/10.1155/2013/740324

Scheibel, JB, Pierson, C, Martin, B, Godard, N, Fuccella, V & Isokoski, P 2013, Virtual stick in caret positioning on touch screens. julkaisussa IHM 2013 - Actes de la 25ieme Conference Francophone sur l'Interaction Homme-Machine. Sivut 107-114, Bordeaux, Ranska, 13/11/13. https://doi.org/10.1145/2534903.2534918

Godard, N, Pecci, I & Isokoski, P 2013, WeSlide: Gestural text entry for elderly users of interactive television. julkaisussa Proceedings of the 11th European Conference on Interactive TV and Video, EuroITV 2013. Sivut 55-58, Como, Italia, 24/06/13. https://doi.org/10.1145/2465958.2465963

Keskinen, T, Heimonen, T, Turunen, M, Rajaniemi, JP & Kauppinen, S 2012, 'SymbolChat: A flexible picture-based communication platform for users with intellectual disabilities', Interacting with Computers, Vuosikerta. 24, Nro 5, Sivut 374-386. https://doi.org/10.1016/j.intcom.2012.06.003

Kumpulainen, S & Järvelin, K 2012, 'Barriers to task-based information access in molecular medicine', JOURNAL OF THE ASSOCIATION FOR INFORMATION SCIENCE AND TECHNOLOGY, Vuosikerta. 63, Nro 1, Sivut 86-97. https://doi.org/10.1002/asi.21672

Räihä, KJ & Ovaska, S 2012, An exploratory study of eye typing fundamentals: Dwell time, text entry rate, errors, and workload. julkaisussa Conference Proceedings - The 30th ACM Conference on Human Factors in Computing Systems, CHI 2012. Sivut 3001-3010, Austin, TX, Yhdysvallat, 5/05/12. https://doi.org/10.1145/2207676.2208711

Väätäjä, H & Egglestone, P 2012, Briefing news reporting with mobile assignments - Perceptions, needs and challenges. julkaisussa Proceedings of the ACM 2012 conference on Computer Supported Cooperative Work CSCW'12 Seattle, WA, USA, February 11-15, 2012. ACM Conference on Computer Supported Cooperative Work, ACM, New York, NY, Sivut 485-494, Seattle, WA, Yhdysvallat, 11/02/12. https://doi.org/10.1145/2145204.2145280

Špakov, O 2012, Comparison of eye movement filters used in HCI. julkaisussa Proceedings - ETRA 2012: Eye Tracking Research and Applications Symposium. Sivut 281-284, Santa Barbara, CA, Yhdysvallat, 28/03/12. https://doi.org/10.1145/2168556.2168616

Gizatdinova, Y, Špakov, O & Surakka, V 2012, Comparison of video-based pointing and selection techniques for hands-free text entry. julkaisussa Proceedings of the Working Conference on Advanced Visual Interfaces, AVI 2012. Sivut 132-139, Capri Island, Italia, 21/05/12. https://doi.org/10.1145/2254556.2254582

Martin, B, Isokoski, P, Karmann, G & Rollinger, T 2012, Continuous Edgewrite: Dictionary-based disambiguation instead of explicit segmentation by the user. julkaisussa Proceedings of the Working Conference on Advanced Visual Interfaces, AVI 2012. Sivut 357-364, Capri Island, Italia, 21/05/12. https://doi.org/10.1145/2254556.2254625

Kristensson, PO, Clawson, J, Dunlop, M, Isokoski, P, Roark, B, Vertanen, K, Waller, A & Wobbrock, J 2012, Designing and evaluating text entry methods. julkaisussa Extended Abstracts - The 30th ACM Conference on Human Factors in Computing Systems, CHI 2012. Sivut 2747-2750, Austin, TX, Yhdysvallat, 5/05/12. https://doi.org/10.1145/2212776.2212711

Peltonen, J & Georgatzis, K 2012, Efficient optimization for data visualization as an information retrieval task. julkaisussa 2012 IEEE International Workshop on Machine Learning for Signal Processing - Proceedings of MLSP 2012., 6349797, Santander, Espanja, 23/09/12. https://doi.org/10.1109/MLSP.2012.6349797

Hyrskykari, A, Istance, H & Vickers, S 2012, Gaze gestures or dwell-based interaction? julkaisussa Proceedings - ETRA 2012: Eye Tracking Research and Applications Symposium. Sivut 229-232, Santa Barbara, CA, Yhdysvallat, 28/03/12. https://doi.org/10.1145/2168556.2168602

