Self-contained slices in H.264 for partial video decoding targeting 3D light-field displays
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Yksityiskohdat
Alkuperäiskieli | Englanti |
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Otsikko | 3DTV-Conference: The True Vision - Capture, Transmission and Display of 3D Video (3DTV-CON), 2015 |
Kustantaja | IEEE |
Sivut | 1-4 |
Sivumäärä | 4 |
ISBN (painettu) | 978-1-4673-8090-4 |
DOI - pysyväislinkit | |
Tila | Julkaistu - 1 heinäkuuta 2015 |
OKM-julkaisutyyppi | A4 Artikkeli konferenssijulkaisussa |
Tapahtuma | 3DTV-CONFERENCE : THE TRUE VISION - CAPTURE, TRANSMISSION AND DISPLAY OF 3D VIDEO - Kesto: 1 tammikuuta 1900 → … |
Conference
Conference | 3DTV-CONFERENCE : THE TRUE VISION - CAPTURE, TRANSMISSION AND DISPLAY OF 3D VIDEO |
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Lyhennettä | 3DTV-CON |
Ajanjakso | 1/01/00 → … |
Tiivistelmä
Some video applications work with parallel bitstreams however only parts of them are required. Decoding the streams entirely might be prohibitive due to high number of video streams and / or high resolution or bitrate of the streams. In such cases, a random access also referred as to partial decoding has to be supported. It can be achieved with a conforming decoder, if the video is separated into individual slices, and the unnecessary slices are dropped from the bit stream. Such a feature is essential in 3D lightfield displays in which partial decoding of bitstreams helps providing less complex and thus real-time decoding and processing. This paper studies the problem of creating self-contained (i.e., independently decodable) slices in an H.264 stream. The requirements that need to be fulfilled in order to build selfcontained slices are described, and an encoder-side solution is proposed. The advantages of self-contained slices are examined in the context of a light-field rendering application that relies on partial decoding.
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