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When a video game transforms to mobile phone controlled team experience

Tutkimustuotosvertaisarvioitu

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When a video game transforms to mobile phone controlled team experience. / Perttula, Arttu.

Proceedings of the 16th International Academic MindTrek Conference 2012, 3-5 October, Tampere, Finland. toim. / Artur Lugmayr; Heljä Franssila; Janne Paavilainen; Hannu Kärkkäinen. New York, NY : ACM, 2012. s. 302-309 (MindTrek Conference).

Tutkimustuotosvertaisarvioitu

Harvard

Perttula, A 2012, When a video game transforms to mobile phone controlled team experience. julkaisussa A Lugmayr, H Franssila, J Paavilainen & H Kärkkäinen (toim), Proceedings of the 16th International Academic MindTrek Conference 2012, 3-5 October, Tampere, Finland. MindTrek Conference, ACM, New York, NY, Sivut 302-309. https://doi.org/10.1145/2393132.2393198

APA

Perttula, A. (2012). When a video game transforms to mobile phone controlled team experience. teoksessa A. Lugmayr, H. Franssila, J. Paavilainen, & H. Kärkkäinen (Toimittajat), Proceedings of the 16th International Academic MindTrek Conference 2012, 3-5 October, Tampere, Finland (Sivut 302-309). (MindTrek Conference). New York, NY: ACM. https://doi.org/10.1145/2393132.2393198

Vancouver

Perttula A. When a video game transforms to mobile phone controlled team experience. julkaisussa Lugmayr A, Franssila H, Paavilainen J, Kärkkäinen H, toimittajat, Proceedings of the 16th International Academic MindTrek Conference 2012, 3-5 October, Tampere, Finland. New York, NY: ACM. 2012. s. 302-309. (MindTrek Conference). https://doi.org/10.1145/2393132.2393198

Author

Perttula, Arttu. / When a video game transforms to mobile phone controlled team experience. Proceedings of the 16th International Academic MindTrek Conference 2012, 3-5 October, Tampere, Finland. Toimittaja / Artur Lugmayr ; Heljä Franssila ; Janne Paavilainen ; Hannu Kärkkäinen. New York, NY : ACM, 2012. Sivut 302-309 (MindTrek Conference).

Bibtex - Lataa

@inproceedings{382b78e55d984e9eac44be26c2f7394e,
title = "When a video game transforms to mobile phone controlled team experience",
author = "Arttu Perttula",
note = "ei ut-numeroa 28.8.2013<br/>Contribution: organisation=pori,FACT1=1<br/>Publisher name: ACM",
year = "2012",
doi = "10.1145/2393132.2393198",
language = "English",
isbn = "978-1-4503-1637-8",
series = "MindTrek Conference",
publisher = "ACM",
pages = "302--309",
editor = "Artur Lugmayr and Helj{\"a} Franssila and Janne Paavilainen and Hannu K{\"a}rkk{\"a}inen",
booktitle = "Proceedings of the 16th International Academic MindTrek Conference 2012, 3-5 October, Tampere, Finland",

}

RIS (suitable for import to EndNote) - Lataa

TY - GEN

T1 - When a video game transforms to mobile phone controlled team experience

AU - Perttula, Arttu

N1 - ei ut-numeroa 28.8.2013<br/>Contribution: organisation=pori,FACT1=1<br/>Publisher name: ACM

PY - 2012

Y1 - 2012

U2 - 10.1145/2393132.2393198

DO - 10.1145/2393132.2393198

M3 - Conference contribution

SN - 978-1-4503-1637-8

T3 - MindTrek Conference

SP - 302

EP - 309

BT - Proceedings of the 16th International Academic MindTrek Conference 2012, 3-5 October, Tampere, Finland

A2 - Lugmayr, Artur

A2 - Franssila, Heljä

A2 - Paavilainen, Janne

A2 - Kärkkäinen, Hannu

PB - ACM

CY - New York, NY

ER -