Evreinova, TV, Evreinov, G & Raisamo, R 2012, Haptic visualization of bathymetric data. julkaisussa Haptics Symposium 2012, HAPTICS 2012 - Proceedings., 6183815, Sivut 359-364, Vancouver, BC, Kanada, 4/03/12. https://doi.org/10.1109/HAPTIC.2012.6183815

Ilves, M & Surakka, V 2012, 'Heart rate responses to synthesized affective spoken words', Advances in Human Computer Interaction, Vuosikerta. 2012, 158487. https://doi.org/10.1155/2012/158487

Väätäjä, H, Vainio, T & Sirkkunen, E 2012, Location-based crowdsourcing of hyperlocal news - Dimensions of participation preferences. julkaisussa Proceedings of the 17th ACM international conference on Supporting group work, GROUP '12, October 28-31, 2012, Sanibel Island, FL, USA. ACM International Conference on Supporting Group Work, ACM, New York, NY, Sivut 85-94, ACM INTERNATIONAL CONFERENCE ON SUPPORTING GROUP WORK, 1/01/00. https://doi.org/10.1145/2389176.2389189

Kallioniemi, P & Turunen, M 2012, Model for landmark highlighting in mobile web services. julkaisussa Proceedings of the 11th International Conference on Mobile and Ubiquitous Multimedia, MUM 2012., 25, Ulm, Saksa, 4/12/12. https://doi.org/10.1145/2406367.2406398

Alam, MH, Ha, JW & Lee, SK 2012, 'Novel approaches to crawling important pages early', Knowledge and Information Systems, Vuosikerta. 33, Nro 3, Sivut 707-734. https://doi.org/10.1007/s10115-012-0535-4

Nanavati, AA, Rajput, N, Rudnicky, AI, Turunen, M, Sandholm, T, Munteanu, C & Penn, G 2012, SiMPE: 7th Workshop on speech and sound in mobile and pervasive environments. julkaisussa MobileHCI'12 - Companion Proceedings of the 14th International Conference on Human Computer Interaction with Mobile Devices and Services. Sivut 251-253, San Francisco, CA, Yhdysvallat, 21/09/12. https://doi.org/10.1145/2371664.2371727

Heikkilä, H & Räihä, KJ 2012, Simple gaze gestures and the closure of the eyes as an interaction technique. julkaisussa Proceedings - ETRA 2012: Eye Tracking Research and Applications Symposium. Sivut 147-154, Santa Barbara, CA, Yhdysvallat, 28/03/12. https://doi.org/10.1145/2168556.2168579

Salminen, K, Surakka, V, Lylykangas, J, Rantala, J, Ahmaniemi, T, Raisamo, R, Trendafilov, D & Kildal, J 2012, 'Tactile modulation of emotional speech samples', Advances in Human Computer Interaction, Vuosikerta. 2012, 741304. https://doi.org/10.1155/2012/741304

Istance, H, Vickers, S & Hyrskykari, A 2012, The validity of using non-representative users in gaze communication research. julkaisussa Proceedings - ETRA 2012: Eye Tracking Research and Applications Symposium. Sivut 233-236, Santa Barbara, CA, Yhdysvallat, 28/03/12. https://doi.org/10.1145/2168556.2168603

Halonen, A, Hyrynsalmi, S, Kimppa, KK, Knuutila, T, Smed, J & Hakonen, H 2012, Towards usability heuristics for games utilizing speech recognition. julkaisussa 4th Asian Conference on Intelligent Games and Simulation, GAME-ON ASIA 2012 - 4th Asian Simulation Technology Conference, ASTEC 2012. EUROSIS, Sivut 51-55, Kyoto, Japani, 24/02/12.

Evreinova, TV, Evreinov, G & Raisamo, R 2011, 'Integrating discrete events and continuous head movements for video-based interaction techniques', Behaviour and Information Technology, Vuosikerta. 30, Nro 6, Sivut 739-746. https://doi.org/10.1080/01449290903353013

Smith, C, Crook, N, Dobnik, S, Charlton, D, Boye, J, Pulman, S, Santos de la Camara, R, Turunen, M, Benyon, D, Bradley, J, Gambäck, B, Hansen, P, Mival, O, Webb, N & Cavazza, M 2011, 'Interaction strategies for an affective conversational agent', Presence: Teleoperators and Virtual Environments, Vuosikerta. 20, Nro 5, Sivut 395-411. https://doi.org/10.1162/PRES_a_00063

Kallio, KP, Mäyrä, F & Kaipainen, K 2011, 'At least nine ways to play: Approaching gamer mentalities', GAMES AND CULTURE: A JOURNAL OF INTERACTIVE MEDIA, Vuosikerta. 6, Nro 4, Sivut 327-353. https://doi.org/10.1177/1555412010391089

Turunen, M, Hakulinen, J, Ståhl, O, Gambäck, B, Hansen, P, Rodríguez Gancedo, MC, De La Cámara, RS, Smith, C, Charlton, D & Cavazza, M 2011, 'Multimodal and mobile conversational Health and Fitness Companions', Computer Speech and Language, Vuosikerta. 25, Nro 2, Sivut 192-209. https://doi.org/10.1016/j.csl.2010.04.004

Wilks, Y, Catizone, R, Worgan, S & Turunen, M 2011, 'Some background on dialogue management and conversational speech for dialogue systems', Computer Speech and Language, Vuosikerta. 25, Nro 2, Sivut 128-139. https://doi.org/10.1016/j.csl.2010.03.001

Špakov, O 2011, Comparison of gaze-to-objects mapping algorithms. julkaisussa Proceedings of the 1st Conference on Novel Gaze-Controlled Applications, NGCA'11., 6, Karlskrona, Ruotsi, 26/05/11. https://doi.org/10.1145/1983302.1983308

Lylykangas, J, Surakka, V, Salminen, K, Raisamo, J, Laitinen, P, Rönning, K & Raisamo, R 2011, Designing tactile feedback for piezo buttons. julkaisussa CHI 2011 - 29th Annual CHI Conference on Human Factors in Computing Systems, Conference Proceedings and Extended Abstracts. Sivut 3281-3284, Vancouver, BC, Kanada, 7/05/11. https://doi.org/10.1145/1978942.1979428

Gizatdinova, Y, Surakka, V, Zhao, G, Mäkinen, E & Raisamo, R 2011, Facial expression classification based on local spatiotemporal edge and texture descriptors. julkaisussa Selected Papers from the Proceedings of the 7th International Conference on Methods and Techniques in Behavioral Research - Digital Edition, MB'10., 21, Eindhoven, Alankomaat, 24/08/10. https://doi.org/10.1145/1931344.1931365

Hamari, J & Eranti, V 2011, Framework for designing and evaluating game achievements. julkaisussa Proceedings of DiGRA 2011 Conference: Think Design Play., Utrecht, Alankomaat, 14/09/11.

Evreinova, TV, Evreinov, G & Raisamo, R 2011, Interpretation of ambiguous images inspected by the StickGrip device. julkaisussa Proceedings of the IADIS International Conference Interfaces and Human Computer Interaction 2011, Part of the IADIS Multi Conference on Computer Science and Information Systems 2011, MCCSIS 2011. Sivut 209-216, Rome, Italia, 24/07/11.

Turunen, M, Hella, J, Miettinen, T, Valkama, P, Hakulinen, J & Raisamo, R 2011, Multimodal multi-device program guide for smart conferences. julkaisussa Mobile HCI 2011 - 13th International Conference on Human-Computer Interaction with Mobile Devices and Services. Sivut 679-682, Stockholm, Ruotsi, 30/08/11. https://doi.org/10.1145/2037373.2037483

Stenros, J, Holopainen, J, Waern, A, Montola, M & Ollila, E 2011, Narrative friction in Alternate Reality Games: Design insights from conspiracy for good. julkaisussa Proceedings of DiGRA 2011 Conference: Think Design Play., Utrecht, Alankomaat, 14/09/11.

Toivonen, S & Sotamaa, O 2011, Of discs, boxes and cartridges: The material life of digital games. julkaisussa Proceedings of DiGRA 2011 Conference: Think Design Play., Utrecht, Alankomaat, 14/09/11.

Quinn, P, Cockburn, A, Räihä, KJ & Delamarche, J 2011, On the costs of multiple trajectory pointing methods. julkaisussa CHI 2011 - 29th Annual CHI Conference on Human Factors in Computing Systems, Conference Proceedings and Extended Abstracts. Sivut 859-862, Vancouver, BC, Kanada, 7/05/11. https://doi.org/10.1145/1978942.1979067

Rantala, J, Myllymaa, K, Raisamo, R, Lylykangas, J, Surakka, V, Shull, P & Cutkosky, M 2011, Presenting spatial tactile messages with a hand-held device. julkaisussa 2011 IEEE World Haptics Conference, WHC 2011., 5945469, Sivut 101-106, Istanbul, Turkki, 22/06/11. https://doi.org/10.1109/WHC.2011.5945469

Hakonen, H, Hyrynsalmi, S & Järvi, A 2011, Reducing the number of unit tests with design by contract. julkaisussa Computer Systems and Technologies - 12th International Conference, CompSysTech'11 - Proceedings. Vuosikerta. 578, Sivut 161-166, Vienna, Itävalta, 16/06/11. https://doi.org/10.1145/2023607.2023635

Nanavati, AA, Rajput, N, Rudnicky, AI, Turunen, M, Kun, AI, Paek, T & Tashev, I 2011, SiMPE: 6th Workshop on Speech in Mobile and Pervasive Environments. julkaisussa Mobile HCI 2011 - 13th International Conference on Human-Computer Interaction with Mobile Devices and Services. Sivut 733-735, Stockholm, Ruotsi, 30/08/11. https://doi.org/10.1145/2037373.2037500

Holopainen, J, Lucero, A, Saarenpää, H, Nummenmaa, T, Ali, AE & Jokela, T 2011, Social and privacy aspects of a system for collaborative public expression. julkaisussa Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology, ACE 2011., 23, Lisbon, Portugali, 8/11/11. https://doi.org/10.1145/2071423.2071452

Hoggan, E, Trendafilov, D, Ahmaniemi, T & Raisamo, R 2011, Squeeze vs. tilt: A comparative study using continuous tactile feedback. julkaisussa CHI EA 2011 - 29th Annual CHI Conference on Human Factors in Computing Systems, Conference Proceedings and Extended Abstracts. Sivut 1309-1314, Vancouver, BC, Kanada, 7/05/11. https://doi.org/10.1145/1979742.1979766

Stenros, J & Montola, M 2011, The making of Nordic larp: Documenting a tradition of ephemeral co-creative play. julkaisussa Proceedings of DiGRA 2011 Conference: Think Design Play., Utrecht, Alankomaat, 14/09/11.

Brewster, S, Jones, M, Murray-Smith, R, Nanavati, AA, Rajput, N, Schmidt, A & Turunen, M 2011, We need to talk: Rediscovering audio for universal access (A panel). julkaisussa Mobile HCI 2011 - 13th International Conference on Human-Computer Interaction with Mobile Devices and Services. Sivut 715-716, Stockholm, Ruotsi, 30/08/11. https://doi.org/10.1145/2037373.2037494

Oftadeh, R, Aref, MM & Taghirad, HD 2010, Explicit dynamics formulation of Stewart-Gough platform: A Newton-Euler approach. julkaisussa IEEE/RSJ 2010 International Conference on Intelligent Robots and Systems, IROS 2010 - Conference Proceedings., 5653157, Sivut 2772-2777, Taipei, Taiwan, 18/10/10. https://doi.org/10.1109/IROS.2010.5653157

Oftadeh, R, Aref, MM & Taghirad, HD 2010, Forward kinematic analysis of a planar cable driven redundant parallel manipulator using force sensors. julkaisussa IEEE/RSJ 2010 International Conference on Intelligent Robots and Systems, IROS 2010 - Conference Proceedings., 5649471, Sivut 2295-2300, Taipei, Taiwan, 18/10/10. https://doi.org/10.1109/IROS.2010.5649471

Kumpulainen, S & Järvelin, K 2010, Information interaction in molecular medicine: Integrated use of multiple channels. julkaisussa IIiX 2010 - Proceedings of the 2010 Information Interaction in Context Symposium. Sivut 95-104, New Brunswick, NJ, Yhdysvallat, 18/08/10. https://doi.org/10.1145/1840784.1840800

Acimovic, J 2009, 'Neural networks, cell cultures and some older work on data analysis.' Artikkeli esitetty, Japani, 15/06/09 - 2/07/09, .

Jokela, T, Väätäjä, H & Koponen, T 2009, Mobile Journalist Toolkit: A field study on producing news articles with a mobile device. julkaisussa MindTrek 2009 - 13th International Academic MindTrek Conference: Everyday Life in the Ubiquitous Era. Sivut 45-52, Tampere, Suomi, 30/09/09. https://doi.org/10.1145/1621841.1621851

Byrne, D, Doherty, AR, Jones, GJF, Smeaton, AF, Kumpulainen, S & Järvelin, K 2008, The SenseCam as a tool for task observation. julkaisussa Proceedings of the 22nd British HCI Group Annual Conference on People and Computers: Culture, Creativity, Interaction, BCS HCI 2008. Vuosikerta. 2, BRITISH COMPUTER SOCIETY, Sivut 19-22, Liverpool, Iso-Britannia, 1/09/08.

Mamykina, L, Bardram, JE, Korhonen, I, Mynatt, E & Pratt, W 2004, HCI and homecare: Connecting families and clinicians. julkaisussa Conference on Human Factors in Computing Systems - Proceedings. Sivut 1715-1716, Vienna, Itävalta, 24/04/04. https://doi.org/10.1145/985921.986197